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author | Fabrice Bellard <[email protected]> | 2002-11-19 19:47:50 +0000 |
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committer | Fabrice Bellard <[email protected]> | 2002-11-19 19:47:50 +0000 |
commit | c70a211997bcb3c582f25e9648a09995484dd63d (patch) | |
tree | 3088bdcc12d98fa5884c2b04205a659d7b77996e /doc/HOWTO-STREAM | |
parent | 47d944d2be6ab5a70f69f619ef10179ed3fd32b1 (diff) |
ffserver documentation update
Originally committed as revision 1234 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc/HOWTO-STREAM')
-rw-r--r-- | doc/HOWTO-STREAM | 161 |
1 files changed, 0 insertions, 161 deletions
diff --git a/doc/HOWTO-STREAM b/doc/HOWTO-STREAM deleted file mode 100644 index d260a046b0..0000000000 --- a/doc/HOWTO-STREAM +++ /dev/null @@ -1,161 +0,0 @@ -The FFserver streaming HOWTO ----------------------------- - -Philip Gladstone <[email protected]> -Last updated: July 26, 2002 - -0. What is this HOWTO about? - -This covers only the streaming aspects of ffserver / ffmpeg. All questions about -parameters for ffmpeg, codec questions, etc. are not covered here. - -You should also read the ffserver.txt file in this directory. It contains -roughly the same information. - -1. What can this do? - -When properly configured and running, you can capture video and audio in real -time from a suitable capture card, and stream it out over the Internet to -either Windows Media Player or RealAudio player (with some restrictions). - -It can also stream from files, though that is currently broken. Very often, a -web server can be used to serve up the files just as well. - -2. What do I need? - -I use Linux on a 900MHz Duron with a cheapo Bt848 based TV capture card. I'm -using stock linux 2.4.17 with the stock drivers. [Actually that isn't true, -I needed some special drivers from my motherboard based sound card.] - -I understand that FreeBSD systems work just fine as well. - -3. How do I make it work? - -First, build the kit. It *really* helps to have installed LAME first. Then when -you run the ffserver ./configure, make sure that you have the --enable-mp3lame -flag turned on. - -LAME is important as it allows streaming of audio to Windows Media Player. Don't -ask why the other audio types do not work. - -As a simple test, just run the following two command lines: - -./ffserver -f doc/ffserver.conf & -./ffmpeg http://localhost:8090/feed1.ffm - -At this point you should be able to go to your windows machine and fire up -Windows Media Player (WMP). Go to Open URL and enter - - http://<linuxbox>:8090/test.asf - -You should see (after a short delay) video and hear audio. - -WARNING: trying to stream test1.mpg doesn't work with WMP as it tries to -transfer the entire file before starting to play. - -4. What happens next? - -You should edit the ffserver.conf file to suit your needs (in terms of -frame rates etc). Then install ffserver and ffmpeg, write a script to start -them up, and off you go. - -5. Troubleshooting - -* I don't hear any audio, but video is fine - -Maybe you didn't install LAME, or get your ./configure statement right. Check -the ffmpeg output to see if a line referring to mp3 is present. If not, then -your configuration was incorrect. If it is, then maybe your wiring is not -setup correctly. Maybe the sound card is not getting data from the right -input source. Maybe you have a really awful audio interface (like I do) -that only captures in stereo and also requires that one channel be flipped. -If you are one of these people, then export 'AUDIO_FLIP_LEFT=1' before -starting ffmpeg. - -* The audio and video loose sync after a while. - -Yes, they do. - -* After a long while, the video update rate goes way down in WMP. - -Yes, it does. Who knows why? - -* WMP 6.4 behaves differently to WMP 7. - -Yes, it does. Any thoughts on this would be gratefully received. These -differences extend to embedding WMP into a web page. [There are two -different object ids that you can use, one of them -- the old one -- cannot -play very well, and the new one works well (both on the same system). However, -I suspect that the new one is not available unless you have installed WMP 7]. - -6. What else can it do? - -There seems to be a bunch of code that allows you to replay previous -video. I've never tried it, so it probably doesn't work properly. YMMV. -In fact, in order to get some level of stability, ffserver now deletes -all the previously sent video whenever it restarts. - -You can fiddle with many of the codec choices and encoding parameters, and -there are a bunch more parameters that you cannot control. Post a message -to the mailing list if there are some 'must have' parameters. Look in the -ffserver.conf for a list of the currently available controls. - -It will automatically generate the .ASX or .RAM files that are often used -in browsers. These files are actually redirections to the underlying .ASF -or .RM file. The reason for this is that the browser often fetches the -entire file before starting up the external viewer. The redirection files -are very small and can be transferred quickly. [The stream itself is -often 'infinite' and thus the browser tries to download it and never -finishes.] - -7. Tips - -* When you connect to a live stream, most players (WMP, RA etc) want to -buffer a certain number of seconds of material so that they can display the -signal continuously. However, ffserver (by default) starts sending data -in real time. This means that there is a pause of a few seconds while the -buffering is being done by the player. The good news is that this can be -cured by adding a '?buffer=5' to the end of the URL. This says that the -stream should start 5 seconds in the past -- and so the first 5 seconds -of the stream is sent as fast as the network will allow. It will then -slow down to real time. This noticeably improves the startup experience. - -You can also add a 'Preroll 15' statement into the ffserver.conf that will -add the 15 second prebuffering on all requests that do not otherwise -specify a time. In addition, ffserver will skip frames until a key_frame -is found. This further reduces the startup delay by not transferring data -that will be discarded. - -* You may want to adjust the MaxBandwidth in the ffserver.conf to limit -the amount of bandwidth consumed by live streams. - -8. Why does the ?buffer / Preroll stop working after a time? - -It turns out that (on my machine at least) the number of frames successfully -grabbed is marginally less than the number that ought to be grabbed. This -means that the timestamp in the encoded data stream gets behind real time. -This means that if you say 'preroll 10', then when the stream gets 10 -or more seconds behind, there is no preroll left. - -Fixing this requires a require in the internals in how timestampts are -handled. - -9. Does the ?date= stuff work. - -Yes (subject to the caution above). Also note that whenever you start -ffserver, it deletes the ffm file, thus wiping out what you had recorded -before. This behaviour is a temporary fix to various crashes. The aim is -to fix it so that the old data is saved if possible. - -The format of the ?date=xxxxxx is fairly flexible. You should use one -of the following formats (the 'T' is literal): - -* YYYY-MM-DDTHH:MM:SS (localtime) -* YYYY-MM-DDTHH:MM:SSZ (UTC) - -You can omit the YYYY-MM-DD, and then it refers to the current day. However -note that ?date=16:00:00 refers to 4PM on the current day -- this may be -in the future and so unlikely to useful. - -You use this by adding the ?date= to the end of the URL for the stream. -For example: http://localhost:8080/test.asf?date=2002-07-26T23:05:00 |