aboutsummaryrefslogtreecommitdiffstats
path: root/library/cpp/actors/interconnect/load.h
diff options
context:
space:
mode:
authorAnton Samokhvalov <pg83@yandex.ru>2022-02-10 16:45:17 +0300
committerDaniil Cherednik <dcherednik@yandex-team.ru>2022-02-10 16:45:17 +0300
commitd3a398281c6fd1d3672036cb2d63f842d2cb28c5 (patch)
treedd4bd3ca0f36b817e96812825ffaf10d645803f2 /library/cpp/actors/interconnect/load.h
parent72cb13b4aff9bc9cf22e49251bc8fd143f82538f (diff)
downloadydb-d3a398281c6fd1d3672036cb2d63f842d2cb28c5.tar.gz
Restoring authorship annotation for Anton Samokhvalov <pg83@yandex.ru>. Commit 2 of 2.
Diffstat (limited to 'library/cpp/actors/interconnect/load.h')
-rw-r--r--library/cpp/actors/interconnect/load.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/library/cpp/actors/interconnect/load.h b/library/cpp/actors/interconnect/load.h
index 78c80c8e17..0a01a0dc04 100644
--- a/library/cpp/actors/interconnect/load.h
+++ b/library/cpp/actors/interconnect/load.h
@@ -4,21 +4,21 @@
namespace NInterconnect {
// load responder -- lives on every node as a service actor
- NActors::IActor* CreateLoadResponderActor();
+ NActors::IActor* CreateLoadResponderActor();
NActors::TActorId MakeLoadResponderActorId(ui32 node);
// load actor -- generates load with specific parameters
struct TLoadParams {
TString Name;
ui32 Channel;
- TVector<ui32> NodeHops; // node ids for the message route
- ui32 SizeMin, SizeMax; // min and max size for payloads
- ui32 InFlyMax; // maximum number of in fly messages
+ TVector<ui32> NodeHops; // node ids for the message route
+ ui32 SizeMin, SizeMax; // min and max size for payloads
+ ui32 InFlyMax; // maximum number of in fly messages
TDuration IntervalMin, IntervalMax; // min and max intervals between sending messages
- bool SoftLoad; // is the load soft?
- TDuration Duration; // test duration
+ bool SoftLoad; // is the load soft?
+ TDuration Duration; // test duration
bool UseProtobufWithPayload; // store payload separately
};
- NActors::IActor* CreateLoadActor(const TLoadParams& params);
+ NActors::IActor* CreateLoadActor(const TLoadParams& params);
-}
+}