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authorHendrik Leppkes <h.leppkes@gmail.com>2015-09-17 11:31:40 +0200
committerHendrik Leppkes <h.leppkes@gmail.com>2015-09-17 11:31:40 +0200
commit7c46f24bde12d13e3214852b87f8bb2a8bbf0ac8 (patch)
treecdf4e57e02057612d74f2285715f084b2e453e8f /doc
parent695ff5dc6d9ed88a61a544146a6358ecc5259e6c (diff)
parente3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86 (diff)
downloadffmpeg-7c46f24bde12d13e3214852b87f8bb2a8bbf0ac8.tar.gz
Merge commit 'e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86'
* commit 'e3d4784eb31b3ea4a97f2d4c698a75fab9bf3d86': d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
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@@ -15,6 +15,10 @@ libavutil: 2015-08-28
API changes, most recent first:
+2015-09-17 - xxxxxxx - lavc 57.3.100 / lavc 57.2.0 - d3d11va.h
+ Add av_d3d11va_alloc_context(). This function must from now on be used for
+ allocating AVD3D11VAContext.
+
2015-09-15 - lavf 57.2.100 - avformat.h
probesize and max_analyze_duration switched to 64bit, both
are only accessible through AVOptions