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package pgproto3
import (
"bytes"
"encoding/binary"
"fmt"
"io"
)
// Backend acts as a server for the PostgreSQL wire protocol version 3.
type Backend struct {
cr *chunkReader
w io.Writer
// tracer is used to trace messages when Send or Receive is called. This means an outbound message is traced
// before it is actually transmitted (i.e. before Flush).
tracer *tracer
wbuf []byte
// Frontend message flyweights
bind Bind
cancelRequest CancelRequest
_close Close
copyFail CopyFail
copyData CopyData
copyDone CopyDone
describe Describe
execute Execute
flush Flush
functionCall FunctionCall
gssEncRequest GSSEncRequest
parse Parse
query Query
sslRequest SSLRequest
startupMessage StartupMessage
sync Sync
terminate Terminate
bodyLen int
msgType byte
partialMsg bool
authType uint32
}
const (
minStartupPacketLen = 4 // minStartupPacketLen is a single 32-bit int version or code.
maxStartupPacketLen = 10000 // maxStartupPacketLen is MAX_STARTUP_PACKET_LENGTH from PG source.
)
// NewBackend creates a new Backend.
func NewBackend(r io.Reader, w io.Writer) *Backend {
cr := newChunkReader(r, 0)
return &Backend{cr: cr, w: w}
}
// Send sends a message to the frontend (i.e. the client). The message is not guaranteed to be written until Flush is
// called.
func (b *Backend) Send(msg BackendMessage) {
prevLen := len(b.wbuf)
b.wbuf = msg.Encode(b.wbuf)
if b.tracer != nil {
b.tracer.traceMessage('B', int32(len(b.wbuf)-prevLen), msg)
}
}
// Flush writes any pending messages to the frontend (i.e. the client).
func (b *Backend) Flush() error {
n, err := b.w.Write(b.wbuf)
const maxLen = 1024
if len(b.wbuf) > maxLen {
b.wbuf = make([]byte, 0, maxLen)
} else {
b.wbuf = b.wbuf[:0]
}
if err != nil {
return &writeError{err: err, safeToRetry: n == 0}
}
return nil
}
// Trace starts tracing the message traffic to w. It writes in a similar format to that produced by the libpq function
// PQtrace.
func (b *Backend) Trace(w io.Writer, options TracerOptions) {
b.tracer = &tracer{
w: w,
buf: &bytes.Buffer{},
TracerOptions: options,
}
}
// Untrace stops tracing.
func (b *Backend) Untrace() {
b.tracer = nil
}
// ReceiveStartupMessage receives the initial connection message. This method is used of the normal Receive method
// because the initial connection message is "special" and does not include the message type as the first byte. This
// will return either a StartupMessage, SSLRequest, GSSEncRequest, or CancelRequest.
func (b *Backend) ReceiveStartupMessage() (FrontendMessage, error) {
buf, err := b.cr.Next(4)
if err != nil {
return nil, err
}
msgSize := int(binary.BigEndian.Uint32(buf) - 4)
if msgSize < minStartupPacketLen || msgSize > maxStartupPacketLen {
return nil, fmt.Errorf("invalid length of startup packet: %d", msgSize)
}
buf, err = b.cr.Next(msgSize)
if err != nil {
return nil, translateEOFtoErrUnexpectedEOF(err)
}
code := binary.BigEndian.Uint32(buf)
switch code {
case ProtocolVersionNumber:
err = b.startupMessage.Decode(buf)
if err != nil {
return nil, err
}
return &b.startupMessage, nil
case sslRequestNumber:
err = b.sslRequest.Decode(buf)
if err != nil {
return nil, err
}
return &b.sslRequest, nil
case cancelRequestCode:
err = b.cancelRequest.Decode(buf)
if err != nil {
return nil, err
}
return &b.cancelRequest, nil
case gssEncReqNumber:
err = b.gssEncRequest.Decode(buf)
if err != nil {
return nil, err
}
return &b.gssEncRequest, nil
default:
return nil, fmt.Errorf("unknown startup message code: %d", code)
}
}
// Receive receives a message from the frontend. The returned message is only valid until the next call to Receive.
func (b *Backend) Receive() (FrontendMessage, error) {
if !b.partialMsg {
header, err := b.cr.Next(5)
if err != nil {
return nil, translateEOFtoErrUnexpectedEOF(err)
}
b.msgType = header[0]
b.bodyLen = int(binary.BigEndian.Uint32(header[1:])) - 4
b.partialMsg = true
}
var msg FrontendMessage
switch b.msgType {
case 'B':
msg = &b.bind
case 'C':
msg = &b._close
case 'D':
msg = &b.describe
case 'E':
msg = &b.execute
case 'F':
msg = &b.functionCall
case 'f':
msg = &b.copyFail
case 'd':
msg = &b.copyData
case 'c':
msg = &b.copyDone
case 'H':
msg = &b.flush
case 'P':
msg = &b.parse
case 'p':
switch b.authType {
case AuthTypeSASL:
msg = &SASLInitialResponse{}
case AuthTypeSASLContinue:
msg = &SASLResponse{}
case AuthTypeSASLFinal:
msg = &SASLResponse{}
case AuthTypeGSS, AuthTypeGSSCont:
msg = &GSSResponse{}
case AuthTypeCleartextPassword, AuthTypeMD5Password:
fallthrough
default:
// to maintain backwards compatibility
msg = &PasswordMessage{}
}
case 'Q':
msg = &b.query
case 'S':
msg = &b.sync
case 'X':
msg = &b.terminate
default:
return nil, fmt.Errorf("unknown message type: %c", b.msgType)
}
msgBody, err := b.cr.Next(b.bodyLen)
if err != nil {
return nil, translateEOFtoErrUnexpectedEOF(err)
}
b.partialMsg = false
err = msg.Decode(msgBody)
if err != nil {
return nil, err
}
if b.tracer != nil {
b.tracer.traceMessage('F', int32(5+len(msgBody)), msg)
}
return msg, nil
}
// SetAuthType sets the authentication type in the backend.
// Since multiple message types can start with 'p', SetAuthType allows
// contextual identification of FrontendMessages. For example, in the
// PG message flow documentation for PasswordMessage:
//
// Byte1('p')
//
// Identifies the message as a password response. Note that this is also used for
// GSSAPI, SSPI and SASL response messages. The exact message type can be deduced from
// the context.
//
// Since the Frontend does not know about the state of a backend, it is important
// to call SetAuthType() after an authentication request is received by the Frontend.
func (b *Backend) SetAuthType(authType uint32) error {
switch authType {
case AuthTypeOk,
AuthTypeCleartextPassword,
AuthTypeMD5Password,
AuthTypeSCMCreds,
AuthTypeGSS,
AuthTypeGSSCont,
AuthTypeSSPI,
AuthTypeSASL,
AuthTypeSASLContinue,
AuthTypeSASLFinal:
b.authType = authType
default:
return fmt.Errorf("authType not recognized: %d", authType)
}
return nil
}
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