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#pragma once

#include "fwd.h"

#include <util/datetime/base.h>
#include <util/generic/function.h>
#include <util/generic/maybe.h>
#include <util/generic/ptr.h>
#include <util/generic/vector.h>
#include <util/generic/yexception.h>
#include <util/system/event.h>
#include <util/system/spinlock.h>

namespace NThreading {
    //////////////////////////////////////////////////////////////////////////////// 

    struct TFutureException: public yexception {}; 

    // creates unset promise 
    template <typename T> 
    TPromise<T> NewPromise(); 
    TPromise<void> NewPromise(); 

    // creates preset future 
    template <typename T> 
    TFuture<T> MakeFuture(const T& value); 
    template <typename T> 
    TFuture<std::remove_reference_t<T>> MakeFuture(T&& value); 
    template <typename T> 
    TFuture<T> MakeFuture(); 
    template <typename T>
    TFuture<T> MakeErrorFuture(std::exception_ptr exception);
    TFuture<void> MakeFuture(); 

    //////////////////////////////////////////////////////////////////////////////// 

    namespace NImpl { 
        template <typename T> 
        class TFutureState; 

        template <typename T> 
        struct TFutureType { 
            using TType = T; 
        }; 

        template <typename T> 
        struct TFutureType<TFuture<T>> { 
            using TType = typename TFutureType<T>::TType; 
        }; 

        template <typename F, typename T>
        struct TFutureCallResult {
            // NOTE: separate class for msvc compatibility
            using TType = decltype(std::declval<F&>()(std::declval<const TFuture<T>&>()));
        };
    } 

    template <typename F> 
    using TFutureType = typename NImpl::TFutureType<F>::TType; 

    template <typename F, typename T>
    using TFutureCallResult = typename NImpl::TFutureCallResult<F, T>::TType;

    //! Type of the future/promise state identifier
    class TFutureStateId;

    //////////////////////////////////////////////////////////////////////////////// 

    template <typename T> 
    class TFuture { 
        using TFutureState = NImpl::TFutureState<T>; 

    private: 
        TIntrusivePtr<TFutureState> State; 

    public: 
        using value_type = T;

        TFuture() noexcept = default;
        TFuture(const TFuture<T>& other) noexcept = default;
        TFuture(TFuture<T>&& other) noexcept = default;
        TFuture(const TIntrusivePtr<TFutureState>& state) noexcept;

        TFuture<T>& operator=(const TFuture<T>& other) noexcept = default;
        TFuture<T>& operator=(TFuture<T>&& other) noexcept = default;
        void Swap(TFuture<T>& other); 

        bool Initialized() const; 

        bool HasValue() const; 
        const T& GetValue(TDuration timeout = TDuration::Zero()) const; 
        const T& GetValueSync() const; 
        T ExtractValue(TDuration timeout = TDuration::Zero()); 
        T ExtractValueSync(); 

        void TryRethrow() const;
        bool HasException() const; 

        void Wait() const; 
        bool Wait(TDuration timeout) const; 
        bool Wait(TInstant deadline) const; 

        template <typename F> 
        const TFuture<T>& Subscribe(F&& callback) const; 

        // precondition: EnsureInitialized() passes
        // postcondition: std::terminate is highly unlikely
        template <typename F> 
        const TFuture<T>& NoexceptSubscribe(F&& callback) const noexcept;

        template <typename F>
        TFuture<TFutureType<TFutureCallResult<F, T>>> Apply(F&& func) const;

        TFuture<void> IgnoreResult() const; 

        //! If the future is initialized returns the future state identifier. Otherwise returns an empty optional
        /** The state identifier is guaranteed to be unique during the future state lifetime and could be reused after its death
        **/
        TMaybe<TFutureStateId> StateId() const noexcept;

        void EnsureInitialized() const; 
    }; 

    //////////////////////////////////////////////////////////////////////////////// 

    template <> 
    class TFuture<void> { 
        using TFutureState = NImpl::TFutureState<void>; 

    private: 
        TIntrusivePtr<TFutureState> State = nullptr;

    public: 
        using value_type = void;

        TFuture() noexcept = default;
        TFuture(const TFuture<void>& other) noexcept = default;
        TFuture(TFuture<void>&& other) noexcept = default;
        TFuture(const TIntrusivePtr<TFutureState>& state) noexcept;

        TFuture<void>& operator=(const TFuture<void>& other) noexcept = default;
        TFuture<void>& operator=(TFuture<void>&& other) noexcept = default;
        void Swap(TFuture<void>& other); 

        bool Initialized() const; 

        bool HasValue() const; 
        void GetValue(TDuration timeout = TDuration::Zero()) const; 
        void GetValueSync() const; 

        void TryRethrow() const;
        bool HasException() const; 

        void Wait() const; 
        bool Wait(TDuration timeout) const; 
        bool Wait(TInstant deadline) const; 

        template <typename F> 
        const TFuture<void>& Subscribe(F&& callback) const; 

        // precondition: EnsureInitialized() passes
        // postcondition: std::terminate is highly unlikely
        template <typename F> 
        const TFuture<void>& NoexceptSubscribe(F&& callback) const noexcept;

        template <typename F>
        TFuture<TFutureType<TFutureCallResult<F, void>>> Apply(F&& func) const;

        template <typename R> 
        TFuture<R> Return(const R& value) const; 

        TFuture<void> IgnoreResult() const {
            return *this;
        }

        //! If the future is initialized returns the future state identifier. Otherwise returns an empty optional
        /** The state identifier is guaranteed to be unique during the future state lifetime and could be reused after its death
        **/
        TMaybe<TFutureStateId> StateId() const noexcept;

        void EnsureInitialized() const; 
    }; 

    //////////////////////////////////////////////////////////////////////////////// 

    template <typename T> 
    class TPromise { 
        using TFutureState = NImpl::TFutureState<T>; 

    private: 
        TIntrusivePtr<TFutureState> State = nullptr;

    public: 
        TPromise() noexcept = default;
        TPromise(const TPromise<T>& other) noexcept = default;
        TPromise(TPromise<T>&& other) noexcept = default;
        TPromise(const TIntrusivePtr<TFutureState>& state) noexcept;

        TPromise<T>& operator=(const TPromise<T>& other) noexcept = default;
        TPromise<T>& operator=(TPromise<T>&& other) noexcept = default;
        void Swap(TPromise<T>& other); 

        bool Initialized() const; 

        bool HasValue() const; 
        const T& GetValue() const; 
        T ExtractValue(); 

        void SetValue(const T& value); 
        void SetValue(T&& value); 

        bool TrySetValue(const T& value);
        bool TrySetValue(T&& value);

        void TryRethrow() const;
        bool HasException() const; 
        void SetException(const TString& e); 
        void SetException(std::exception_ptr e); 
        bool TrySetException(std::exception_ptr e);

        TFuture<T> GetFuture() const; 
        operator TFuture<T>() const; 

    private: 
        void EnsureInitialized() const; 
    }; 

    //////////////////////////////////////////////////////////////////////////////// 

    template <> 
    class TPromise<void> { 
        using TFutureState = NImpl::TFutureState<void>; 

    private: 
        TIntrusivePtr<TFutureState> State; 

    public: 
        TPromise() noexcept = default;
        TPromise(const TPromise<void>& other) noexcept = default;
        TPromise(TPromise<void>&& other) noexcept = default;
        TPromise(const TIntrusivePtr<TFutureState>& state) noexcept;

        TPromise<void>& operator=(const TPromise<void>& other) noexcept = default;
        TPromise<void>& operator=(TPromise<void>&& other) noexcept = default;
        void Swap(TPromise<void>& other); 

        bool Initialized() const; 

        bool HasValue() const; 
        void GetValue() const; 

        void SetValue(); 
        bool TrySetValue();

        void TryRethrow() const;
        bool HasException() const; 
        void SetException(const TString& e); 
        void SetException(std::exception_ptr e); 
        bool TrySetException(std::exception_ptr e);

        TFuture<void> GetFuture() const; 
        operator TFuture<void>() const; 

    private: 
        void EnsureInitialized() const; 
    }; 

} 

#define INCLUDE_FUTURE_INL_H
#include "future-inl.h"
#undef INCLUDE_FUTURE_INL_H