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#pragma once
#include <util/thread/pool.h>
#include <util/system/atomic.h>
#include <util/generic/ptr.h>
//actual queue limit will be (maxQueueSize - numBusyThreads) or 0
class TElasticQueue: public IThreadPool {
public:
explicit TElasticQueue(THolder<IThreadPool> slaveQueue);
bool Add(IObjectInQueue* obj) override;
size_t Size() const noexcept override;
void Start(size_t threadCount, size_t maxQueueSize) override;
void Stop() noexcept override;
size_t ObjectCount() const;
private:
class TDecrementingWrapper;
bool TryIncCounter();
private:
THolder<IThreadPool> SlaveQueue_;
size_t MaxQueueSize_ = 0;
TAtomic ObjectCount_ = 0;
TAtomic GuardCount_ = 0;
};
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