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author | Steve Lhomme <robux4@gmail.com> | 2015-09-16 13:27:42 +0200 |
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committer | Vittorio Giovara <vittorio.giovara@gmail.com> | 2015-09-17 10:33:21 +0200 |
commit | e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86 (patch) | |
tree | 55fc7a458eefd08ec3248463e868bc7ee030eec0 /doc | |
parent | 781a25e9c419dd66063597cc5d70e8919de60561 (diff) | |
download | ffmpeg-e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86.tar.gz |
d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
Diffstat (limited to 'doc')
-rw-r--r-- | doc/APIchanges | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/APIchanges b/doc/APIchanges index fb9d305106..42caad79ab 100644 --- a/doc/APIchanges +++ b/doc/APIchanges @@ -13,6 +13,10 @@ libavutil: 2015-08-28 API changes, most recent first: +2015-xx-xx - xxxxxxx - lavc 57.2.0 - d3d11va.h + Add av_d3d11va_alloc_context(). This function must from now on be used for + allocating AVD3D11VAContext. + 2015-xx-xx - lavu 55.0.0 xxxxxxx - Change type of AVPixFmtDescriptor.flags from uint8_t to uint64_t. xxxxxxx - Change type of AVComponentDescriptor fields from uint16_t to int |