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#include "serialize.h"
#include "node_visitor.h"
#include <library/cpp/yson/consumer.h>
namespace NYT {
////////////////////////////////////////////////////////////////////////////////
void Serialize(const TString& value, NYson::IYsonConsumer* consumer)
{
consumer->OnStringScalar(value);
}
void Serialize(const TStringBuf& value, NYson::IYsonConsumer* consumer)
{
consumer->OnStringScalar(value);
}
void Serialize(const char* value, NYson::IYsonConsumer* consumer)
{
consumer->OnStringScalar(value);
}
void Deserialize(TString& value, const TNode& node)
{
value = node.AsString();
}
#define SERIALIZE_SIGNED(type) \
void Serialize(type value, NYson::IYsonConsumer* consumer) \
{ \
consumer->OnInt64Scalar(static_cast<i64>(value)); \
}
#define SERIALIZE_UNSIGNED(type) \
void Serialize(type value, NYson::IYsonConsumer* consumer) \
{ \
consumer->OnUint64Scalar(static_cast<ui64>(value)); \
}
SERIALIZE_SIGNED(signed char)
SERIALIZE_SIGNED(short)
SERIALIZE_SIGNED(int)
SERIALIZE_SIGNED(long)
SERIALIZE_SIGNED(long long)
SERIALIZE_UNSIGNED(unsigned char)
SERIALIZE_UNSIGNED(unsigned short)
SERIALIZE_UNSIGNED(unsigned int)
SERIALIZE_UNSIGNED(unsigned long)
SERIALIZE_UNSIGNED(unsigned long long)
#undef SERIALIZE_SIGNED
#undef SERIALIZE_UNSIGNED
void Deserialize(i64& value, const TNode& node)
{
value = node.AsInt64();
}
void Deserialize(ui64& value, const TNode& node)
{
value = node.AsUint64();
}
void Serialize(double value, NYson::IYsonConsumer* consumer)
{
consumer->OnDoubleScalar(value);
}
void Deserialize(double& value, const TNode& node)
{
value = node.AsDouble();
}
void Serialize(bool value, NYson::IYsonConsumer* consumer)
{
consumer->OnBooleanScalar(value);
}
void Deserialize(bool& value, const TNode& node)
{
value = node.AsBool();
}
void Serialize(const TNode& node, NYson::IYsonConsumer* consumer)
{
TNodeVisitor visitor(consumer);
visitor.Visit(node);
}
void Deserialize(TNode& value, const TNode& node)
{
value = node;
}
////////////////////////////////////////////////////////////////////////////////
} // namespace NYT
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