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#pragma once
#include <library/cpp/threading/future/legacy_future.h>
#include <util/datetime/base.h>
#include <util/generic/object_counter.h>
#include <util/generic/ptr.h>
#include <util/generic/vector.h>
#include <util/system/atomic.h>
#include <util/system/condvar.h>
#include <util/system/mutex.h>
#include <util/system/thread.h>
namespace NBus {
namespace NPrivate {
class IScheduleItem {
public:
inline IScheduleItem(TInstant scheduleTime) noexcept;
virtual ~IScheduleItem() {
}
virtual void Do() = 0;
inline TInstant GetScheduleTime() const noexcept;
private:
TInstant ScheduleTime;
};
using IScheduleItemAutoPtr = TAutoPtr<IScheduleItem>;
class TScheduler {
public:
TScheduler();
~TScheduler();
void Stop();
void Schedule(TAutoPtr<IScheduleItem> i);
size_t Size() const;
private:
void SchedulerThread();
void FillNextItem();
private:
TVector<IScheduleItemAutoPtr> Items;
IScheduleItemAutoPtr NextItem;
typedef TMutex TLock;
TLock Lock;
TCondVar CondVar;
TObjectCounter<TScheduler> ObjectCounter;
bool StopThread;
NThreading::TLegacyFuture<> Thread;
};
inline IScheduleItem::IScheduleItem(TInstant scheduleTime) noexcept
: ScheduleTime(scheduleTime)
{
}
inline TInstant IScheduleItem::GetScheduleTime() const noexcept {
return ScheduleTime;
}
}
}
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