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#pragma once
#include "public.h"
#include "spin_lock_base.h"
#include "spin_lock_count.h"
#include <library/cpp/yt/system/thread_id.h>
#include <util/system/types.h>
#include <atomic>
namespace NYT::NThreading {
////////////////////////////////////////////////////////////////////////////////
//! A counterpart of #TSpinLock that can be acquired from a single thread multiple times.
class TRecursiveSpinLock
    : public TSpinLockBase
{
public:
    using TSpinLockBase::TSpinLockBase;
    void Acquire() noexcept;
    bool TryAcquire() noexcept;
    void Release() noexcept;
    bool IsLocked() const noexcept;
    bool IsLockedByCurrentThread() const noexcept;
private:
    // Bits  0..31: recursion depth; if zero then the lock is not taken,
    //              thread id can be arbitrary
    // Bits 32..63: id of the thread owning the lock
    using TValue = ui64;
    std::atomic<TValue> Value_ = 0;
    static constexpr int ThreadIdShift = 32;
    static constexpr TValue RecursionDepthMask = (1ULL << ThreadIdShift) - 1;
    static_assert(sizeof(TSequentialThreadId) == 4);
    bool TryAndTryAcquire() noexcept;
    void AcquireSlow() noexcept;
};
REGISTER_TRACKED_SPIN_LOCK_CLASS(TRecursiveSpinLock)
////////////////////////////////////////////////////////////////////////////////
} // namespace NYT::NThreading
#define RECURSIVE_SPIN_LOCK_INL_H_
#include "recursive_spin_lock-inl.h"
#undef RECURSIVE_SPIN_LOCK_INL_H_
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