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package proto
import (
"github.com/go-faster/errors"
)
// Compile-time assertions for ColMap.
var (
_ ColInput = (*ColMap[string, string])(nil)
_ ColResult = (*ColMap[string, string])(nil)
_ Column = (*ColMap[string, string])(nil)
_ ColumnOf[map[string]int] = (*ColMap[string, int])(nil)
_ StateEncoder = (*ColMap[string, string])(nil)
_ StateDecoder = (*ColMap[string, string])(nil)
_ = ColMap[int64, string]{
Keys: new(ColInt64),
Values: new(ColStr),
}
)
// NewMap constructs Map(K, V).
func NewMap[K comparable, V any](k ColumnOf[K], v ColumnOf[V]) *ColMap[K, V] {
return &ColMap[K, V]{
Keys: k,
Values: v,
}
}
// ColMap implements Map(K, V) as ColumnOf[map[K]V].
type ColMap[K comparable, V any] struct {
Offsets ColUInt64
Keys ColumnOf[K]
Values ColumnOf[V]
}
func (c ColMap[K, V]) Type() ColumnType {
return ColumnTypeMap.Sub(c.Keys.Type(), c.Values.Type())
}
func (c ColMap[K, V]) Rows() int {
return c.Offsets.Rows()
}
func (c *ColMap[K, V]) DecodeState(r *Reader) error {
if s, ok := c.Keys.(StateDecoder); ok {
if err := s.DecodeState(r); err != nil {
return errors.Wrap(err, "keys state")
}
}
if s, ok := c.Values.(StateDecoder); ok {
if err := s.DecodeState(r); err != nil {
return errors.Wrap(err, "values state")
}
}
return nil
}
func (c ColMap[K, V]) EncodeState(b *Buffer) {
if s, ok := c.Keys.(StateEncoder); ok {
s.EncodeState(b)
}
if s, ok := c.Values.(StateEncoder); ok {
s.EncodeState(b)
}
}
func (c ColMap[K, V]) Row(i int) map[K]V {
m := make(map[K]V)
var start int
end := int(c.Offsets[i])
if i > 0 {
start = int(c.Offsets[i-1])
}
for idx := start; idx < end; idx++ {
m[c.Keys.Row(idx)] = c.Values.Row(idx)
}
return m
}
func (c *ColMap[K, V]) Append(m map[K]V) {
for k, v := range m {
c.Keys.Append(k)
c.Values.Append(v)
}
c.Offsets.Append(uint64(c.Keys.Rows()))
}
func (c *ColMap[K, V]) AppendArr(v []map[K]V) {
for _, m := range v {
c.Append(m)
}
}
func (c *ColMap[K, V]) DecodeColumn(r *Reader, rows int) error {
if rows == 0 {
return nil
}
if err := c.Offsets.DecodeColumn(r, rows); err != nil {
return errors.Wrap(err, "offsets")
}
count := int(c.Offsets[rows-1])
if err := checkRows(count); err != nil {
return errors.Wrap(err, "keys count")
}
if err := c.Keys.DecodeColumn(r, count); err != nil {
return errors.Wrap(err, "keys")
}
if err := c.Values.DecodeColumn(r, count); err != nil {
return errors.Wrap(err, "values")
}
return nil
}
func (c *ColMap[K, V]) Reset() {
c.Offsets.Reset()
c.Keys.Reset()
c.Values.Reset()
}
func (c ColMap[K, V]) EncodeColumn(b *Buffer) {
if c.Rows() == 0 {
return
}
c.Offsets.EncodeColumn(b)
c.Keys.EncodeColumn(b)
c.Values.EncodeColumn(b)
}
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