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#include "debug_receiver_proto.h" 
 
using namespace NBus; 
 
TDebugReceiverProtocol::TDebugReceiverProtocol() 
    : TBusProtocol("debug receiver", 0) 
{ 
} 
 
void TDebugReceiverProtocol::Serialize(const NBus::TBusMessage*, TBuffer&) {
    Y_FAIL("it is receiver only");
} 
 
TAutoPtr<NBus::TBusMessage> TDebugReceiverProtocol::Deserialize(ui16, TArrayRef<const char> payload) {
    THolder<TDebugReceiverMessage> r(new TDebugReceiverMessage(ECreateUninitialized())); 
 
    r->Payload.Append(payload.data(), payload.size()); 
 
    return r.Release(); 
}