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#pragma once
#include "random.h"
namespace NPrivate {
struct TRandom {
inline operator unsigned char() {
return RandomNumber<unsigned char>();
}
inline operator unsigned short() {
return RandomNumber<unsigned short>();
}
inline operator unsigned int() {
return RandomNumber<unsigned int>();
}
inline operator unsigned long() {
return RandomNumber<unsigned long>();
}
inline operator unsigned long long() {
return RandomNumber<unsigned long long>();
}
inline operator bool() {
return RandomNumber<bool>();
}
inline operator float() {
return RandomNumber<float>();
}
inline operator double() {
return RandomNumber<double>();
}
inline operator long double() {
return RandomNumber<long double>();
}
};
}
static inline ::NPrivate::TRandom Random() noexcept {
return {};
}
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