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#pragma once
#include "public.h"
#include <yt/yt/core/bus/public.h>
#include <yt/yt/core/actions/future.h>
namespace NYT::NRpc {
////////////////////////////////////////////////////////////////////////////////
//! Represents a bunch of RPC services listening at a single endpoint.
/*!
* Each service is keyed by TServiceId returned by #IService::GetServiceId.
*/
struct IServer
: public virtual TRefCounted
{
//! Adds a new #service.
virtual void RegisterService(IServicePtr service) = 0;
//! Removes a previously registered #service.
//! Returns |true| if #service was indeed registered, |false| otherwise.
virtual bool UnregisterService(IServicePtr service) = 0;
//! Finds a service by id, returns null if none is found.
virtual IServicePtr FindService(const TServiceId& serviceId) const = 0;
//! Finds a service by id, throws an appropriate error if none is found.
virtual IServicePtr GetServiceOrThrow(const TServiceId& serviceId) const = 0;
//! Reconfigures the server on-the-fly.
virtual void Configure(const TServerConfigPtr& config) = 0;
virtual void OnDynamicConfigChanged(const TServerDynamicConfigPtr& config) = 0;
//! Starts the server.
/*!
* All requests coming to the server before it is started are immediately rejected.
*/
virtual void Start() = 0;
//! Stops the server.
/*!
* If #graceful is |true|, asynchronously waits for all services to stop
* (cf. #IService::Stop).
*
* For servers bound to certain transport layer, this call also ensures
* that the transport is fully stopped all well.
*
* \returns an asynchronous flag indicating that the server is fully stopped.
*/
virtual TFuture<void> Stop(bool graceful = true) = 0;
};
DEFINE_REFCOUNTED_TYPE(IServer)
////////////////////////////////////////////////////////////////////////////////
} // namespace NYT::NRpc
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