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#pragma once
////////////////////////////////////////////////////////////////////////////////
//! Declares a trivial public read-write property that is passed by reference.
#define DECLARE_BYREF_RW_PROPERTY(type, name) \
public: \
type& name(); \
const type& name() const;
//! Defines a trivial public read-write property that is passed by reference.
//! All arguments after name are used as default value (via braced-init-list).
#define DEFINE_BYREF_RW_PROPERTY(type, name, ...) \
protected: \
type name##_ { __VA_ARGS__ }; \
\
public: \
Y_FORCE_INLINE type& name() \
{ \
return name##_; \
} \
\
Y_FORCE_INLINE const type& name() const \
{ \
return name##_; \
}
//! Defines a trivial public read-write property that is passed by reference
//! and is not inline-initialized.
#define DEFINE_BYREF_RW_PROPERTY_NO_INIT(type, name) \
protected: \
type name##_; \
\
public: \
Y_FORCE_INLINE type& name() \
{ \
return name##_; \
} \
\
Y_FORCE_INLINE const type& name() const \
{ \
return name##_; \
}
//! Forwards a trivial public read-write property that is passed by reference.
#define DELEGATE_BYREF_RW_PROPERTY(declaringType, type, name, delegateTo) \
type& declaringType::name() \
{ \
return (delegateTo).name(); \
} \
\
const type& declaringType::name() const \
{ \
return (delegateTo).name(); \
}
////////////////////////////////////////////////////////////////////////////////
//! Declares a trivial public read-only property that is passed by reference.
#define DECLARE_BYREF_RO_PROPERTY(type, name) \
public: \
const type& name() const;
//! Defines a trivial public read-only property that is passed by reference.
//! All arguments after name are used as default value (via braced-init-list).
#define DEFINE_BYREF_RO_PROPERTY(type, name, ...) \
protected: \
type name##_ { __VA_ARGS__ }; \
\
public: \
Y_FORCE_INLINE const type& name() const \
{ \
return name##_; \
}
//! Defines a trivial public read-only property that is passed by reference
//! and is not inline-initialized.
#define DEFINE_BYREF_RO_PROPERTY_NO_INIT(type, name) \
protected: \
type name##_; \
\
public: \
Y_FORCE_INLINE const type& name() const \
{ \
return name##_; \
}
//! Forwards a trivial public read-only property that is passed by reference.
#define DELEGATE_BYREF_RO_PROPERTY(declaringType, type, name, delegateTo) \
const type& declaringType::name() const \
{ \
return (delegateTo).name(); \
}
////////////////////////////////////////////////////////////////////////////////
//! Declares a trivial public read-write property that is passed by value.
#define DECLARE_BYVAL_RW_PROPERTY(type, name) \
public: \
type Get##name() const; \
void Set##name(type value);
//! Defines a trivial public read-write property that is passed by value.
//! All arguments after name are used as default value (via braced-init-list).
#define DEFINE_BYVAL_RW_PROPERTY(type, name, ...) \
protected: \
type name##_ { __VA_ARGS__ }; \
\
public: \
Y_FORCE_INLINE type Get##name() const \
{ \
return name##_; \
} \
\
Y_FORCE_INLINE void Set##name(type value) \
{ \
name##_ = value; \
} \
//! Defines a trivial public read-write property that is passed by value.
//! All arguments after name are used as default value (via braced-init-list).
#define DEFINE_BYVAL_RW_PROPERTY_WITH_FLUENT_SETTER(declaringType, type, name, ...) \
protected: \
type name##_ { __VA_ARGS__ }; \
\
public: \
Y_FORCE_INLINE type Get##name() const \
{ \
return name##_; \
} \
\
Y_FORCE_INLINE void Set##name(type value) &\
{ \
name##_ = value; \
} \
\
Y_FORCE_INLINE declaringType&& Set##name(type value) &&\
{ \
name##_ = value; \
return std::move(*this); \
} \
//! Defines a trivial public read-write property that is passed by value
//! and is not inline-initialized.
#define DEFINE_BYVAL_RW_PROPERTY_NO_INIT(type, name, ...) \
protected: \
type name##_; \
\
public: \
Y_FORCE_INLINE type Get##name() const \
{ \
return name##_; \
} \
\
Y_FORCE_INLINE void Set##name(type value) \
{ \
name##_ = value; \
} \
//! Forwards a trivial public read-write property that is passed by value.
#define DELEGATE_BYVAL_RW_PROPERTY(declaringType, type, name, delegateTo) \
type declaringType::Get##name() const \
{ \
return (delegateTo).Get##name(); \
} \
\
void declaringType::Set##name(type value) \
{ \
(delegateTo).Set##name(value); \
}
////////////////////////////////////////////////////////////////////////////////
//! Declares a trivial public read-only property that is passed by value.
#define DECLARE_BYVAL_RO_PROPERTY(type, name) \
public: \
type Get##name() const;
//! Defines a trivial public read-only property that is passed by value.
//! All arguments after name are used as default value (via braced-init-list).
#define DEFINE_BYVAL_RO_PROPERTY(type, name, ...) \
protected: \
type name##_ { __VA_ARGS__ }; \
\
public: \
Y_FORCE_INLINE type Get##name() const \
{ \
return name##_; \
}
//! Defines a trivial public read-only property that is passed by value
//! and is not inline-initialized.
#define DEFINE_BYVAL_RO_PROPERTY_NO_INIT(type, name) \
protected: \
type name##_; \
\
public: \
Y_FORCE_INLINE type Get##name() const \
{ \
return name##_; \
}
//! Forwards a trivial public read-only property that is passed by value.
#define DELEGATE_BYVAL_RO_PROPERTY(declaringType, type, name, delegateTo) \
type declaringType::Get##name() \
{ \
return (delegateTo).Get##name(); \
}
////////////////////////////////////////////////////////////////////////////////
//! Below are macro helpers for extra properties.
//! Extra properties should be used for lazy memory allocation for properties that
//! hold default values for the majority of objects.
//! Initializes extra property holder if it is not initialized.
#define INITIALIZE_EXTRA_PROPERTY_HOLDER(holder) \
if (!holder##_) { \
holder##_.reset(new decltype(holder##_)::element_type()); \
}
//! Declares an extra property holder. Holder contains extra properties values.
//! Holder is not created until some property is set with a non-default value.
//! If there is no holder property getter returns default value.
#define DECLARE_EXTRA_PROPERTY_HOLDER(type, holder) \
public: \
Y_FORCE_INLINE bool HasCustom##holder() const \
{ \
return static_cast<bool>(holder##_); \
} \
Y_FORCE_INLINE const type* GetCustom##holder() const \
{ \
return holder##_.get(); \
} \
Y_FORCE_INLINE type* GetCustom##holder() \
{ \
return holder##_.get(); \
} \
Y_FORCE_INLINE void InitializeCustom##holder() \
{ \
INITIALIZE_EXTRA_PROPERTY_HOLDER(holder) \
} \
private: \
std::unique_ptr<type> holder##_; \
static const type Default##holder##_;
//! Defines a storage for extra properties default values.
#define DEFINE_EXTRA_PROPERTY_HOLDER(class, type, holder) \
const type class::Default##holder##_;
//! Defines a public read-write extra property that is passed by value.
#define DEFINE_BYVAL_RW_EXTRA_PROPERTY(holder, name) \
public: \
Y_FORCE_INLINE decltype(holder##_->name) Get##name() const \
{ \
if (!holder##_) { \
return Default##holder##_.name; \
} \
return holder##_->name; \
} \
Y_FORCE_INLINE void Set##name(decltype(holder##_->name) val) \
{ \
if (!holder##_) { \
if (val == Default##holder##_.name) { \
return; \
} \
INITIALIZE_EXTRA_PROPERTY_HOLDER(holder); \
} \
holder##_->name = val; \
}
//! Defines a public read-write extra property that is passed by reference.
#define DEFINE_BYREF_RW_EXTRA_PROPERTY(holder, name) \
public: \
Y_FORCE_INLINE const decltype(holder##_->name)& name() const \
{ \
if (!holder##_) { \
return Default##holder##_.name; \
} \
return holder##_->name; \
} \
Y_FORCE_INLINE decltype(holder##_->name)& Mutable##name() \
{ \
INITIALIZE_EXTRA_PROPERTY_HOLDER(holder); \
return holder##_->name; \
}
////////////////////////////////////////////////////////////////////////////////
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