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#pragma once
#include <util/system/platform.h>
#include <util/system/types.h>
class TUseAfterFreeChecker {
private:
ui64 Magic;
public:
TUseAfterFreeChecker();
~TUseAfterFreeChecker();
void CheckNotFreed() const;
};
// check twice: in constructor and in destructor
class TUseAfterFreeCheckerGuard {
private:
const TUseAfterFreeChecker& Check;
public:
TUseAfterFreeCheckerGuard(const TUseAfterFreeChecker& check)
: Check(check)
{
Check.CheckNotFreed();
}
~TUseAfterFreeCheckerGuard() {
Check.CheckNotFreed();
}
};
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