1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
|
#pragma once
#include "fast.h"
#include "entropy.h"
#include <util/generic/utility.h>
// some kind of https://en.wikipedia.org/wiki/Fisher–Yates_shuffle#The_modern_algorithm
template <typename TRandIter, typename TRandIterEnd>
inline void Shuffle(TRandIter begin, TRandIterEnd end) {
static_assert(sizeof(end - begin) <= sizeof(size_t), "fixme");
static_assert(sizeof(TReallyFastRng32::RandMax()) <= sizeof(size_t), "fixme");
if ((size_t)(end - begin) < (size_t)TReallyFastRng32::RandMax()) {
Shuffle(begin, end, TReallyFastRng32(Seed()));
} else {
Shuffle(begin, end, TFastRng64(Seed()));
}
}
template <typename TRandIter, typename TRandIterEnd, typename TRandGen>
inline void Shuffle(TRandIter begin, TRandIterEnd end, TRandGen&& gen) {
const size_t sz = end - begin;
for (size_t i = 1; i < sz; ++i) {
DoSwap(*(begin + i), *(begin + gen.Uniform(i + 1)));
}
}
template <typename TRange>
inline void ShuffleRange(TRange& range) {
auto b = range.begin();
Shuffle(b, range.end());
}
template <typename TRange, typename TRandGen>
inline void ShuffleRange(TRange& range, TRandGen&& gen) {
auto b = range.begin();
Shuffle(b, range.end(), gen);
}
|