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#ifndef SHARDED_SET_INL_H_
#error "Direct inclusion of this file is not allowed, include sharded_set.h"
// For the sake of sane code completion.
#include "sharded_set.h"
#endif
#include <library/cpp/yt/assert/assert.h>
namespace NYT {
////////////////////////////////////////////////////////////////////////////////
template <class T, int N, class F, class S>
class TShardedSet<T, N, F, S>::const_iterator
{
private:
friend class TShardedSet<T, N, F, S>;
using TOwner = TShardedSet<T, N, F, S>;
using TShardIterator = typename S::const_iterator;
const TOwner* const Owner_;
int ShardIndex_;
TShardIterator ShardIterator_;
const_iterator(
const TOwner* owner,
int shardIndex,
TShardIterator shardIterator)
: Owner_(owner)
, ShardIndex_(shardIndex)
, ShardIterator_(shardIterator)
{ }
bool IsValid() const
{
return ShardIterator_ != Owner_->Shards_[ShardIndex_].end();
}
void FastForward()
{
while (ShardIndex_ != N - 1 && !IsValid()) {
++ShardIndex_;
ShardIterator_ = Owner_->Shards_[ShardIndex_].begin();
}
}
public:
using difference_type = typename std::iterator_traits<TShardIterator>::difference_type;
using value_type = typename std::iterator_traits<TShardIterator>::value_type;
using pointer = typename std::iterator_traits<TShardIterator>::pointer;
using reference = typename std::iterator_traits<TShardIterator>::reference;
using iterator_category = std::forward_iterator_tag;
const_iterator& operator++()
{
++ShardIterator_;
FastForward();
return *this;
}
const_iterator operator++(int)
{
auto result = *this;
++ShardIterator_;
FastForward();
return result;
}
bool operator==(const const_iterator& rhs) const
{
return
ShardIndex_ == rhs.ShardIndex_ &&
ShardIterator_ == rhs.ShardIterator_;
}
bool operator!=(const const_iterator& rhs) const
{
return !(*this == rhs);
}
const T& operator*() const
{
return *ShardIterator_;
}
const T* operator->() const
{
return &operator*();
}
};
////////////////////////////////////////////////////////////////////////////////
template <class T, int N, class F, class S>
TShardedSet<T, N, F, S>::TShardedSet(F elementToShard)
: ElementToShard_(elementToShard)
{ }
template <class T, int N, class F, class S>
bool TShardedSet<T, N, F, S>::empty() const
{
return size() == 0;
}
template <class T, int N, class F, class S>
typename TShardedSet<T, N, F, S>::size_type TShardedSet<T, N, F, S>::size() const
{
size_type result = 0;
for (const auto& shard : Shards_) {
result += shard.size();
}
return result;
}
template <class T, int N, class F, class S>
const T& TShardedSet<T, N, F, S>::front() const
{
return *begin();
}
template <class T, int N, class F, class S>
typename TShardedSet<T, N, F, S>::size_type TShardedSet<T, N, F, S>::count(const T& value) const
{
return GetShard(value).count(value);
}
template <class T, int N, class F, class S>
bool TShardedSet<T, N, F, S>::contains(const T& value) const
{
return GetShard(value).contains(value);
}
template <class T, int N, class F, class S>
std::pair<typename TShardedSet<T, N, F, S>::const_iterator, bool> TShardedSet<T, N, F, S>::insert(const T& value)
{
auto shardIndex = ElementToShard_(value);
auto& shard = Shards_[shardIndex];
auto [shardIterator, inserted] = shard.insert(value);
const_iterator iterator(this, shardIndex, shardIterator);
return {iterator, inserted};
}
template <class T, int N, class F, class S>
bool TShardedSet<T, N, F, S>::erase(const T& value)
{
return GetShard(value).erase(value);
}
template <class T, int N, class F, class S>
void TShardedSet<T, N, F, S>::clear()
{
for (auto& shard : Shards_) {
shard.clear();
}
}
template <class T, int N, class F, class S>
typename TShardedSet<T, N, F, S>::const_iterator TShardedSet<T, N, F, S>::begin() const
{
const_iterator iterator(this, /*shardIndex*/ 0, /*shardIterator*/ Shards_[0].begin());
iterator.FastForward();
return iterator;
}
template <class T, int N, class F, class S>
typename TShardedSet<T, N, F, S>::const_iterator TShardedSet<T, N, F, S>::cbegin() const
{
return begin();
}
template <class T, int N, class F, class S>
typename TShardedSet<T, N, F, S>::const_iterator TShardedSet<T, N, F, S>::end() const
{
return const_iterator(this, /*shardIndex*/ N - 1, /*shardIterator*/ Shards_[N - 1].end());
}
template <class T, int N, class F, class S>
typename TShardedSet<T, N, F, S>::const_iterator TShardedSet<T, N, F, S>::cend() const
{
return end();
}
template <class T, int N, class F, class S>
const S& TShardedSet<T, N, F, S>::Shard(int shardIndex) const
{
return Shards_[shardIndex];
}
template <class T, int N, class F, class S>
S& TShardedSet<T, N, F, S>::MutableShard(int shardIndex)
{
return Shards_[shardIndex];
}
template <class T, int N, class F, class S>
S& TShardedSet<T, N, F, S>::GetShard(const T& value)
{
return Shards_[ElementToShard_(value)];
}
template <class T, int N, class F, class S>
const S& TShardedSet<T, N, F, S>::GetShard(const T& value) const
{
return Shards_[ElementToShard_(value)];
}
////////////////////////////////////////////////////////////////////////////////
} // namespace NYT
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