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#pragma once
#include "fwd.h"
#include "ptr.h"
#include "bitops.h"
#include "typetraits.h"
#include "algorithm.h"
#include "utility.h"
#include <util/system/yassert.h>
#include <util/system/defaults.h>
#include <util/str_stl.h>
#include <util/ysaveload.h>
namespace NBitMapPrivate {
// Returns number of bits set; result is in most significatnt byte
inline ui64 ByteSums(ui64 x) {
ui64 byteSums = x - ((x & 0xAAAAAAAAAAAAAAAAULL) >> 1);
byteSums = (byteSums & 0x3333333333333333ULL) + ((byteSums >> 2) & 0x3333333333333333ULL);
byteSums = (byteSums + (byteSums >> 4)) & 0x0F0F0F0F0F0F0F0FULL;
return byteSums * 0x0101010101010101ULL;
}
// better than intrinsics without -mpopcnt
template <typename T>
static unsigned CountBitsPrivate(T v) noexcept {
return static_cast<unsigned>(ByteSums(v) >> 56);
}
template <typename TChunkType, size_t ExtraBits>
struct TSanitizeMask {
static constexpr TChunkType Value = ~((~TChunkType(0)) << ExtraBits);
};
template <typename TChunkType>
struct TSanitizeMask<TChunkType, 0> {
static constexpr TChunkType Value = (TChunkType)~TChunkType(0u);
};
template <typename TTargetChunk, typename TSourceChunk>
struct TBigToSmallDataCopier {
static_assert(sizeof(TTargetChunk) < sizeof(TSourceChunk), "expect sizeof(TTargetChunk) < sizeof(TSourceChunk)");
static_assert(0 == sizeof(TSourceChunk) % sizeof(TTargetChunk), "expect 0 == sizeof(TSourceChunk) % sizeof(TTargetChunk)");
static constexpr size_t BLOCK_SIZE = sizeof(TSourceChunk) / sizeof(TTargetChunk);
union TCnv {
TSourceChunk BigData;
TTargetChunk SmallData[BLOCK_SIZE];
};
static inline void CopyChunk(TTargetChunk* target, TSourceChunk source) {
TCnv c;
c.BigData = source;
#if defined(_big_endian_)
::ReverseCopy(c.SmallData, c.SmallData + Y_ARRAY_SIZE(c.SmallData), target);
#else
::Copy(c.SmallData, c.SmallData + Y_ARRAY_SIZE(c.SmallData), target);
#endif
}
static inline void Copy(TTargetChunk* target, size_t targetSize, const TSourceChunk* source, size_t sourceSize) {
Y_ASSERT(targetSize >= sourceSize * BLOCK_SIZE);
if (targetSize > sourceSize * BLOCK_SIZE) {
::Fill(target + sourceSize * BLOCK_SIZE, target + targetSize, 0);
}
for (size_t i = 0; i < sourceSize; ++i) {
CopyChunk(target + i * BLOCK_SIZE, source[i]);
}
}
};
template <typename TTargetChunk, typename TSourceChunk>
struct TSmallToBigDataCopier {
static_assert(sizeof(TTargetChunk) > sizeof(TSourceChunk), "expect sizeof(TTargetChunk) > sizeof(TSourceChunk)");
static_assert(0 == sizeof(TTargetChunk) % sizeof(TSourceChunk), "expect 0 == sizeof(TTargetChunk) % sizeof(TSourceChunk)");
static constexpr size_t BLOCK_SIZE = sizeof(TTargetChunk) / sizeof(TSourceChunk);
union TCnv {
TSourceChunk SmallData[BLOCK_SIZE];
TTargetChunk BigData;
};
static inline TTargetChunk CopyFullChunk(const TSourceChunk* source) {
TCnv c;
#if defined(_big_endian_)
::ReverseCopy(source, source + BLOCK_SIZE, c.SmallData);
#else
::Copy(source, source + BLOCK_SIZE, c.SmallData);
#endif
return c.BigData;
}
static inline TTargetChunk CopyPartChunk(const TSourceChunk* source, size_t count) {
Y_ASSERT(count <= BLOCK_SIZE);
TCnv c;
c.BigData = 0;
#if defined(_big_endian_)
::ReverseCopy(source, source + count, c.SmallData);
#else
::Copy(source, source + count, c.SmallData);
#endif
return c.BigData;
}
static inline void Copy(TTargetChunk* target, size_t targetSize, const TSourceChunk* source, size_t sourceSize) {
Y_ASSERT(targetSize * BLOCK_SIZE >= sourceSize);
if (targetSize * BLOCK_SIZE > sourceSize) {
::Fill(target + sourceSize / BLOCK_SIZE, target + targetSize, 0);
}
size_t i = 0;
for (; i < sourceSize / BLOCK_SIZE; ++i) {
target[i] = CopyFullChunk(source + i * BLOCK_SIZE);
}
if (0 != sourceSize % BLOCK_SIZE) {
target[i] = CopyPartChunk(source + i * BLOCK_SIZE, sourceSize % BLOCK_SIZE);
}
}
};
template <typename TChunk>
struct TUniformDataCopier {
static inline void Copy(TChunk* target, size_t targetSize, const TChunk* source, size_t sourceSize) {
Y_ASSERT(targetSize >= sourceSize);
for (size_t i = 0; i < sourceSize; ++i) {
target[i] = source[i];
}
for (size_t i = sourceSize; i < targetSize; ++i) {
target[i] = 0;
}
}
};
template <typename TFirst, typename TSecond>
struct TIsSmaller {
enum {
Result = sizeof(TFirst) < sizeof(TSecond)
};
};
template <typename TTargetChunk, typename TSourceChunk>
struct TDataCopier: public std::conditional_t<std::is_same<TTargetChunk, TSourceChunk>::value, TUniformDataCopier<TTargetChunk>, std::conditional_t<TIsSmaller<TTargetChunk, TSourceChunk>::Result, TBigToSmallDataCopier<TTargetChunk, TSourceChunk>, TSmallToBigDataCopier<TTargetChunk, TSourceChunk>>> {
};
template <typename TTargetChunk, typename TSourceChunk>
inline void CopyData(TTargetChunk* target, size_t targetSize, const TSourceChunk* source, size_t sourceSize) {
TDataCopier<TTargetChunk, TSourceChunk>::Copy(target, targetSize, source, sourceSize);
}
template <size_t BitCount, typename TChunkType>
struct TFixedStorage {
using TChunk = TChunkType;
static constexpr size_t Size = (BitCount + 8 * sizeof(TChunk) - 1) / (8 * sizeof(TChunk));
TChunk Data[Size];
TFixedStorage() {
Zero(Data);
}
TFixedStorage(const TFixedStorage<BitCount, TChunkType>& st) {
for (size_t i = 0; i < Size; ++i) {
Data[i] = st.Data[i];
}
}
template <typename TOtherChunk>
TFixedStorage(const TOtherChunk* data, size_t size) {
Y_ABORT_UNLESS(Size * sizeof(TChunk) >= size * sizeof(TOtherChunk), "Exceeding bitmap storage capacity");
CopyData(Data, Size, data, size);
}
Y_FORCE_INLINE void Swap(TFixedStorage<BitCount, TChunkType>& st) {
for (size_t i = 0; i < Size; ++i) {
DoSwap(Data[i], st.Data[i]);
}
}
Y_FORCE_INLINE static constexpr size_t GetBitCapacity() noexcept {
return BitCount;
}
Y_FORCE_INLINE static constexpr size_t GetChunkCapacity() noexcept {
return Size;
}
// Returns true if the resulting storage capacity is enough to fit the requested size
Y_FORCE_INLINE static constexpr bool ExpandBitSize(const size_t bitSize) noexcept {
return bitSize <= BitCount;
}
Y_FORCE_INLINE void Sanitize() {
Data[Size - 1] &= TSanitizeMask<TChunk, BitCount % (8 * sizeof(TChunk))>::Value;
}
};
// Dynamically expanded storage.
// It uses "on stack" realization with no allocation for one chunk spaces
template <typename TChunkType>
struct TDynamicStorage {
using TChunk = TChunkType;
size_t Size;
TChunk StackData;
TArrayHolder<TChunk> ArrayData;
TChunk* Data;
TDynamicStorage()
: Size(1)
, StackData(0)
, Data(&StackData)
{
}
TDynamicStorage(const TDynamicStorage<TChunk>& st)
: Size(1)
, StackData(0)
, Data(&StackData)
{
ExpandSize(st.Size, false);
for (size_t i = 0; i < st.Size; ++i) {
Data[i] = st.Data[i];
}
for (size_t i = st.Size; i < Size; ++i) {
Data[i] = 0;
}
}
template <typename TOtherChunk>
TDynamicStorage(const TOtherChunk* data, size_t size)
: Size(1)
, StackData(0)
, Data(&StackData)
{
ExpandBitSize(size * sizeof(TOtherChunk) * 8, false);
CopyData(Data, Size, data, size);
}
Y_FORCE_INLINE void Swap(TDynamicStorage<TChunkType>& st) {
DoSwap(Size, st.Size);
DoSwap(StackData, st.StackData);
DoSwap(ArrayData, st.ArrayData);
Data = 1 == Size ? &StackData : ArrayData.Get();
st.Data = 1 == st.Size ? &st.StackData : st.ArrayData.Get();
}
Y_FORCE_INLINE size_t GetBitCapacity() const {
return Size * 8 * sizeof(TChunk);
}
Y_FORCE_INLINE size_t GetChunkCapacity() const {
return Size;
}
// Returns true if the resulting storage capacity is enough to fit the requested size
Y_FORCE_INLINE bool ExpandSize(size_t size, bool keepData = true) {
if (size > Size) {
size = Max(size, Size * 2);
TArrayHolder<TChunk> newData(new TChunk[size]);
if (keepData) {
for (size_t i = 0; i < Size; ++i) {
newData[i] = Data[i];
}
for (size_t i = Size; i < size; ++i) {
newData[i] = 0;
}
}
DoSwap(ArrayData, newData);
Data = ArrayData.Get();
Size = size;
}
return true;
}
Y_FORCE_INLINE bool ExpandBitSize(size_t bitSize, bool keepData = true) {
return ExpandSize((bitSize + 8 * sizeof(TChunk) - 1) / (8 * sizeof(TChunk)), keepData);
}
Y_FORCE_INLINE void Sanitize() {
}
};
template <size_t num>
struct TDivCount {
static constexpr size_t Value = 1 + TDivCount<(num >> 1)>::Value;
};
template <>
struct TDivCount<0> {
static constexpr size_t Value = 0;
};
}
template <size_t BitCount, typename TChunkType>
struct TFixedBitMapTraits {
using TChunk = TChunkType;
using TStorage = NBitMapPrivate::TFixedStorage<BitCount, TChunkType>;
};
template <typename TChunkType>
struct TDynamicBitMapTraits {
using TChunk = TChunkType;
using TStorage = NBitMapPrivate::TDynamicStorage<TChunkType>;
};
template <class TTraits>
class TBitMapOps {
public:
using TChunk = typename TTraits::TChunk;
using TThis = TBitMapOps<TTraits>;
private:
static_assert(std::is_unsigned<TChunk>::value, "expect std::is_unsigned<TChunk>::value");
static constexpr size_t BitsPerChunk = 8 * sizeof(TChunk);
static constexpr TChunk ModMask = static_cast<TChunk>(BitsPerChunk - 1);
static constexpr size_t DivCount = NBitMapPrivate::TDivCount<BitsPerChunk>::Value - 1;
static constexpr TChunk FullChunk = (TChunk)~TChunk(0);
template <class>
friend class TBitMapOps;
using TStorage = typename TTraits::TStorage;
// The smallest unsigned type, which can be used in bit ops
using TIntType = std::conditional_t<sizeof(TChunk) < sizeof(unsigned int), unsigned int, TChunk>;
TStorage Mask;
public:
class TReference {
private:
friend class TBitMapOps<TTraits>;
TChunk* Chunk;
size_t Offset;
TReference(TChunk* c, size_t offset)
: Chunk(c)
, Offset(offset)
{
}
public:
~TReference() = default;
Y_FORCE_INLINE TReference& operator=(bool val) {
if (val)
*Chunk |= static_cast<TChunk>(1) << Offset;
else
*Chunk &= ~(static_cast<TChunk>(1) << Offset);
return *this;
}
Y_FORCE_INLINE TReference& operator=(const TReference& ref) {
if (ref)
*Chunk |= static_cast<TChunk>(1) << Offset;
else
*Chunk &= ~(static_cast<TChunk>(1) << Offset);
return *this;
}
Y_FORCE_INLINE bool operator~() const {
return 0 == (*Chunk & (static_cast<TChunk>(1) << Offset));
}
Y_FORCE_INLINE operator bool() const {
return 0 != (*Chunk & (static_cast<TChunk>(1) << Offset));
}
Y_FORCE_INLINE TReference& Flip() {
*Chunk ^= static_cast<TChunk>(1) << Offset;
return *this;
}
};
private:
struct TSetOp {
static constexpr TChunk Op(const TChunk src, const TChunk mask) noexcept {
return src | mask;
}
};
struct TResetOp {
static constexpr TChunk Op(const TChunk src, const TChunk mask) noexcept {
return src & ~mask;
}
};
template <class TUpdateOp>
void UpdateRange(size_t start, size_t end) {
const size_t startChunk = start >> DivCount;
const size_t startBitOffset = start & ModMask;
const size_t endChunk = end >> DivCount;
const size_t endBitOffset = end & ModMask;
size_t bitOffset = startBitOffset;
for (size_t chunk = startChunk; chunk <= endChunk; ++chunk) {
TChunk updateMask = FullChunk << bitOffset;
if (chunk == endChunk) {
updateMask ^= FullChunk << endBitOffset;
if (!updateMask)
break;
}
Mask.Data[chunk] = TUpdateOp::Op(Mask.Data[chunk], updateMask);
bitOffset = 0;
}
}
public:
TBitMapOps() = default;
TBitMapOps(TChunk val) {
Mask.Data[0] = val;
Mask.Sanitize();
}
TBitMapOps(const TThis&) = default;
template <class T>
TBitMapOps(const TBitMapOps<T>& bitmap)
: Mask(bitmap.Mask.Data, bitmap.Mask.GetChunkCapacity())
{
Mask.Sanitize();
}
template <class T>
Y_FORCE_INLINE bool operator==(const TBitMapOps<T>& bitmap) const {
return Equal(bitmap);
}
Y_FORCE_INLINE TThis& operator=(const TThis& bitmap) {
if (this != &bitmap) {
TThis bm(bitmap);
Swap(bm);
}
return *this;
}
template <class T>
Y_FORCE_INLINE TThis& operator=(const TBitMapOps<T>& bitmap) {
TThis bm(bitmap);
Swap(bm);
return *this;
}
template <class T>
Y_FORCE_INLINE TThis& operator&=(const TBitMapOps<T>& bitmap) {
return And(bitmap);
}
Y_FORCE_INLINE TThis& operator&=(const TChunk& val) {
return And(val);
}
template <class T>
Y_FORCE_INLINE TThis& operator|=(const TBitMapOps<T>& bitmap) {
return Or(bitmap);
}
Y_FORCE_INLINE TThis& operator|=(const TChunk& val) {
return Or(val);
}
template <class T>
Y_FORCE_INLINE TThis& operator^=(const TBitMapOps<T>& bitmap) {
return Xor(bitmap);
}
Y_FORCE_INLINE TThis& operator^=(const TChunk& val) {
return Xor(val);
}
template <class T>
Y_FORCE_INLINE TThis& operator-=(const TBitMapOps<T>& bitmap) {
return SetDifference(bitmap);
}
Y_FORCE_INLINE TThis& operator-=(const TChunk& val) {
return SetDifference(val);
}
Y_FORCE_INLINE TThis& operator<<=(size_t pos) {
return LShift(pos);
}
Y_FORCE_INLINE TThis& operator>>=(size_t pos) {
return RShift(pos);
}
Y_FORCE_INLINE TThis operator<<(size_t pos) const {
return TThis(*this).LShift(pos);
}
Y_FORCE_INLINE TThis operator>>(size_t pos) const {
return TThis(*this).RShift(pos);
}
Y_FORCE_INLINE bool operator[](size_t pos) const {
return Get(pos);
}
Y_FORCE_INLINE TReference operator[](size_t pos) {
const bool fitStorage = Mask.ExpandBitSize(pos + 1);
Y_ASSERT(fitStorage);
return TReference(&Mask.Data[pos >> DivCount], ModMask & pos);
}
Y_FORCE_INLINE void Swap(TThis& bitmap) {
DoSwap(Mask, bitmap.Mask);
}
Y_FORCE_INLINE TThis& Set(size_t pos) {
const bool fitStorage = Mask.ExpandBitSize(pos + 1);
Y_ASSERT(fitStorage);
Mask.Data[pos >> DivCount] |= static_cast<TChunk>(1) << (pos & ModMask);
return *this;
}
// Fills the specified [start, end) bit range by the 1. Other bits are kept unchanged
TThis& Set(size_t start, size_t end) {
Y_ASSERT(start <= end);
if (start < end) {
Reserve(end);
UpdateRange<TSetOp>(start, end);
}
return *this;
}
Y_FORCE_INLINE TThis& Reset(size_t pos) {
if ((pos >> DivCount) < Mask.GetChunkCapacity()) {
Mask.Data[pos >> DivCount] &= ~(static_cast<TChunk>(1) << (pos & ModMask));
}
return *this;
}
// Clears the specified [start, end) bit range. Other bits are kept unchanged
TThis& Reset(size_t start, size_t end) {
Y_ASSERT(start <= end);
if (start < end && (start >> DivCount) < Mask.GetChunkCapacity()) {
UpdateRange<TResetOp>(start, Min(end, Mask.GetBitCapacity()));
}
return *this;
}
Y_FORCE_INLINE TThis& Flip(size_t pos) {
const bool fitStorage = Mask.ExpandBitSize(pos + 1);
Y_ASSERT(fitStorage);
Mask.Data[pos >> DivCount] ^= static_cast<TChunk>(1) << (pos & ModMask);
return *this;
}
Y_FORCE_INLINE bool Get(size_t pos) const {
if ((pos >> DivCount) < Mask.GetChunkCapacity()) {
return Mask.Data[pos >> DivCount] & (static_cast<TChunk>(1) << (pos & ModMask));
}
return false;
}
template <class TTo>
void Export(size_t pos, TTo& to) const {
static_assert(std::is_unsigned<TTo>::value, "expect std::is_unsigned<TTo>::value");
to = 0;
size_t chunkpos = pos >> DivCount;
if (chunkpos >= Mask.GetChunkCapacity())
return;
if ((pos & ModMask) == 0) {
if (sizeof(TChunk) >= sizeof(TTo))
to = (TTo)Mask.Data[chunkpos];
else // if (sizeof(TChunk) < sizeof(TTo))
NBitMapPrivate::CopyData(&to, 1, Mask.Data + chunkpos, Min(((sizeof(TTo) * 8) >> DivCount), Mask.GetChunkCapacity() - chunkpos));
} else if ((pos & (sizeof(TTo) * 8 - 1)) == 0 && sizeof(TChunk) >= 2 * sizeof(TTo))
to = (TTo)(Mask.Data[chunkpos] >> (pos & ModMask));
else {
static constexpr size_t copyToSize = (sizeof(TChunk) >= sizeof(TTo)) ? (sizeof(TChunk) / sizeof(TTo)) + 2 : 3;
TTo temp[copyToSize] = {0, 0};
// or use non defined by now TBitmap<copyToSize, TTo>::CopyData,RShift(pos & ModMask),Export(0,to)
NBitMapPrivate::CopyData(temp, copyToSize, Mask.Data + chunkpos, Min((sizeof(TTo) / sizeof(TChunk)) + 1, Mask.GetChunkCapacity() - chunkpos));
to = (temp[0] >> (pos & ModMask)) | (temp[1] << (8 * sizeof(TTo) - (pos & ModMask)));
}
}
Y_FORCE_INLINE bool Test(size_t n) const {
return Get(n);
}
Y_FORCE_INLINE TThis& Push(bool val) {
LShift(1);
return val ? Set(0) : *this;
}
Y_FORCE_INLINE bool Pop() {
bool val = Get(0);
return RShift(1), val;
}
// Clear entire bitmap. Current capacity is kept unchanged
Y_FORCE_INLINE TThis& Clear() {
for (size_t i = 0; i < Mask.GetChunkCapacity(); ++i) {
Mask.Data[i] = 0;
}
return *this;
}
// Returns bits capacity
Y_FORCE_INLINE constexpr size_t Size() const noexcept {
return Mask.GetBitCapacity();
}
Y_FORCE_INLINE void Reserve(size_t bitCount) {
Y_ABORT_UNLESS(Mask.ExpandBitSize(bitCount), "Exceeding bitmap storage capacity");
}
Y_FORCE_INLINE size_t ValueBitCount() const {
size_t nonZeroChunk = Mask.GetChunkCapacity() - 1;
while (nonZeroChunk != 0 && !Mask.Data[nonZeroChunk])
--nonZeroChunk;
return nonZeroChunk || Mask.Data[nonZeroChunk]
? nonZeroChunk * BitsPerChunk + GetValueBitCount(TIntType(Mask.Data[nonZeroChunk]))
: 0;
}
Y_PURE_FUNCTION Y_FORCE_INLINE bool Empty() const {
for (size_t i = 0; i < Mask.GetChunkCapacity(); ++i)
if (Mask.Data[i])
return false;
return true;
}
bool HasAny(const TThis& bitmap) const {
for (size_t i = 0; i < Min(Mask.GetChunkCapacity(), bitmap.Mask.GetChunkCapacity()); ++i) {
if (0 != (Mask.Data[i] & bitmap.Mask.Data[i])) {
return true;
}
}
return false;
}
template <class T>
Y_FORCE_INLINE bool HasAny(const TBitMapOps<T>& bitmap) const {
return HasAny(TThis(bitmap));
}
Y_FORCE_INLINE bool HasAny(const TChunk& val) const {
return 0 != (Mask.Data[0] & val);
}
bool HasAll(const TThis& bitmap) const {
for (size_t i = 0; i < Min(Mask.GetChunkCapacity(), bitmap.Mask.GetChunkCapacity()); ++i) {
if (bitmap.Mask.Data[i] != (Mask.Data[i] & bitmap.Mask.Data[i])) {
return false;
}
}
for (size_t i = Mask.GetChunkCapacity(); i < bitmap.Mask.GetChunkCapacity(); ++i) {
if (bitmap.Mask.Data[i] != 0) {
return false;
}
}
return true;
}
template <class T>
Y_FORCE_INLINE bool HasAll(const TBitMapOps<T>& bitmap) const {
return HasAll(TThis(bitmap));
}
Y_FORCE_INLINE bool HasAll(const TChunk& val) const {
return (Mask.Data[0] & val) == val;
}
TThis& And(const TThis& bitmap) {
// Don't expand capacity here, because resulting bits in positions,
// which are greater then size of one of these bitmaps, will be zero
for (size_t i = 0; i < Min(bitmap.Mask.GetChunkCapacity(), Mask.GetChunkCapacity()); ++i)
Mask.Data[i] &= bitmap.Mask.Data[i];
// Clear bits if current bitmap size is greater than AND-ed one
for (size_t i = bitmap.Mask.GetChunkCapacity(); i < Mask.GetChunkCapacity(); ++i)
Mask.Data[i] = 0;
return *this;
}
template <class T>
Y_FORCE_INLINE TThis& And(const TBitMapOps<T>& bitmap) {
return And(TThis(bitmap));
}
Y_FORCE_INLINE TThis& And(const TChunk& val) {
Mask.Data[0] &= val;
for (size_t i = 1; i < Mask.GetChunkCapacity(); ++i)
Mask.Data[i] = 0;
return *this;
}
TThis& Or(const TThis& bitmap) {
const size_t valueBitCount = bitmap.ValueBitCount();
if (valueBitCount) {
// Memory optimization: expand size only for non-zero bits
Reserve(valueBitCount);
for (size_t i = 0; i < Min(bitmap.Mask.GetChunkCapacity(), Mask.GetChunkCapacity()); ++i)
Mask.Data[i] |= bitmap.Mask.Data[i];
}
return *this;
}
template <class T>
Y_FORCE_INLINE TThis& Or(const TBitMapOps<T>& bitmap) {
return Or(TThis(bitmap));
}
Y_FORCE_INLINE TThis& Or(const TChunk& val) {
Mask.Data[0] |= val;
Mask.Sanitize();
return *this;
}
TThis& Xor(const TThis& bitmap) {
Reserve(bitmap.Size());
for (size_t i = 0; i < bitmap.Mask.GetChunkCapacity(); ++i)
Mask.Data[i] ^= bitmap.Mask.Data[i];
return *this;
}
template <class T>
Y_FORCE_INLINE TThis& Xor(const TBitMapOps<T>& bitmap) {
return Xor(TThis(bitmap));
}
Y_FORCE_INLINE TThis& Xor(const TChunk& val) {
Mask.Data[0] ^= val;
Mask.Sanitize();
return *this;
}
TThis& SetDifference(const TThis& bitmap) {
for (size_t i = 0; i < Min(bitmap.Mask.GetChunkCapacity(), Mask.GetChunkCapacity()); ++i)
Mask.Data[i] &= ~bitmap.Mask.Data[i];
return *this;
}
template <class T>
Y_FORCE_INLINE TThis& SetDifference(const TBitMapOps<T>& bitmap) {
return SetDifference(TThis(bitmap));
}
Y_FORCE_INLINE TThis& SetDifference(const TChunk& val) {
Mask.Data[0] &= ~val;
return *this;
}
Y_FORCE_INLINE TThis& Flip() {
for (size_t i = 0; i < Mask.GetChunkCapacity(); ++i)
Mask.Data[i] = ~Mask.Data[i];
Mask.Sanitize();
return *this;
}
TThis& LShift(size_t shift) {
if (shift != 0) {
const size_t valueBitCount = ValueBitCount();
// Do nothing for empty bitmap
if (valueBitCount != 0) {
const size_t eshift = shift / BitsPerChunk;
const size_t offset = shift % BitsPerChunk;
const size_t subOffset = BitsPerChunk - offset;
// Don't verify expand result, so l-shift of fixed bitmap will work in the same way as for unsigned integer.
Mask.ExpandBitSize(valueBitCount + shift);
if (offset == 0) {
for (size_t i = Mask.GetChunkCapacity() - 1; i >= eshift; --i) {
Mask.Data[i] = Mask.Data[i - eshift];
}
} else {
for (size_t i = Mask.GetChunkCapacity() - 1; i > eshift; --i)
Mask.Data[i] = (Mask.Data[i - eshift] << offset) | (Mask.Data[i - eshift - 1] >> subOffset);
if (eshift < Mask.GetChunkCapacity())
Mask.Data[eshift] = Mask.Data[0] << offset;
}
for (size_t i = 0; i < Min(eshift, Mask.GetChunkCapacity()); ++i)
Mask.Data[i] = 0;
// Cleanup extra high bits in the storage
Mask.Sanitize();
}
}
return *this;
}
TThis& RShift(size_t shift) {
if (shift != 0) {
const size_t eshift = shift / BitsPerChunk;
const size_t offset = shift % BitsPerChunk;
if (eshift >= Mask.GetChunkCapacity()) {
Clear();
} else {
const size_t limit = Mask.GetChunkCapacity() - eshift - 1;
if (offset == 0) {
for (size_t i = 0; i <= limit; ++i) {
Mask.Data[i] = Mask.Data[i + eshift];
}
} else {
const size_t subOffset = BitsPerChunk - offset;
for (size_t i = 0; i < limit; ++i)
Mask.Data[i] = (Mask.Data[i + eshift] >> offset) | (Mask.Data[i + eshift + 1] << subOffset);
Mask.Data[limit] = Mask.Data[Mask.GetChunkCapacity() - 1] >> offset;
}
for (size_t i = limit + 1; i < Mask.GetChunkCapacity(); ++i)
Mask.Data[i] = 0;
}
}
return *this;
}
// Applies bitmap at the specified offset using OR operator.
// This method is optimized combination of Or() and LShift(), which allows reducing memory allocation
// when combining long dynamic bitmaps.
TThis& Or(const TThis& bitmap, size_t offset) {
if (0 == offset)
return Or(bitmap);
const size_t otherValueBitCount = bitmap.ValueBitCount();
// Continue only if OR-ed bitmap have non-zero bits
if (otherValueBitCount) {
const size_t chunkShift = offset / BitsPerChunk;
const size_t subShift = offset % BitsPerChunk;
const size_t subOffset = BitsPerChunk - subShift;
Reserve(otherValueBitCount + offset);
if (subShift == 0) {
for (size_t i = chunkShift; i < Min(bitmap.Mask.GetChunkCapacity() + chunkShift, Mask.GetChunkCapacity()); ++i) {
Mask.Data[i] |= bitmap.Mask.Data[i - chunkShift];
}
} else {
Mask.Data[chunkShift] |= bitmap.Mask.Data[0] << subShift;
size_t i = chunkShift + 1;
for (; i < Min(bitmap.Mask.GetChunkCapacity() + chunkShift, Mask.GetChunkCapacity()); ++i) {
Mask.Data[i] |= (bitmap.Mask.Data[i - chunkShift] << subShift) | (bitmap.Mask.Data[i - chunkShift - 1] >> subOffset);
}
if (i < Mask.GetChunkCapacity())
Mask.Data[i] |= bitmap.Mask.Data[i - chunkShift - 1] >> subOffset;
}
}
return *this;
}
bool Equal(const TThis& bitmap) const {
if (Mask.GetChunkCapacity() > bitmap.Mask.GetChunkCapacity()) {
for (size_t i = bitmap.Mask.GetChunkCapacity(); i < Mask.GetChunkCapacity(); ++i) {
if (0 != Mask.Data[i])
return false;
}
} else if (Mask.GetChunkCapacity() < bitmap.Mask.GetChunkCapacity()) {
for (size_t i = Mask.GetChunkCapacity(); i < bitmap.Mask.GetChunkCapacity(); ++i) {
if (0 != bitmap.Mask.Data[i])
return false;
}
}
size_t size = Min(Mask.GetChunkCapacity(), bitmap.Mask.GetChunkCapacity());
for (size_t i = 0; i < size; ++i) {
if (Mask.Data[i] != bitmap.Mask.Data[i])
return false;
}
return true;
}
template <class T>
Y_FORCE_INLINE bool Equal(const TBitMapOps<T>& bitmap) const {
return Equal(TThis(bitmap));
}
int Compare(const TThis& bitmap) const {
size_t size = Min(Mask.GetChunkCapacity(), bitmap.Mask.GetChunkCapacity());
int res = ::memcmp(Mask.Data, bitmap.Mask.Data, size * sizeof(TChunk));
if (0 != res || Mask.GetChunkCapacity() == bitmap.Mask.GetChunkCapacity())
return res;
if (Mask.GetChunkCapacity() > bitmap.Mask.GetChunkCapacity()) {
for (size_t i = bitmap.Mask.GetChunkCapacity(); i < Mask.GetChunkCapacity(); ++i) {
if (0 != Mask.Data[i])
return 1;
}
} else {
for (size_t i = Mask.GetChunkCapacity(); i < bitmap.Mask.GetChunkCapacity(); ++i) {
if (0 != bitmap.Mask.Data[i])
return -1;
}
}
return 0;
}
template <class T>
Y_FORCE_INLINE int Compare(const TBitMapOps<T>& bitmap) const {
return Compare(TThis(bitmap));
}
// For backward compatibility
Y_FORCE_INLINE static int Compare(const TThis& l, const TThis& r) {
return l.Compare(r);
}
size_t FirstNonZeroBit() const {
for (size_t i = 0; i < Mask.GetChunkCapacity(); ++i) {
if (Mask.Data[i]) {
// CountTrailingZeroBits() expects unsigned types not smaller than unsigned int. So, convert before calling
return BitsPerChunk * i + CountTrailingZeroBits(TIntType(Mask.Data[i]));
}
}
return Size();
}
// Returns position of the next non-zero bit, which offset is greater than specified pos
// Typical loop for iterating bits:
// for (size_t pos = bits.FirstNonZeroBit(); pos != bits.Size(); pos = bits.NextNonZeroBit(pos)) {
// ...
// }
// See Y_FOR_EACH_BIT macro definition at the bottom
size_t NextNonZeroBit(size_t pos) const {
size_t i = (pos + 1) >> DivCount;
if (i < Mask.GetChunkCapacity()) {
const size_t offset = (pos + 1) & ModMask;
// Process the current chunk
if (offset) {
// Zero already iterated trailing bits using mask
const TChunk val = Mask.Data[i] & ((~TChunk(0)) << offset);
if (val) {
return BitsPerChunk * i + CountTrailingZeroBits(TIntType(val));
}
// Continue with other chunks
++i;
}
for (; i < Mask.GetChunkCapacity(); ++i) {
if (Mask.Data[i]) {
return BitsPerChunk * i + CountTrailingZeroBits(TIntType(Mask.Data[i]));
}
}
}
return Size();
}
Y_FORCE_INLINE size_t Count() const {
size_t count = 0;
for (size_t i = 0; i < Mask.GetChunkCapacity(); ++i)
count += ::NBitMapPrivate::CountBitsPrivate(Mask.Data[i]);
return count;
}
void Save(IOutputStream* out) const {
::Save(out, ui8(sizeof(TChunk)));
::Save(out, ui64(Size()));
::SavePodArray(out, Mask.Data, Mask.GetChunkCapacity());
}
void Load(IInputStream* inp) {
ui8 chunkSize = 0;
::Load(inp, chunkSize);
Y_ABORT_UNLESS(size_t(chunkSize) == sizeof(TChunk), "Chunk size is not the same");
ui64 bitCount64 = 0;
::Load(inp, bitCount64);
size_t bitCount = size_t(bitCount64);
Reserve(bitCount);
size_t chunkCount = 0;
if (bitCount > 0) {
chunkCount = ((bitCount - 1) >> DivCount) + 1;
::LoadPodArray(inp, Mask.Data, chunkCount);
}
if (chunkCount < Mask.GetChunkCapacity()) {
::memset(Mask.Data + chunkCount, 0, (Mask.GetChunkCapacity() - chunkCount) * sizeof(TChunk));
}
Mask.Sanitize();
}
inline size_t Hash() const {
THash<TChunk> chunkHasher;
size_t hash = chunkHasher(0);
bool tailSkipped = false;
for (size_t i = Mask.GetChunkCapacity(); i > 0; --i) {
if (tailSkipped || Mask.Data[i - 1]) {
hash = ::CombineHashes(hash, chunkHasher(Mask.Data[i - 1]));
tailSkipped = true;
}
}
return hash;
}
inline const TChunk* GetChunks() const {
return Mask.Data;
}
constexpr size_t GetChunkCount() const noexcept {
return Mask.GetChunkCapacity();
}
};
template <class X, class Y>
inline TBitMapOps<X> operator&(const TBitMapOps<X>& x, const TBitMapOps<Y>& y) {
return TBitMapOps<X>(x).And(y);
}
template <class X>
inline TBitMapOps<X> operator&(const TBitMapOps<X>& x, const typename TBitMapOps<X>::TChunk& y) {
return TBitMapOps<X>(x).And(y);
}
template <class X>
inline TBitMapOps<X> operator&(const typename TBitMapOps<X>::TChunk& x, const TBitMapOps<X>& y) {
return TBitMapOps<X>(x).And(y);
}
template <class X, class Y>
inline TBitMapOps<X> operator|(const TBitMapOps<X>& x, const TBitMapOps<Y>& y) {
return TBitMapOps<X>(x).Or(y);
}
template <class X>
inline TBitMapOps<X> operator|(const TBitMapOps<X>& x, const typename TBitMapOps<X>::TChunk& y) {
return TBitMapOps<X>(x).Or(y);
}
template <class X>
inline TBitMapOps<X> operator|(const typename TBitMapOps<X>::TChunk& x, const TBitMapOps<X>& y) {
return TBitMapOps<X>(x).Or(y);
}
template <class X, class Y>
inline TBitMapOps<X> operator^(const TBitMapOps<X>& x, const TBitMapOps<Y>& y) {
return TBitMapOps<X>(x).Xor(y);
}
template <class X>
inline TBitMapOps<X> operator^(const TBitMapOps<X>& x, const typename TBitMapOps<X>::TChunk& y) {
return TBitMapOps<X>(x).Xor(y);
}
template <class X>
inline TBitMapOps<X> operator^(const typename TBitMapOps<X>::TChunk& x, const TBitMapOps<X>& y) {
return TBitMapOps<X>(x).Xor(y);
}
template <class X, class Y>
inline TBitMapOps<X> operator-(const TBitMapOps<X>& x, const TBitMapOps<Y>& y) {
return TBitMapOps<X>(x).SetDifference(y);
}
template <class X>
inline TBitMapOps<X> operator-(const TBitMapOps<X>& x, const typename TBitMapOps<X>::TChunk& y) {
return TBitMapOps<X>(x).SetDifference(y);
}
template <class X>
inline TBitMapOps<X> operator-(const typename TBitMapOps<X>::TChunk& x, const TBitMapOps<X>& y) {
return TBitMapOps<X>(x).SetDifference(y);
}
template <class X>
inline TBitMapOps<X> operator~(const TBitMapOps<X>& x) {
return TBitMapOps<X>(x).Flip();
}
/////////////////// Specialization ///////////////////////////
template <size_t BitCount, typename TChunkType /*= ui64*/>
class TBitMap: public TBitMapOps<TFixedBitMapTraits<BitCount, TChunkType>> {
private:
using TBase = TBitMapOps<TFixedBitMapTraits<BitCount, TChunkType>>;
public:
TBitMap()
: TBase()
{
}
TBitMap(typename TBase::TChunk val)
: TBase(val)
{
}
TBitMap(const TBitMap&) = default;
TBitMap& operator=(const TBitMap&) = default;
template <class T>
TBitMap(const TBitMapOps<T>& bitmap)
: TBase(bitmap)
{
}
};
using TDynBitMap = TBitMapOps<TDynamicBitMapTraits<ui64>>;
#define Y_FOR_EACH_BIT(var, bitmap) for (size_t var = (bitmap).FirstNonZeroBit(); var != (bitmap).Size(); var = (bitmap).NextNonZeroBit(var))
template <typename TTraits>
struct THash<TBitMapOps<TTraits>> {
size_t operator()(const TBitMapOps<TTraits>& elem) const {
return elem.Hash();
}
};
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