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#include "debug_receiver_proto.h"
using namespace NBus;
TDebugReceiverProtocol::TDebugReceiverProtocol()
: TBusProtocol("debug receiver", 0)
{
}
void TDebugReceiverProtocol::Serialize(const NBus::TBusMessage*, TBuffer&) {
Y_FAIL("it is receiver only");
}
TAutoPtr<NBus::TBusMessage> TDebugReceiverProtocol::Deserialize(ui16, TArrayRef<const char> payload) {
THolder<TDebugReceiverMessage> r(new TDebugReceiverMessage(ECreateUninitialized()));
r->Payload.Append(payload.data(), payload.size());
return r.Release();
}
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