aboutsummaryrefslogtreecommitdiffstats
path: root/library/cpp/messagebus/oldmodule/module.h
blob: f6d10e1925d62d57e6a7929536ece13d4115c1b8 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
#pragma once

///////////////////////////////////////////////////////////////////////////
/// \file
/// \brief Application interface for modules

/// NBus::TBusModule provides foundation for implementation of asynchnous
/// modules that communicate with multiple external or local sessions
/// NBus::TBusSession.

/// To implement the module some virtual functions needs to be overridden:

/// NBus::TBusModule::CreateExtSession() creates and registers an
/// external session that receives incoming messages as input for module
/// processing.

/// When new incoming message arrives the new NBus::TBusJob is created.
/// NBus::TBusJob is somewhat similar to a thread, it maintains all the state
/// during processing of one incoming message. Default implementation of
/// NBus::TBusJob will maintain all send and received messages during
/// lifetime of this job. Each message, status and reply can be found
/// within NBus::TJobState using NBus::TBusJob::GetState(). If your module
/// needs to maintain an additional information during lifetime of the job
/// you can derive your own class from NBus::TBusJob and override job
/// factory method NBus::IJobFactory::CreateJobInstance() to create your instances.

/// Processing of a given message starts with a call to NBus::TBusModule::Start()
/// handler that should be overridden in the module implementation. Within
/// the callback handler module can perform any computation and access any
/// datastore tables that it needs. The handler can also access any module
/// variables. However, same handler can be called from multiple threads so,
/// it is recommended that handler only access read-only module level variables.

/// Handler should use NBus::TBusJob::Send() to send messages to other client
/// sessions and it can use NBus::TBusJob::Reply() to send reply to the main
/// job message. When handler is done, it returns the pointer to the next handler to call
/// when all pending messages have cleared. If handler
/// returns pointer to itself the module will reschedule execution of this handler
/// for a later time. This should be done in case NBus::TBusJob::Send() returns
/// error (not MESSAGE_OK)

#include "startsession.h"

#include <library/cpp/messagebus/ybus.h>

#include <util/generic/noncopyable.h>
#include <util/generic/object_counter.h>

namespace NBus {
    class TBusJob;
    class TBusModule;

    namespace NPrivate {
        struct TCallJobHandlerWorkItem;
        struct TBusModuleImpl;
        struct TModuleServerHandler;
        struct TModuleClientHandler;
        struct TJobRunner;
    }

    class TJobHandler {
    protected:
        typedef TJobHandler (TBusModule::*TBusHandlerPtr)(TBusJob* job, TBusMessage* mess);
        TBusHandlerPtr MyPtr;

    public:
        template <class B>
        TJobHandler(TJobHandler (B::*fptr)(TBusJob* job, TBusMessage* mess)) {
            MyPtr = static_cast<TBusHandlerPtr>(fptr);
        }
        TJobHandler(TBusHandlerPtr fptr = nullptr) {
            MyPtr = fptr;
        }
        TJobHandler(const TJobHandler&) = default; 
        TJobHandler& operator =(const TJobHandler&) = default; 
        bool operator==(TJobHandler h) const {
            return MyPtr == h.MyPtr;
        }
        bool operator!=(TJobHandler h) const {
            return MyPtr != h.MyPtr;
        }
        bool operator!() const {
            return !MyPtr;
        }
        TJobHandler operator()(TBusModule* b, TBusJob* job, TBusMessage* mess) {
            return (b->*MyPtr)(job, mess);
        }
    };

    typedef void (TBusModule::*TReplyHandler)(TBusJob* job, EMessageStatus status, TBusMessage* mess, TBusMessage* reply);

    ////////////////////////////////////////////////////
    /// \brief Pending message state

    struct TJobState {
        friend class TBusJob;
        friend class ::TCrawlerModule;

        TReplyHandler Handler;
        EMessageStatus Status;
        TBusMessage* Message;
        TBusMessage* Reply;
        TBusClientSession* Session;
        size_t NumRetries;
        size_t MaxRetries;
        // If != NULL then use it as destination.
        TNetAddr Addr;
        bool UseAddr;
        bool OneWay;

    private:
        TJobState(TReplyHandler handler,
                  EMessageStatus status,
                  TBusMessage* mess, TBusClientSession* session, TBusMessage* reply, size_t maxRetries = 0,
                  const TNetAddr* addr = nullptr, bool oneWay = false)
            : Handler(handler)
            , Status(status)
            , Message(mess)
            , Reply(reply)
            , Session(session)
            , NumRetries(0)
            , MaxRetries(maxRetries)
            , OneWay(oneWay)
        {
            if (!!addr) {
                Addr = *addr;
            }
            UseAddr = !!addr;
        }

    public:
        TString GetStatus(unsigned flags);
    };

    using TJobStateVec = TVector<TJobState>;

    /////////////////////////////////////////////////////////
    /// \brief Execution item = thread

    /// Maintains internal state of document in computation
    class TBusJob {
        TObjectCounter<TBusJob> ObjectCounter;

    private:
        void CheckThreadCurrentJob();

    public:
        /// given a module and starter message
        TBusJob(TBusModule* module, TBusMessage* message);

        /// destructor will free all the message that were send and received
        virtual ~TBusJob();

        TBusMessage* GetMessage() const {
            return Message;
        }

        TNetAddr GetPeerAddrNetAddr() const;

        /// send message to any other session or application
        /// If addr is set then use it as destination.
        void Send(TBusMessageAutoPtr mess, TBusClientSession* session, TReplyHandler rhandler, size_t maxRetries, const TNetAddr& addr);
        void Send(TBusMessageAutoPtr mess, TBusClientSession* session, TReplyHandler rhandler = nullptr, size_t maxRetries = 0);

        void SendOneWayTo(TBusMessageAutoPtr req, TBusClientSession* session, const TNetAddr& addr);
        void SendOneWayWithLocator(TBusMessageAutoPtr req, TBusClientSession* session);

        /// send reply to the starter message
        virtual void SendReply(TBusMessageAutoPtr reply);

        /// set the flag to terminate job at the earliest convenience
        void Cancel(EMessageStatus status);

        /// helper to put item on finished list of states
        /// It should not be a part of public API,
        /// so prohibit it for all except current users.
    private:
        friend class ::TCrawlerModule;
        void PutState(const TJobState& state) {
            Finished.push_back(state);
        }

    public:
        /// retrieve all pending messages
        void GetPending(TJobStateVec* stateVec) {
            Y_ASSERT(stateVec);
            *stateVec = Pending;
        }

        /// helper function to find state of previously sent messages
        template <class MessageType>
        TJobState* GetState(int* startFrom = nullptr) {
            for (int i = startFrom ? *startFrom : 0; i < int(Finished.size()); i++) {
                TJobState* call = &Finished[i];
                if (call->Reply != nullptr && dynamic_cast<MessageType*>(call->Reply)) {
                    if (startFrom) {
                        *startFrom = i;
                    }
                    return call;
                }
                if (call->Message != nullptr && dynamic_cast<MessageType*>(call->Message)) {
                    if (startFrom) {
                        *startFrom = i;
                    }
                    return call;
                }
            }
            return nullptr;
        }

        /// helper function to find response for previously sent messages
        template <class MessageType>
        MessageType* Get(int* startFrom = nullptr) {
            for (int i = startFrom ? *startFrom : 0; i < int(Finished.size()); i++) {
                TJobState& call = Finished[i];
                if (call.Reply != nullptr && dynamic_cast<MessageType*>(call.Reply)) {
                    if (startFrom) {
                        *startFrom = i;
                    }
                    return static_cast<MessageType*>(call.Reply);
                }
                if (call.Message != nullptr && dynamic_cast<MessageType*>(call.Message)) {
                    if (startFrom) {
                        *startFrom = i;
                    }
                    return static_cast<MessageType*>(call.Message);
                }
            }
            return nullptr;
        }

        /// helper function to find status for previously sent message
        template <class MessageType>
        EMessageStatus GetStatus(int* startFrom = nullptr) {
            for (int i = startFrom ? *startFrom : 0; i < int(Finished.size()); i++) {
                TJobState& call = Finished[i];
                if (call.Message != nullptr && dynamic_cast<MessageType*>(call.Message)) {
                    if (startFrom) {
                        *startFrom = i;
                    }
                    return call.Status;
                }
            }
            return MESSAGE_UNKNOWN;
        }

        /// helper function to clear state of previosly sent messages
        template <class MessageType>
        void Clear() {
            for (size_t i = 0; i < Finished.size();) {
                // `Finished.size() - i` decreases with each iteration
                //  we either increment i, or remove element from Finished.
                TJobState& call = Finished[i];
                if (call.Message != nullptr && dynamic_cast<MessageType*>(call.Message)) {
                    ClearState(call);
                } else {
                    ++i;
                }
            }
        }

        /// helper function to clear state in order to try again
        void ClearState(TJobState& state);

        /// clears all message states
        void ClearAllMessageStates();

        /// returns true if job is done
        bool IsDone();

        /// return human reabable status of this job
        virtual TString GetStatus(unsigned flags);

        /// set sleep time for job
        void Sleep(int milliSeconds);

        void CallJobHandlerOnly();

    private:
        bool CallJobHandler();
        void DoCallReplyHandler(TJobState&);
        /// send out all Pending jobs, failed sends will be migrated to Finished
        bool SendPending();
        bool AnyPendingToSend();

    public:
        /// helper to call from OnReply() and OnError()
        int CallReplyHandler(EMessageStatus status, TBusMessage* mess, TBusMessage* reply);

    public:
        TJobHandler Handler;   ///< job handler to be executed within next CallJobHandler()
        EMessageStatus Status; ///< set != MESSAGE_OK if job should terminate asap
    private:
        NPrivate::TJobRunner* Runner;
        TBusMessage* Message;
        THolder<TBusMessage> MessageHolder;
        TOnMessageContext OnMessageContext; // starter
    public:
        bool ReplySent;

    private:
        friend class TBusModule;
        friend struct NPrivate::TBusModuleImpl;
        friend struct NPrivate::TCallJobHandlerWorkItem;
        friend struct NPrivate::TModuleServerHandler;
        friend struct NPrivate::TModuleClientHandler;
        friend struct NPrivate::TJobRunner;

        TJobStateVec Pending;  ///< messages currently outstanding via Send()
        TJobStateVec Finished; ///< messages that were replied to
        TBusModule* Module;
        NPrivate::TBusModuleImpl* ModuleImpl; ///< module which created the job
        TBusInstant SleepUntil;               ///< time to wakeup, 0 if no sleep
    };

    ////////////////////////////////////////////////////////////////////
    /// \brief Classes to implement basic module functionality

    class IJobFactory {
    protected:
        virtual ~IJobFactory() {
        }

    public:
        /// job factory method, override to create custom jobs
        virtual TBusJob* CreateJobInstance(TBusMessage* message) = 0;
    };

    struct TBusModuleConfig {
        unsigned StarterMaxInFlight;

        struct TSecret {
            TDuration SchedulePeriod;

            TSecret();
        };
        TSecret Secret;

        TBusModuleConfig();
    };

    namespace NPrivate {
        struct TBusModuleInternal: public TAtomicRefCount<TBusModuleInternal> {
            virtual TVector<TBusClientSessionPtr> GetClientSessionsInternal() = 0;
            virtual TVector<TBusServerSessionPtr> GetServerSessionsInternal() = 0;
            virtual TBusMessageQueue* GetQueue() = 0;

            virtual TString GetNameInternal() = 0;

            virtual TString GetStatusSingleLine() = 0;

            virtual ~TBusModuleInternal() {
            }
        };
    }

    class TBusModule: public IJobFactory, TNonCopyable {
        friend class TBusJob;

        TObjectCounter<TBusModule> ObjectCounter;

        TIntrusivePtr<NPrivate::TBusModuleImpl> Impl;

    public:
        /// Each module should have a name which is used as protocol service
        TBusModule(const char* name);
        ~TBusModule() override;

        const char* GetName() const;

        void SetConfig(const TBusModuleConfig& config);

        /// get status of all jobs in flight
        TString GetStatus(unsigned flags = 0);

        /// called when application is about to start
        virtual bool StartInput();
        /// called when application is about to exit
        virtual bool Shutdown();

        // this default implementation just creates TBusJob object
        TBusJob* CreateJobInstance(TBusMessage* message) override;

        EMessageStatus StartJob(TAutoPtr<TBusMessage> message);

        /// creates private sessions, calls CreateExtSession(), should be called before StartInput()
        bool CreatePrivateSessions(TBusMessageQueue* queue);

        virtual void OnClientConnectionEvent(const TClientConnectionEvent& event);

    public:
        /// entry point into module, first function to call
        virtual TJobHandler Start(TBusJob* job, TBusMessage* mess) = 0;

    protected:
        /// override this function to create destination session
        virtual TBusServerSessionPtr CreateExtSession(TBusMessageQueue& queue) = 0;

    public:
        int GetModuleSessionInFlight() const;

        TIntrusivePtr<NPrivate::TBusModuleInternal> GetInternal();

    protected:
        TBusServerSessionPtr CreateDefaultDestination(TBusMessageQueue& queue, TBusProtocol* proto, const TBusServerSessionConfig& config, const TString& name = TString());
        TBusClientSessionPtr CreateDefaultSource(TBusMessageQueue& queue, TBusProtocol* proto, const TBusClientSessionConfig& config, const TString& name = TString());
        TBusStarter* CreateDefaultStarter(TBusMessageQueue& unused, const TBusSessionConfig& config);
    };

}