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#pragma once
#include <util/generic/ptr.h>
#include <functional>
class IThreadFactory {
public:
class IThreadAble {
public:
inline IThreadAble() noexcept = default;
virtual ~IThreadAble() = default;
inline void Execute() {
DoExecute();
}
private:
virtual void DoExecute() = 0;
};
class IThread {
friend class IThreadFactory;
public:
inline IThread() noexcept = default;
virtual ~IThread() = default;
inline void Join() noexcept {
DoJoin();
}
private:
inline void Run(IThreadAble* func) {
DoRun(func);
}
private:
// it's actually DoStart
virtual void DoRun(IThreadAble* func) = 0;
virtual void DoJoin() noexcept = 0;
};
inline IThreadFactory() noexcept = default;
virtual ~IThreadFactory() = default;
// XXX: rename to Start
inline THolder<IThread> Run(IThreadAble* func) {
THolder<IThread> ret(DoCreate());
ret->Run(func);
return ret;
}
THolder<IThread> Run(const std::function<void()>& func);
private:
virtual IThread* DoCreate() = 0;
};
IThreadFactory* SystemThreadFactory();
void SetSystemThreadFactory(IThreadFactory* pool);
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