diff options
author | Steve Lhomme <robux4@gmail.com> | 2015-09-16 13:27:42 +0200 |
---|---|---|
committer | Vittorio Giovara <vittorio.giovara@gmail.com> | 2015-09-17 10:33:21 +0200 |
commit | e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86 (patch) | |
tree | 55fc7a458eefd08ec3248463e868bc7ee030eec0 | |
parent | 781a25e9c419dd66063597cc5d70e8919de60561 (diff) | |
download | ffmpeg-e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86.tar.gz |
d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
-rw-r--r-- | doc/APIchanges | 4 | ||||
-rw-r--r-- | libavcodec/Makefile | 2 | ||||
-rw-r--r-- | libavcodec/d3d11va.c | 33 | ||||
-rw-r--r-- | libavcodec/d3d11va.h | 18 | ||||
-rw-r--r-- | libavcodec/dxva2.c | 15 | ||||
-rw-r--r-- | libavcodec/version.h | 2 |
6 files changed, 68 insertions, 6 deletions
diff --git a/doc/APIchanges b/doc/APIchanges index fb9d305106..42caad79ab 100644 --- a/doc/APIchanges +++ b/doc/APIchanges @@ -13,6 +13,10 @@ libavutil: 2015-08-28 API changes, most recent first: +2015-xx-xx - xxxxxxx - lavc 57.2.0 - d3d11va.h + Add av_d3d11va_alloc_context(). This function must from now on be used for + allocating AVD3D11VAContext. + 2015-xx-xx - lavu 55.0.0 xxxxxxx - Change type of AVPixFmtDescriptor.flags from uint8_t to uint64_t. xxxxxxx - Change type of AVComponentDescriptor fields from uint16_t to int diff --git a/libavcodec/Makefile b/libavcodec/Makefile index 5cdef9c573..f163a79a71 100644 --- a/libavcodec/Makefile +++ b/libavcodec/Makefile @@ -581,7 +581,7 @@ OBJS-$(CONFIG_ADPCM_YAMAHA_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_YAMAHA_ENCODER) += adpcmenc.o adpcm_data.o # hardware accelerators -OBJS-$(CONFIG_D3D11VA) += dxva2.o +OBJS-$(CONFIG_D3D11VA) += d3d11va.o dxva2.o OBJS-$(CONFIG_DXVA2) += dxva2.o OBJS-$(CONFIG_VAAPI) += vaapi.o OBJS-$(CONFIG_VDA) += vda.o diff --git a/libavcodec/d3d11va.c b/libavcodec/d3d11va.c new file mode 100644 index 0000000000..d24730a348 --- /dev/null +++ b/libavcodec/d3d11va.c @@ -0,0 +1,33 @@ +/* + * Direct3D11 HW acceleration + * + * copyright (c) 2015 Steve Lhomme + * + * This file is part of Libav. + * + * Libav is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * Libav is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with Libav; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "config.h" +#include "libavutil/mem.h" + +#include "d3d11va.h" + +AVD3D11VAContext *av_d3d11va_alloc_context(void) +{ + AVD3D11VAContext* res = av_mallocz(sizeof(AVD3D11VAContext)); + res->context_mutex = INVALID_HANDLE_VALUE; + return res; +} diff --git a/libavcodec/d3d11va.h b/libavcodec/d3d11va.h index f5777c26dd..9264ec6ed4 100644 --- a/libavcodec/d3d11va.h +++ b/libavcodec/d3d11va.h @@ -53,8 +53,10 @@ * to the Direct3D11 Libav HWAccel implementation. * * The application must make it available as AVCodecContext.hwaccel_context. + * + * Use av_d3d11va_alloc_context() exclusively to allocate an AVD3D11VAContext. */ -struct AVD3D11VAContext { +typedef struct AVD3D11VAContext { /** * D3D11 decoder object */ @@ -89,7 +91,19 @@ struct AVD3D11VAContext { * Private to the Libav AVHWAccel implementation */ unsigned report_id; -}; + + /** + * Mutex to access video_context + */ + HANDLE context_mutex; +} AVD3D11VAContext; + +/** + * Allocate an AVD3D11VAContext. + * + * @return Newly-allocated AVD3D11VAContext or NULL on failure. + */ +AVD3D11VAContext *av_d3d11va_alloc_context(void); /** * @} diff --git a/libavcodec/dxva2.c b/libavcodec/dxva2.c index 6a7dd53310..8b0e6869ae 100644 --- a/libavcodec/dxva2.c +++ b/libavcodec/dxva2.c @@ -144,10 +144,13 @@ int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame, do { #if CONFIG_D3D11VA - if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) + if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { + if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) + WaitForSingleObjectEx(D3D11VA_CONTEXT(ctx)->context_mutex, INFINITE, FALSE); hr = ID3D11VideoContext_DecoderBeginFrame(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, ff_dxva2_get_surface(frame), 0, NULL); + } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) @@ -161,6 +164,11 @@ int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame, if (FAILED(hr)) { av_log(avctx, AV_LOG_ERROR, "Failed to begin frame: 0x%lx\n", hr); +#if CONFIG_D3D11VA + if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) + if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) + ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex); +#endif return -1; } @@ -260,8 +268,11 @@ int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame, end: #if CONFIG_D3D11VA - if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) + if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { hr = ID3D11VideoContext_DecoderEndFrame(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder); + if (D3D11VA_CONTEXT(ctx)->context_mutex != INVALID_HANDLE_VALUE) + ReleaseMutex(D3D11VA_CONTEXT(ctx)->context_mutex); + } #endif #if CONFIG_DXVA2 if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) diff --git a/libavcodec/version.h b/libavcodec/version.h index 45b99ca266..ecd6e1d1ea 100644 --- a/libavcodec/version.h +++ b/libavcodec/version.h @@ -29,7 +29,7 @@ #include "libavutil/version.h" #define LIBAVCODEC_VERSION_MAJOR 57 -#define LIBAVCODEC_VERSION_MINOR 1 +#define LIBAVCODEC_VERSION_MINOR 2 #define LIBAVCODEC_VERSION_MICRO 0 #define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \ |