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package city
import "encoding/binary"
// Ref:
// https://github.com/xzkostyan/python-cityhash/commit/f4091154ff2c6c0de11d5d6673b5007fdd6355ad
const k3 uint64 = 0xc949d7c7509e6557
func ch16(u, v uint64) uint64 {
return hash128to64(U128{u, v})
}
// Return an 8-byte hash for 33 to 64 bytes.
func ch33to64(s []byte, length int) uint64 {
z := binary.LittleEndian.Uint64(s[24:])
a := binary.LittleEndian.Uint64(s) + (uint64(length)+binary.LittleEndian.Uint64(s[length-16:]))*k0
b := rot64(a+z, 52)
c := rot64(a, 37)
a += binary.LittleEndian.Uint64(s[8:])
c += rot64(a, 7)
a += binary.LittleEndian.Uint64(s[16:])
vf := a + z
vs := b + rot64(a, 31) + c
a = binary.LittleEndian.Uint64(s[16:]) + binary.LittleEndian.Uint64(s[length-32:])
z = binary.LittleEndian.Uint64(s[length-8:])
b = rot64(a+z, 52)
c = rot64(a, 37)
a += binary.LittleEndian.Uint64(s[length-24:])
c += rot64(a, 7)
a += binary.LittleEndian.Uint64(s[length-16:])
wf := a + z
ws := b + rot64(a, 31) + c
r := shiftMix((vf+ws)*k2 + (wf+vs)*k0)
return shiftMix(r*k0+vs) * k2
}
func ch17to32(s []byte, length int) uint64 {
a := binary.LittleEndian.Uint64(s) * k1
b := binary.LittleEndian.Uint64(s[8:])
c := binary.LittleEndian.Uint64(s[length-8:]) * k2
d := binary.LittleEndian.Uint64(s[length-16:]) * k0
return hash16(
rot64(a-b, 43)+rot64(c, 30)+d,
a+rot64(b^k3, 20)-c+uint64(length),
)
}
func ch0to16(s []byte, length int) uint64 {
if length > 8 {
a := binary.LittleEndian.Uint64(s)
b := binary.LittleEndian.Uint64(s[length-8:])
return ch16(a, rot64(b+uint64(length), uint(length))) ^ b
}
if length >= 4 {
a := uint64(fetch32(s))
return ch16(uint64(length)+(a<<3), uint64(fetch32(s[length-4:])))
}
if length > 0 {
a := s[0]
b := s[length>>1]
c := s[length-1]
y := uint32(a) + (uint32(b) << 8)
z := uint32(length) + (uint32(c) << 2)
return shiftMix(uint64(y)*k2^uint64(z)*k3) * k2
}
return k2
}
// CH64 returns ClickHouse version of Hash64.
func CH64(s []byte) uint64 {
length := len(s)
if length <= 16 {
return ch0to16(s, length)
}
if length <= 32 {
return ch17to32(s, length)
}
if length <= 64 {
return ch33to64(s, length)
}
x := binary.LittleEndian.Uint64(s)
y := binary.LittleEndian.Uint64(s[length-16:]) ^ k1
z := binary.LittleEndian.Uint64(s[length-56:]) ^ k0
v := weakHash32SeedsByte(s[length-64:], uint64(length), y)
w := weakHash32SeedsByte(s[length-32:], uint64(length)*k1, k0)
z += shiftMix(v.High) * k1
x = rot64(z+x, 39) * k1
y = rot64(y, 33) * k1
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
s = s[:nearestMultiple64(s)]
for len(s) > 0 {
x = rot64(x+y+v.Low+binary.LittleEndian.Uint64(s[16:]), 37) * k1
y = rot64(y+v.High+binary.LittleEndian.Uint64(s[48:]), 42) * k1
x ^= w.High
y ^= v.Low
z = rot64(z^w.Low, 33)
v = weakHash32SeedsByte(s, v.High*k1, x+w.Low)
w = weakHash32SeedsByte(s[32:], z+w.High, y)
z, x = x, z
s = s[64:]
}
return ch16(
ch16(v.Low, w.Low)+shiftMix(y)*k1+z,
ch16(v.High, w.High)+x,
)
}
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