diff options
author | Tong Wu <tong1.wu@intel.com> | 2023-08-22 13:26:36 +0800 |
---|---|---|
committer | Lynne <dev@lynne.ee> | 2024-07-02 14:15:12 +0200 |
commit | ba0c14e6bffe02fc795a3982cda4bb3ef3bb380d (patch) | |
tree | 32e608be6b7cd5cf09aa69a1c34a124a1fb3e5c7 /configure | |
parent | d822146f4fc20890bdbba5db15102dc5335d8886 (diff) | |
download | ffmpeg-ba0c14e6bffe02fc795a3982cda4bb3ef3bb380d.tar.gz |
avcodec: add D3D12VA hardware HEVC encoder
This implementation is based on D3D12 Video Encoding Spec:
https://microsoft.github.io/DirectX-Specs/d3d/D3D12VideoEncoding.html
Sample command line for transcoding:
ffmpeg.exe -hwaccel d3d12va -hwaccel_output_format d3d12 -i input.mp4
-c:v hevc_d3d12va output.mp4
Signed-off-by: Tong Wu <tong1.wu@intel.com>
Diffstat (limited to 'configure')
-rwxr-xr-x | configure | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -2547,6 +2547,7 @@ CONFIG_EXTRA=" cbs_mpeg2 cbs_vp8 cbs_vp9 + d3d12va_encode deflate_wrapper dirac_parse dnn @@ -3283,6 +3284,7 @@ wmv3_vaapi_hwaccel_select="vc1_vaapi_hwaccel" wmv3_vdpau_hwaccel_select="vc1_vdpau_hwaccel" # hardware-accelerated codecs +d3d12va_encode_deps="d3d12va ID3D12VideoEncoder d3d12_encoder_feature" mediafoundation_deps="mftransform_h MFCreateAlignedMemoryBuffer" omx_deps="libdl pthreads" omx_rpi_select="omx" @@ -3350,6 +3352,7 @@ h264_v4l2m2m_encoder_deps="v4l2_m2m h264_v4l2_m2m" hevc_amf_encoder_deps="amf" hevc_cuvid_decoder_deps="cuvid" hevc_cuvid_decoder_select="hevc_mp4toannexb_bsf" +hevc_d3d12va_encoder_select="cbs_h265 d3d12va_encode" hevc_mediacodec_decoder_deps="mediacodec" hevc_mediacodec_decoder_select="hevc_mp4toannexb_bsf hevc_parser" hevc_mediacodec_encoder_deps="mediacodec" @@ -6692,6 +6695,9 @@ check_type "windows.h d3d11.h" "ID3D11VideoDecoder" check_type "windows.h d3d11.h" "ID3D11VideoContext" check_type "windows.h d3d12.h" "ID3D12Device" check_type "windows.h d3d12video.h" "ID3D12VideoDecoder" +check_type "windows.h d3d12video.h" "ID3D12VideoEncoder" +test_code cc "windows.h d3d12video.h" "D3D12_FEATURE_VIDEO feature = D3D12_FEATURE_VIDEO_ENCODER_CODEC" && \ +test_code cc "windows.h d3d12video.h" "D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS req" && enable d3d12_encoder_feature check_type "windows.h" "DPI_AWARENESS_CONTEXT" -D_WIN32_WINNT=0x0A00 check_type "d3d9.h dxva2api.h" DXVA2_ConfigPictureDecode -D_WIN32_WINNT=0x0602 check_func_headers mfapi.h MFCreateAlignedMemoryBuffer -lmfplat |