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package blockcodecs
import (
"encoding/binary"
"fmt"
"io"
)
type Decoder struct {
// optional
codec Codec
r io.Reader
header [10]byte
eof bool
checkEOF bool
pos int
buffer []byte
scratch []byte
}
func (d *Decoder) getCodec(id CodecID) (Codec, error) {
if d.codec != nil {
if id != d.codec.ID() {
return nil, fmt.Errorf("blockcodecs: received block codec differs from provided: %d != %d", id, d.codec.ID())
}
return d.codec, nil
}
if codec := FindCodec(id); codec != nil {
return codec, nil
}
return nil, fmt.Errorf("blockcodecs: received block with unsupported codec %d", id)
}
// SetCheckUnderlyingEOF changes EOF handling.
//
// Blockcodecs format contains end of stream separator. By default Decoder will stop right after
// that separator, without trying to read following bytes from underlying reader.
//
// That allows reading sequence of blockcodecs streams from one underlying stream of bytes,
// but messes up HTTP keep-alive, when using blockcodecs together with net/http connection pool.
//
// Setting CheckUnderlyingEOF to true, changes that. After encoutering end of stream block,
// Decoder will perform one more Read from underlying reader and check for io.EOF.
func (d *Decoder) SetCheckUnderlyingEOF(checkEOF bool) {
d.checkEOF = checkEOF
}
func (d *Decoder) Read(p []byte) (int, error) {
if d.eof {
return 0, io.EOF
}
if d.pos == len(d.buffer) {
if _, err := io.ReadFull(d.r, d.header[:]); err != nil {
return 0, fmt.Errorf("blockcodecs: invalid header: %w", err)
}
codecID := CodecID(binary.LittleEndian.Uint16(d.header[:2]))
size := int(binary.LittleEndian.Uint64(d.header[2:]))
codec, err := d.getCodec(codecID)
if err != nil {
return 0, err
}
if limit := int(maxDecompressedBlockSize.Load()); size > limit {
return 0, fmt.Errorf("blockcodecs: block size exceeds limit: %d > %d", size, limit)
}
if len(d.scratch) < size {
d.scratch = append(d.scratch, make([]byte, size-len(d.scratch))...)
}
d.scratch = d.scratch[:size]
if _, err := io.ReadFull(d.r, d.scratch[:]); err != nil {
return 0, fmt.Errorf("blockcodecs: truncated block: %w", err)
}
decodedSize, err := codec.DecodedLen(d.scratch[:])
if err != nil {
return 0, fmt.Errorf("blockcodecs: corrupted block: %w", err)
}
if decodedSize == 0 {
if d.checkEOF {
var scratch [1]byte
n, err := d.r.Read(scratch[:])
if n != 0 {
return 0, fmt.Errorf("blockcodecs: data after EOF block")
}
if err != nil && err != io.EOF {
return 0, fmt.Errorf("blockcodecs: error after EOF block: %v", err)
}
}
d.eof = true
return 0, io.EOF
}
if limit := int(maxDecompressedBlockSize.Load()); decodedSize > limit {
return 0, fmt.Errorf("blockcodecs: decoded block size exceeds limit: %d > %d", decodedSize, limit)
}
decodeInto := func(buf []byte) error {
out, err := codec.Decode(buf, d.scratch)
if err != nil {
return fmt.Errorf("blockcodecs: corrupted block: %w", err)
} else if len(out) != decodedSize {
return fmt.Errorf("blockcodecs: incorrect block size: %d != %d", len(out), decodedSize)
}
return nil
}
if len(p) >= decodedSize {
if err := decodeInto(p[:decodedSize]); err != nil {
return 0, err
}
return decodedSize, nil
}
if len(d.buffer) < decodedSize {
d.buffer = append(d.buffer, make([]byte, decodedSize-len(d.buffer))...)
}
d.buffer = d.buffer[:decodedSize]
d.pos = decodedSize
if err := decodeInto(d.buffer); err != nil {
return 0, err
}
d.pos = 0
}
n := copy(p, d.buffer[d.pos:])
d.pos += n
return n, nil
}
// NewDecoder creates decoder that supports input in any of registered codecs.
func NewDecoder(r io.Reader) *Decoder {
return &Decoder{r: r}
}
// NewDecoderCodec creates decode that tries to decode input using provided codec.
func NewDecoderCodec(r io.Reader, codec Codec) *Decoder {
return &Decoder{r: r, codec: codec}
}
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