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#pragma once

#include "acceptor_status.h"
#include "defs.h"
#include "event_loop.h"
#include "netaddr.h"
#include "session_impl.h"
#include "shutdown_state.h"

#include <library/cpp/messagebus/actor/actor.h>

#include <util/system/event.h>

namespace NBus { 
    namespace NPrivate { 
        class TAcceptor 
           : public NEventLoop::IEventHandler, 
              private ::NActor::TActor<TAcceptor> { 
            friend struct TBusSessionImpl; 
            friend class ::NActor::TActor<TAcceptor>; 

        public: 
            TAcceptor(TBusSessionImpl* session, ui64 acceptorId, SOCKET socket, const TNetAddr& addr); 

            void HandleEvent(SOCKET socket, void* cookie) override; 

            void Shutdown(); 

            inline ::NActor::TActor<TAcceptor>* GetActor() { 
                return this; 
            } 

        private: 
            void SendStatus(TInstant now); 
            void Act(::NActor::TDefaultTag); 

        private: 
            const ui64 AcceptorId; 

            TBusSessionImpl* const Session; 
            NEventLoop::TChannelPtr Channel; 

            TAcceptorStatus Stats; 

            TAtomicShutdownState ShutdownState; 

            struct TGranStatus { 
                TGranStatus(TDuration gran) 
                    : Listen(gran) 
                { 
                } 

                TGranUp<TAcceptorStatus> Listen; 
            }; 

            TGranStatus GranStatus; 
        };

    } 
}