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author | Steve Lhomme <robux4@gmail.com> | 2017-01-13 14:01:06 +0100 |
---|---|---|
committer | Michael Niedermayer <michael@niedermayer.cc> | 2017-01-16 02:54:04 +0100 |
commit | 153b36fc62849e0e1540a43829794e0503994ebb (patch) | |
tree | ed4d8132520f32dfd7ad518361b7a7fcaeb31b22 | |
parent | 77742c75c5503c848447814a96f16abc6b9aa5f4 (diff) | |
download | ffmpeg-153b36fc62849e0e1540a43829794e0503994ebb.tar.gz |
dxva2: get the slice number directly from the surface in D3D11VA
No need to loop through the known surfaces, we'll use the requested surface
anyway.
The loop is only done for DXVA2.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-rw-r--r-- | libavcodec/dxva2.c | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/libavcodec/dxva2.c b/libavcodec/dxva2.c index 2ac3f3e6cb..c782f1cdc3 100644 --- a/libavcodec/dxva2.c +++ b/libavcodec/dxva2.c @@ -41,20 +41,19 @@ unsigned ff_dxva2_get_surface_index(const AVCodecContext *avctx, void *surface = get_surface(frame); unsigned i; - for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++) { #if CONFIG_D3D11VA - if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD && ctx->d3d11va.surface[i] == surface) - { - D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc; - ID3D11VideoDecoderOutputView_GetDesc(ctx->d3d11va.surface[i], &viewDesc); - return viewDesc.Texture2D.ArraySlice; - } + if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) { + D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc; + ID3D11VideoDecoderOutputView_GetDesc((ID3D11VideoDecoderOutputView*) surface, &viewDesc); + return viewDesc.Texture2D.ArraySlice; + } #endif #if CONFIG_DXVA2 + for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++) { if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD && ctx->dxva2.surface[i] == surface) return i; -#endif } +#endif assert(0); return 0; |