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authorasmyasnikov <asmyasnikov@ydb.tech>2024-06-26 17:09:51 +0300
committerasmyasnikov <asmyasnikov@ydb.tech>2024-06-26 17:27:07 +0300
commite25934f4bbe7b98daa362f04861972e8f83066ad (patch)
treeb350932f398fafa6740fe43a529edf700c747270 /contrib/libs/antlr4_cpp_runtime/src/support/Utf8.cpp
parente6190f5d36aef50e2fec0076c384ba0874f5564c (diff)
downloadydb-e25934f4bbe7b98daa362f04861972e8f83066ad.tar.gz
Added antlr4 to exported contribs into github.com/ydb-platform/ydb
4916444b182c044b7cd4c10f838a37a252ea36cf
Diffstat (limited to 'contrib/libs/antlr4_cpp_runtime/src/support/Utf8.cpp')
-rw-r--r--contrib/libs/antlr4_cpp_runtime/src/support/Utf8.cpp242
1 files changed, 242 insertions, 0 deletions
diff --git a/contrib/libs/antlr4_cpp_runtime/src/support/Utf8.cpp b/contrib/libs/antlr4_cpp_runtime/src/support/Utf8.cpp
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+++ b/contrib/libs/antlr4_cpp_runtime/src/support/Utf8.cpp
@@ -0,0 +1,242 @@
+/* Copyright (c) 2021 The ANTLR Project. All rights reserved.
+ * Use of this file is governed by the BSD 3-clause license that
+ * can be found in the LICENSE.txt file in the project root.
+ */
+
+#include <cassert>
+#include <cstdint>
+
+#include "support/Utf8.h"
+#include "support/Unicode.h"
+
+// The below implementation is based off of https://github.com/google/cel-cpp/internal/utf8.cc,
+// which is itself based off of https://go.googlesource.com/go/+/refs/heads/master/src/unicode/utf8/utf8.go.
+// If for some reason you feel the need to copy this implementation, please retain a comment
+// referencing the two source files and giving credit, as well as maintaining any and all
+// obligations required by the BSD 3-clause license that governs this file.
+
+namespace antlrcpp {
+
+namespace {
+
+#undef SELF
+ constexpr uint8_t SELF = 0x80;
+
+#undef LOW
+ constexpr uint8_t LOW = 0x80;
+#undef HIGH
+ constexpr uint8_t HIGH = 0xbf;
+
+#undef MASKX
+ constexpr uint8_t MASKX = 0x3f;
+#undef MASK2
+ constexpr uint8_t MASK2 = 0x1f;
+#undef MASK3
+ constexpr uint8_t MASK3 = 0xf;
+#undef MASK4
+ constexpr uint8_t MASK4 = 0x7;
+
+#undef TX
+ constexpr uint8_t TX = 0x80;
+#undef T2
+ constexpr uint8_t T2 = 0xc0;
+#undef T3
+ constexpr uint8_t T3 = 0xe0;
+#undef T4
+ constexpr uint8_t T4 = 0xf0;
+
+#undef XX
+ constexpr uint8_t XX = 0xf1;
+#undef AS
+ constexpr uint8_t AS = 0xf0;
+#undef S1
+ constexpr uint8_t S1 = 0x02;
+#undef S2
+ constexpr uint8_t S2 = 0x13;
+#undef S3
+ constexpr uint8_t S3 = 0x03;
+#undef S4
+ constexpr uint8_t S4 = 0x23;
+#undef S5
+ constexpr uint8_t S5 = 0x34;
+#undef S6
+ constexpr uint8_t S6 = 0x04;
+#undef S7
+ constexpr uint8_t S7 = 0x44;
+
+ // NOLINTBEGIN
+ // clang-format off
+#undef LEADING
+ constexpr uint8_t LEADING[256] = {
+ // 1 2 3 4 5 6 7 8 9 A B C D E F
+ AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, // 0x00-0x0F
+ AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, // 0x10-0x1F
+ AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, // 0x20-0x2F
+ AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, // 0x30-0x3F
+ AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, // 0x40-0x4F
+ AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, // 0x50-0x5F
+ AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, // 0x60-0x6F
+ AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, AS, // 0x70-0x7F
+ // 1 2 3 4 5 6 7 8 9 A B C D E F
+ XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, // 0x80-0x8F
+ XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, // 0x90-0x9F
+ XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, // 0xA0-0xAF
+ XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, // 0xB0-0xBF
+ XX, XX, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, // 0xC0-0xCF
+ S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, S1, // 0xD0-0xDF
+ S2, S3, S3, S3, S3, S3, S3, S3, S3, S3, S3, S3, S3, S4, S3, S3, // 0xE0-0xEF
+ S5, S6, S6, S6, S7, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, // 0xF0-0xFF
+ };
+ // clang-format on
+ // NOLINTEND
+
+#undef ACCEPT
+ constexpr std::pair<uint8_t, uint8_t> ACCEPT[16] = {
+ {LOW, HIGH}, {0xa0, HIGH}, {LOW, 0x9f}, {0x90, HIGH},
+ {LOW, 0x8f}, {0x0, 0x0}, {0x0, 0x0}, {0x0, 0x0},
+ {0x0, 0x0}, {0x0, 0x0}, {0x0, 0x0}, {0x0, 0x0},
+ {0x0, 0x0}, {0x0, 0x0}, {0x0, 0x0}, {0x0, 0x0},
+ };
+
+} // namespace
+
+ std::pair<char32_t, size_t> Utf8::decode(std::string_view input) {
+ assert(!input.empty());
+ const auto b = static_cast<uint8_t>(input.front());
+ input.remove_prefix(1);
+ if (b < SELF) {
+ return {static_cast<char32_t>(b), 1};
+ }
+ const auto leading = LEADING[b];
+ if (leading == XX) {
+ return {Unicode::REPLACEMENT_CHARACTER, 1};
+ }
+ auto size = static_cast<size_t>(leading & 7) - 1;
+ if (size > input.size()) {
+ return {Unicode::REPLACEMENT_CHARACTER, 1};
+ }
+ const auto& accept = ACCEPT[leading >> 4];
+ const auto b1 = static_cast<uint8_t>(input.front());
+ input.remove_prefix(1);
+ if (b1 < accept.first || b1 > accept.second) {
+ return {Unicode::REPLACEMENT_CHARACTER, 1};
+ }
+ if (size <= 1) {
+ return {(static_cast<char32_t>(b & MASK2) << 6) |
+ static_cast<char32_t>(b1 & MASKX),
+ 2};
+ }
+ const auto b2 = static_cast<uint8_t>(input.front());
+ input.remove_prefix(1);
+ if (b2 < LOW || b2 > HIGH) {
+ return {Unicode::REPLACEMENT_CHARACTER, 1};
+ }
+ if (size <= 2) {
+ return {(static_cast<char32_t>(b & MASK3) << 12) |
+ (static_cast<char32_t>(b1 & MASKX) << 6) |
+ static_cast<char32_t>(b2 & MASKX),
+ 3};
+ }
+ const auto b3 = static_cast<uint8_t>(input.front());
+ input.remove_prefix(1);
+ if (b3 < LOW || b3 > HIGH) {
+ return {Unicode::REPLACEMENT_CHARACTER, 1};
+ }
+ return {(static_cast<char32_t>(b & MASK4) << 18) |
+ (static_cast<char32_t>(b1 & MASKX) << 12) |
+ (static_cast<char32_t>(b2 & MASKX) << 6) |
+ static_cast<char32_t>(b3 & MASKX),
+ 4};
+ }
+
+ std::optional<std::u32string> Utf8::strictDecode(std::string_view input) {
+ std::u32string output;
+ char32_t codePoint;
+ size_t codeUnits;
+ output.reserve(input.size()); // Worst case is each byte is a single Unicode code point.
+ for (size_t index = 0; index < input.size(); index += codeUnits) {
+ std::tie(codePoint, codeUnits) = Utf8::decode(input.substr(index));
+ if (codePoint == Unicode::REPLACEMENT_CHARACTER && codeUnits == 1) {
+ // Condition is only met when an illegal byte sequence is encountered. See Utf8::decode.
+ return std::nullopt;
+ }
+ output.push_back(codePoint);
+ }
+ output.shrink_to_fit();
+ return output;
+ }
+
+ std::u32string Utf8::lenientDecode(std::string_view input) {
+ std::u32string output;
+ char32_t codePoint;
+ size_t codeUnits;
+ output.reserve(input.size()); // Worst case is each byte is a single Unicode code point.
+ for (size_t index = 0; index < input.size(); index += codeUnits) {
+ std::tie(codePoint, codeUnits) = Utf8::decode(input.substr(index));
+ output.push_back(codePoint);
+ }
+ output.shrink_to_fit();
+ return output;
+ }
+
+ std::string& Utf8::encode(std::string* buffer, char32_t codePoint) {
+ assert(buffer != nullptr);
+ if (!Unicode::isValid(codePoint)) {
+ codePoint = Unicode::REPLACEMENT_CHARACTER;
+ }
+ if (codePoint <= 0x7f) {
+ buffer->push_back(static_cast<char>(static_cast<uint8_t>(codePoint)));
+ } else if (codePoint <= 0x7ff) {
+ buffer->push_back(
+ static_cast<char>(T2 | static_cast<uint8_t>(codePoint >> 6)));
+ buffer->push_back(
+ static_cast<char>(TX | (static_cast<uint8_t>(codePoint) & MASKX)));
+ } else if (codePoint <= 0xffff) {
+ buffer->push_back(
+ static_cast<char>(T3 | static_cast<uint8_t>(codePoint >> 12)));
+ buffer->push_back(static_cast<char>(
+ TX | (static_cast<uint8_t>(codePoint >> 6) & MASKX)));
+ buffer->push_back(
+ static_cast<char>(TX | (static_cast<uint8_t>(codePoint) & MASKX)));
+ } else {
+ buffer->push_back(
+ static_cast<char>(T4 | static_cast<uint8_t>(codePoint >> 18)));
+ buffer->push_back(static_cast<char>(
+ TX | (static_cast<uint8_t>(codePoint >> 12) & MASKX)));
+ buffer->push_back(static_cast<char>(
+ TX | (static_cast<uint8_t>(codePoint >> 6) & MASKX)));
+ buffer->push_back(
+ static_cast<char>(TX | (static_cast<uint8_t>(codePoint) & MASKX)));
+ }
+ return *buffer;
+ }
+
+ std::optional<std::string> Utf8::strictEncode(std::u32string_view input) {
+ std::string output;
+ output.reserve(input.size() * 4); // Worst case is each Unicode code point encodes to 4 bytes.
+ for (size_t index = 0; index < input.size(); index++) {
+ char32_t codePoint = input[index];
+ if (!Unicode::isValid(codePoint)) {
+ return std::nullopt;
+ }
+ Utf8::encode(&output, codePoint);
+ }
+ output.shrink_to_fit();
+ return output;
+ }
+
+ std::string Utf8::lenientEncode(std::u32string_view input) {
+ std::string output;
+ output.reserve(input.size() * 4); // Worst case is each Unicode code point encodes to 4 bytes.
+ for (size_t index = 0; index < input.size(); index++) {
+ char32_t codePoint = input[index];
+ if (!Unicode::isValid(codePoint)) {
+ codePoint = Unicode::REPLACEMENT_CHARACTER;
+ }
+ Utf8::encode(&output, codePoint);
+ }
+ output.shrink_to_fit();
+ return output;
+ }
+
+}