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authorSteve Lhomme <robux4@gmail.com>2017-01-13 14:01:06 +0100
committerMichael Niedermayer <michael@niedermayer.cc>2017-01-16 02:54:04 +0100
commit153b36fc62849e0e1540a43829794e0503994ebb (patch)
treeed4d8132520f32dfd7ad518361b7a7fcaeb31b22 /doc/examples/demuxing_decoding.c
parent77742c75c5503c848447814a96f16abc6b9aa5f4 (diff)
downloadffmpeg-153b36fc62849e0e1540a43829794e0503994ebb.tar.gz
dxva2: get the slice number directly from the surface in D3D11VA
No need to loop through the known surfaces, we'll use the requested surface anyway. The loop is only done for DXVA2. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Diffstat (limited to 'doc/examples/demuxing_decoding.c')
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