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#pragma once 
 
#include "acceptor_status.h"
#include "defs.h"
#include "event_loop.h" 
#include "netaddr.h" 
#include "session_impl.h" 
#include "shutdown_state.h" 
 
#include <library/cpp/messagebus/actor/actor.h>

#include <util/system/event.h>

namespace NBus {
    namespace NPrivate {
        class TAcceptor
           : public NEventLoop::IEventHandler,
              private ::NActor::TActor<TAcceptor> {
            friend struct TBusSessionImpl;
            friend class ::NActor::TActor<TAcceptor>;
 
        public:
            TAcceptor(TBusSessionImpl* session, ui64 acceptorId, SOCKET socket, const TNetAddr& addr);
 
            void HandleEvent(SOCKET socket, void* cookie) override;
 
            void Shutdown();
 
            inline ::NActor::TActor<TAcceptor>* GetActor() {
                return this;
            }
 
        private:
            void SendStatus(TInstant now);
            void Act(::NActor::TDefaultTag);
 
        private:
            const ui64 AcceptorId;
 
            TBusSessionImpl* const Session;
            NEventLoop::TChannelPtr Channel;
 
            TAcceptorStatus Stats;
 
            TAtomicShutdownState ShutdownState;
 
            struct TGranStatus {
                TGranStatus(TDuration gran)
                    : Listen(gran)
                {
                }
 
                TGranUp<TAcceptorStatus> Listen;
            };
 
            TGranStatus GranStatus;
        }; 

    }
}