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#include "alloc.h"
#include "mmapalloc.h"
#include <util/system/filemap.h>
#include <util/generic/singleton.h>
namespace {
class TMmapAllocator: public IAllocator {
public:
TBlock Allocate(size_t len) override {
TMappedAllocation m(len + sizeof(TMappedAllocation));
TMappedAllocation* real = (TMappedAllocation*)m.Data();
(new (real) TMappedAllocation(0))->swap(m);
TBlock ret = {real + 1, len};
return ret;
}
void Release(const TBlock& block) override {
TMappedAllocation tmp(0);
TMappedAllocation* real = ((TMappedAllocation*)block.Data) - 1;
real->swap(tmp);
real->~TMappedAllocation();
}
};
} // namespace
IAllocator* MmapAllocator() {
return SingletonWithPriority<TMmapAllocator, 0>();
}
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