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/** 
 * d3.tip 
 * Copyright (c) 2013 Justin Palmer 
 * 
 * Tooltips for d3.js SVG visualizations 
 */ 
// eslint-disable-next-line no-extra-semi 
;(function(root, factory) { 
  if (typeof define === 'function' && define.amd) { 
    // AMD. Register as an anonymous module with d3 as a dependency. 
    define([ 
      'd3-collection', 
      'd3-selection' 
    ], factory) 
  } else if (typeof module === 'object' && module.exports) { 
    /* eslint-disable global-require */ 
    // CommonJS 
    var d3Collection = require('d3-collection'), 
        d3Selection = require('d3-selection') 
    module.exports = factory(d3Collection, d3Selection) 
    /* eslint-enable global-require */ 
  } else { 
    // Browser global. 
    var d3 = root.d3 
    // eslint-disable-next-line no-param-reassign 
    root.d3.tip = factory(d3, d3) 
  } 
}(this, function(d3Collection, d3Selection) { 
  // Public - contructs a new tooltip 
  // 
  // Returns a tip 
  return function() { 
    var direction   = d3TipDirection, 
        offset      = d3TipOffset, 
        html        = d3TipHTML, 
        rootElement = document.body, 
        node        = initNode(), 
        svg         = null, 
        point       = null, 
        target      = null 
 
    function tip(vis) { 
      svg = getSVGNode(vis) 
      if (!svg) return 
      point = svg.createSVGPoint() 
      rootElement.appendChild(node) 
    } 
 
    // Public - show the tooltip on the screen 
    // 
    // Returns a tip 
    tip.show = function() { 
      var args = Array.prototype.slice.call(arguments) 
      if (args[args.length - 1] instanceof SVGElement) target = args.pop() 
 
      var content = html.apply(this, args), 
          poffset = offset.apply(this, args), 
          dir     = direction.apply(this, args), 
          nodel   = getNodeEl(), 
          i       = directions.length, 
          coords, 
          scrollTop  = document.documentElement.scrollTop || 
            rootElement.scrollTop, 
          scrollLeft = document.documentElement.scrollLeft || 
            rootElement.scrollLeft 
 
      nodel.html(content) 
        .style('opacity', 1).style('pointer-events', 'all') 
 
      while (i--) nodel.classed(directions[i], false) 
      coords = directionCallbacks.get(dir).apply(this) 
      nodel.classed(dir, true) 
        .style('top', (coords.top + poffset[0]) + scrollTop + 'px') 
        .style('left', (coords.left + poffset[1]) + scrollLeft + 'px') 
 
      return tip 
    } 
 
    // Public - hide the tooltip 
    // 
    // Returns a tip 
    tip.hide = function() { 
      var nodel = getNodeEl() 
      nodel.style('opacity', 0).style('pointer-events', 'none') 
      return tip 
    } 
 
    // Public: Proxy attr calls to the d3 tip container. 
    // Sets or gets attribute value. 
    // 
    // n - name of the attribute 
    // v - value of the attribute 
    // 
    // Returns tip or attribute value 
    // eslint-disable-next-line no-unused-vars 
    tip.attr = function(n, v) { 
      if (arguments.length < 2 && typeof n === 'string') { 
        return getNodeEl().attr(n) 
      } 
 
      var args =  Array.prototype.slice.call(arguments) 
      d3Selection.selection.prototype.attr.apply(getNodeEl(), args) 
      return tip 
    } 
 
    // Public: Proxy style calls to the d3 tip container. 
    // Sets or gets a style value. 
    // 
    // n - name of the property 
    // v - value of the property 
    // 
    // Returns tip or style property value 
    // eslint-disable-next-line no-unused-vars 
    tip.style = function(n, v) { 
      if (arguments.length < 2 && typeof n === 'string') { 
        return getNodeEl().style(n) 
      } 
 
      var args = Array.prototype.slice.call(arguments) 
      d3Selection.selection.prototype.style.apply(getNodeEl(), args) 
      return tip 
    } 
 
    // Public: Set or get the direction of the tooltip 
    // 
    // v - One of n(north), s(south), e(east), or w(west), nw(northwest), 
    //     sw(southwest), ne(northeast) or se(southeast) 
    // 
    // Returns tip or direction 
    tip.direction = function(v) { 
      if (!arguments.length) return direction 
      direction = v == null ? v : functor(v) 
 
      return tip 
    } 
 
    // Public: Sets or gets the offset of the tip 
    // 
    // v - Array of [x, y] offset 
    // 
    // Returns offset or 
    tip.offset = function(v) { 
      if (!arguments.length) return offset 
      offset = v == null ? v : functor(v) 
 
      return tip 
    } 
 
    // Public: sets or gets the html value of the tooltip 
    // 
    // v - String value of the tip 
    // 
    // Returns html value or tip 
    tip.html = function(v) { 
      if (!arguments.length) return html 
      html = v == null ? v : functor(v) 
 
      return tip 
    } 
 
    // Public: sets or gets the root element anchor of the tooltip 
    // 
    // v - root element of the tooltip 
    // 
    // Returns root node of tip 
    tip.rootElement = function(v) { 
      if (!arguments.length) return rootElement 
      rootElement = v == null ? v : functor(v) 
 
      return tip 
    } 
 
    // Public: destroys the tooltip and removes it from the DOM 
    // 
    // Returns a tip 
    tip.destroy = function() { 
      if (node) { 
        getNodeEl().remove() 
        node = null 
      } 
      return tip 
    } 
 
    function d3TipDirection() { return 'n' } 
    function d3TipOffset() { return [0, 0] } 
    function d3TipHTML() { return ' ' } 
 
    var directionCallbacks = d3Collection.map({ 
          n:  directionNorth, 
          s:  directionSouth, 
          e:  directionEast, 
          w:  directionWest, 
          nw: directionNorthWest, 
          ne: directionNorthEast, 
          sw: directionSouthWest, 
          se: directionSouthEast 
        }), 
        directions = directionCallbacks.keys() 
 
    function directionNorth() { 
      var bbox = getScreenBBox() 
      return { 
        top:  bbox.n.y - node.offsetHeight, 
        left: bbox.n.x - node.offsetWidth / 2 
      } 
    } 
 
    function directionSouth() { 
      var bbox = getScreenBBox() 
      return { 
        top:  bbox.s.y, 
        left: bbox.s.x - node.offsetWidth / 2 
      } 
    } 
 
    function directionEast() { 
      var bbox = getScreenBBox() 
      return { 
        top:  bbox.e.y - node.offsetHeight / 2, 
        left: bbox.e.x 
      } 
    } 
 
    function directionWest() { 
      var bbox = getScreenBBox() 
      return { 
        top:  bbox.w.y - node.offsetHeight / 2, 
        left: bbox.w.x - node.offsetWidth 
      } 
    } 
 
    function directionNorthWest() { 
      var bbox = getScreenBBox() 
      return { 
        top:  bbox.nw.y - node.offsetHeight, 
        left: bbox.nw.x - node.offsetWidth 
      } 
    } 
 
    function directionNorthEast() { 
      var bbox = getScreenBBox() 
      return { 
        top:  bbox.ne.y - node.offsetHeight, 
        left: bbox.ne.x 
      } 
    } 
 
    function directionSouthWest() { 
      var bbox = getScreenBBox() 
      return { 
        top:  bbox.sw.y, 
        left: bbox.sw.x - node.offsetWidth 
      } 
    } 
 
    function directionSouthEast() { 
      var bbox = getScreenBBox() 
      return { 
        top:  bbox.se.y, 
        left: bbox.se.x 
      } 
    } 
 
    function initNode() { 
      var div = d3Selection.select(document.createElement('div')) 
      div 
        .style('position', 'absolute') 
        .style('top', 0) 
        .style('opacity', 0) 
        .style('pointer-events', 'none') 
        .style('box-sizing', 'border-box') 
 
      return div.node() 
    } 
 
    function getSVGNode(element) { 
      var svgNode = element.node() 
      if (!svgNode) return null 
      if (svgNode.tagName.toLowerCase() === 'svg') return svgNode 
      return svgNode.ownerSVGElement 
    } 
 
    function getNodeEl() { 
      if (node == null) { 
        node = initNode() 
        // re-add node to DOM 
        rootElement.appendChild(node) 
      } 
      return d3Selection.select(node) 
    } 
 
    // Private - gets the screen coordinates of a shape 
    // 
    // Given a shape on the screen, will return an SVGPoint for the directions 
    // n(north), s(south), e(east), w(west), ne(northeast), se(southeast), 
    // nw(northwest), sw(southwest). 
    // 
    //    +-+-+ 
    //    |   | 
    //    +   + 
    //    |   | 
    //    +-+-+ 
    // 
    // Returns an Object {n, s, e, w, nw, sw, ne, se} 
    function getScreenBBox() { 
      var targetel   = target || d3Selection.event.target 
 
      while (targetel.getScreenCTM == null && targetel.parentNode == null) { 
        targetel = targetel.parentNode 
      } 
 
      var bbox       = {}, 
          matrix     = targetel.getScreenCTM(), 
          tbbox      = targetel.getBBox(), 
          width      = tbbox.width, 
          height     = tbbox.height, 
          x          = tbbox.x, 
          y          = tbbox.y 
 
      point.x = x 
      point.y = y 
      bbox.nw = point.matrixTransform(matrix) 
      point.x += width 
      bbox.ne = point.matrixTransform(matrix) 
      point.y += height 
      bbox.se = point.matrixTransform(matrix) 
      point.x -= width 
      bbox.sw = point.matrixTransform(matrix) 
      point.y -= height / 2 
      bbox.w = point.matrixTransform(matrix) 
      point.x += width 
      bbox.e = point.matrixTransform(matrix) 
      point.x -= width / 2 
      point.y -= height / 2 
      bbox.n = point.matrixTransform(matrix) 
      point.y += height 
      bbox.s = point.matrixTransform(matrix) 
 
      return bbox 
    } 
 
    // Private - replace D3JS 3.X d3.functor() function 
    function functor(v) { 
      return typeof v === 'function' ? v : function() { 
        return v 
      } 
    } 
 
    return tip 
  } 
// eslint-disable-next-line semi 
}));