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#ifndef CHUNKED_MEMORY_ALLOCATOR_INL_H_
#error "Direct inclusion of this file is not allowed, include chunked_memory_allocator.h"
// For the sake of sane code completion.
#include "chunked_memory_allocator.h"
#endif
#include "serialize.h"
#include <util/system/align.h>
namespace NYT {
////////////////////////////////////////////////////////////////////////////////
inline TSharedMutableRef TChunkedMemoryAllocator::AllocateUnaligned(i64 size)
{
// Fast path.
if (FreeZoneEnd_ >= FreeZoneBegin_ + size) {
FreeZoneEnd_ -= size;
return Chunk_.Slice(FreeZoneEnd_, FreeZoneEnd_ + size);
}
// Slow path.
return AllocateUnalignedSlow(size);
}
inline TSharedMutableRef TChunkedMemoryAllocator::AllocateAligned(i64 size, int align)
{
// NB: This can lead to FreeZoneBegin_ >= FreeZoneEnd_ in which case the chunk is full.
FreeZoneBegin_ = AlignUp(FreeZoneBegin_, align);
// Fast path.
if (FreeZoneBegin_ + size <= FreeZoneEnd_) {
FreeZoneBegin_ += size;
return Chunk_.Slice(FreeZoneBegin_ - size, FreeZoneBegin_);
}
// Slow path.
return AllocateAlignedSlow(size, align);
}
////////////////////////////////////////////////////////////////////////////////
} // namespace NYT
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