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#pragma once
#include <util/generic/vector.h>
#include <util/system/yassert.h>
#include <util/thread/lfstack.h>
#include <util/thread/singleton.h>
// TODO: include from correct directory
#include "temp_tls_vector.h"
namespace NActor {
namespace NPrivate {
struct TTagForTl {};
}
template <typename T>
class TQueueForActor {
private:
TLockFreeStack<T> Queue;
public:
~TQueueForActor() {
Y_ABORT_UNLESS(Queue.IsEmpty());
}
bool IsEmpty() {
return Queue.IsEmpty();
}
void Enqueue(const T& value) {
Queue.Enqueue(value);
}
template <typename TCollection>
void EnqueueAll(const TCollection& all) {
Queue.EnqueueAll(all);
}
void Clear() {
TVector<T> tmp;
Queue.DequeueAll(&tmp);
}
template <typename TFunc>
void DequeueAll(const TFunc& func
// TODO: , std::enable_if_t<TFunctionParamCount<TFunc>::Value == 1>* = 0
) {
TTempTlsVector<T> temp;
Queue.DequeueAllSingleConsumer(temp.GetVector());
for (typename TVector<T>::reverse_iterator i = temp.GetVector()->rbegin(); i != temp.GetVector()->rend(); ++i) {
func(*i);
}
temp.Clear();
if (temp.Capacity() * sizeof(T) > 64 * 1024) {
temp.Shrink();
}
}
template <typename TFunc>
void DequeueAllLikelyEmpty(const TFunc& func) {
if (Y_LIKELY(IsEmpty())) {
return;
}
DequeueAll(func);
}
};
}
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