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#pragma once
#include <library/cpp/string_utils/ztstrbuf/ztstrbuf.h>
#include <util/memory/alloc.h>
#include <util/generic/ptr.h>
#include <util/generic/string.h>
#include <util/generic/yexception.h>
#include <util/generic/buffer.h>
#include <util/datetime/base.h>
#include <functional>
#include <contrib/libs/lua/lua.h>
class IInputStream;
class IOutputStream;
class TLuaStateHolder {
struct TDeleteState {
static inline void Destroy(lua_State* state) {
lua_close(state);
}
};
public:
class TError: public yexception {
};
inline TLuaStateHolder(size_t memory_limit = 0)
: AllocFree(memory_limit)
, MyState_(lua_newstate(memory_limit ? AllocLimit : Alloc, (void*)this))
, State_(MyState_.Get())
{
if (!State_) {
ythrow TError() << "can not construct lua state: not enough memory";
}
}
inline TLuaStateHolder(lua_State* state) noexcept
: State_(state)
{
}
inline operator lua_State*() noexcept {
return State_;
}
inline void BootStrap() {
luaL_openlibs(State_);
}
inline void error() {
ythrow TError() << "lua error: " << pop_string();
}
inline bool is_string(int index) {
return lua_isstring(State_, index);
}
inline void is_string_strict(int index) {
if (!is_string(index)) {
ythrow TError() << "internal lua error (not a string)";
}
}
inline TStringBuf to_string(int index) {
size_t len = 0;
const char* data = lua_tolstring(State_, index, &len);
return TStringBuf(data, len);
}
inline TStringBuf to_string(int index, TStringBuf defaultValue) {
return is_string(index) ? to_string(index) : defaultValue;
}
inline TStringBuf to_string_strict(int index) {
is_string_strict(index);
return to_string(index);
}
inline TString pop_string() {
TString ret(to_string(-1));
pop();
return ret;
}
inline TString pop_string(TStringBuf defaultValue) {
TString ret(to_string(-1, defaultValue));
pop();
return ret;
}
inline TString pop_string_strict() {
require(1);
TString ret(to_string_strict(-1));
pop();
return ret;
}
inline TString pop_value() {
require(1);
if (is_bool(-1)) {
return pop_bool() ? "true" : "false";
}
return pop_string_strict();
}
inline void push_string(const char* st) {
lua_pushstring(State_, st ? st : "");
}
inline void push_string(TStringBuf st) {
lua_pushlstring(State_, st.data(), st.size());
}
inline bool is_number(int index) {
return lua_isnumber(State_, index);
}
inline void is_number_strict(int index) {
if (!is_number(index)) {
ythrow TError() << "internal lua error (not a number)";
}
}
template <typename T>
inline T to_number(int index) {
return static_cast<T>(lua_tonumber(State_, index));
}
template <typename T>
inline T to_number(int index, T defaultValue) {
return is_number(index) ? to_number<T>(index) : defaultValue;
}
template <typename T>
inline T to_number_strict(int index) {
is_number_strict(index);
return to_number<T>(index);
}
template <typename T>
inline T pop_number() {
const T ret = to_number<T>(-1);
pop();
return ret;
}
template <typename T>
inline T pop_number(T defaultValue) {
const T ret = to_number<T>(-1, defaultValue);
pop();
return ret;
}
template <typename T>
inline T pop_number_strict() {
require(1);
const T ret = to_number_strict<T>(-1);
pop();
return ret;
}
template <typename T>
inline void push_number(T val) {
lua_pushnumber(State_, static_cast<lua_Number>(val));
}
inline bool is_bool(int index) {
return lua_isboolean(State_, index);
}
inline void is_bool_strict(int index) {
if (!is_bool(index)) {
ythrow TError() << "internal lua error (not a boolean)";
}
}
inline bool to_bool(int index) {
return lua_toboolean(State_, index);
}
inline bool to_bool(int index, bool defaultValue) {
return is_bool(index) ? to_bool(index) : defaultValue;
}
inline bool to_bool_strict(int index) {
is_bool_strict(index);
return to_bool(index);
}
inline bool pop_bool() {
const bool ret = to_bool(-1);
pop();
return ret;
}
inline bool pop_bool(bool defaultValue) {
const bool ret = to_bool(-1, defaultValue);
pop();
return ret;
}
inline bool pop_bool_strict() {
require(1);
const bool ret = to_bool_strict(-1);
pop();
return ret;
}
inline void push_bool(bool val) {
lua_pushboolean(State_, val);
}
inline bool is_nil(int index) {
return lua_isnil(State_, index);
}
inline void is_nil_strict(int index) {
if (!is_nil(index)) {
ythrow TError() << "internal lua error (not a nil)";
}
}
inline bool pop_nil() {
const bool ret = is_nil(-1);
pop();
return ret;
}
inline void pop_nil_strict() {
require(1);
is_nil_strict(-1);
pop();
}
inline void push_nil() {
lua_pushnil(State_);
}
inline bool is_void(int index) {
return lua_islightuserdata(State_, index);
}
inline void is_void_strict(int index) {
if (!is_void(index)) {
ythrow TError() << "internal lua error (not a void*)";
}
}
inline void* to_void(int index) {
return lua_touserdata(State_, index);
}
inline void* to_void(int index, void* defaultValue) {
return is_void(index) ? to_void(index) : defaultValue;
}
inline void* to_void_strict(int index) {
is_void_strict(index);
return to_void(index);
}
inline void* pop_void() {
void* ret = to_void(-1);
pop();
return ret;
}
inline void* pop_void(void* defaultValue) {
void* ret = to_void(-1, defaultValue);
pop();
return ret;
}
inline void* pop_void_strict() {
require(1);
void* ret = to_void_strict(-1);
pop();
return ret;
}
inline void push_void(void* ptr) {
lua_pushlightuserdata(State_, ptr);
}
template <typename T>
inline bool is_userdata(int index) {
return to_userdata<T>(index) != NULL;
}
template <typename T>
inline void is_userdata_strict(int index) {
to_userdata_strict<T>(index);
}
template <typename T>
inline T* to_userdata(int index) {
return static_cast<T*>(luaL_testudata(State_, index, T::LUA_METATABLE_NAME));
}
template <typename T>
inline T* to_userdata_strict(int index) {
T* ret = to_userdata<T>(index);
if (ret == nullptr) {
ythrow TError() << "internal error (not a userdata '" << T::LUA_METATABLE_NAME << "')";
}
return ret;
}
template <typename T>
inline T pop_userdata_strict() {
require(1);
const T ret(*to_userdata_strict<T>(-1));
pop();
return ret;
}
template <typename T>
inline T* push_userdata(const T& x) {
// copy constructor
return new (new_userdata<T>()) T(x);
}
template <typename T, typename... R>
inline T* push_userdata(const R&... r) {
return new (new_userdata<T>()) T(r...);
}
inline void push_global(const char* name) {
lua_getglobal(State_, name);
}
inline void set_global(const char* name, const char* value) {
lua_pushstring(State_, value);
set_global(name);
}
inline void set_global(const char* name, const double value) {
lua_pushnumber(State_, value);
set_global(name);
}
inline void set_global(const char* name) {
lua_setglobal(State_, name);
}
inline void register_function(const char* name, lua_CFunction func) {
lua_register(State_, name, func);
}
inline bool is_table(int index) {
return lua_istable(State_, index);
}
inline void is_table_strict(int index) {
if (!is_table(index)) {
ythrow TError() << "internal lua error (not a table)";
}
}
inline void create_table(int narr = 0, int nrec = 0) {
lua_createtable(State_, narr, nrec);
}
inline void set_table(int index) {
lua_settable(State_, index);
}
inline void get_field(int index, const char* key) {
lua_getfield(State_, index, key);
}
inline void set_field(int index, const char* key) {
lua_setfield(State_, index, key);
}
inline void rawseti(int index, int arr_index) {
lua_rawseti(State_, index, arr_index);
}
inline int check_stack(int extra) {
return lua_checkstack(State_, extra);
}
inline void ensure_stack(int extra) {
if (!check_stack(extra)) {
ythrow TError() << "cannot allocate more lua stack space";
};
}
inline void require(int n) {
if (on_stack() < n) {
ythrow TError() << "lua requirement failed";
}
}
inline void call(int args, int rets) {
if (lua_pcall(State_, args, rets, 0)) {
error();
}
}
void call(int args, int rets, TDuration time_limit, int count = 1000);
void call(int args, int rets, int limit);
inline void remove(int index) {
lua_remove(State_, index);
}
inline int next(int index) {
return lua_next(State_, index);
}
inline void pop(int n = 1) {
lua_pop(State_, Min(n, on_stack()));
}
inline void push_value(int index) {
lua_pushvalue(State_, index);
}
inline int on_stack() {
return lua_gettop(State_);
}
inline void gc() {
lua_gc(State_, LUA_GCCOLLECT, 0);
}
inline TLuaStateHolder new_thread() {
return lua_newthread(State_);
}
inline bool is_thread(int index) {
return lua_isthread(State_, index);
}
inline void is_thread_strict(int index) {
if (!is_thread(index)) {
ythrow TError() << "internal lua error (not a thread)";
}
}
inline TLuaStateHolder to_thread(int index) {
return lua_tothread(State_, index);
}
inline TLuaStateHolder to_thread_strict(int index) {
is_thread_strict(index);
return to_thread(index);
}
void Load(IInputStream* in, TZtStringBuf name);
void Dump(IOutputStream* out);
void DumpStack(IOutputStream* out);
private:
template <typename T>
inline void set_metatable() {
if (luaL_newmetatable(State_, T::LUA_METATABLE_NAME)) {
// metatable isn't registered yet
push_string("__index");
push_value(-2); // pushes the metatable
set_table(-3); // metatable.__index = metatable
luaL_setfuncs(State_, T::LUA_FUNCTIONS, 0);
}
lua_setmetatable(State_, -2);
}
template <typename T>
inline void* new_userdata() {
void* p = lua_newuserdata(State_, sizeof(T));
set_metatable<T>();
return p;
}
private:
static void* Alloc(void* ud, void* ptr, size_t osize, size_t nsize);
static void* AllocLimit(void* ud, void* ptr, size_t osize, size_t nsize);
private:
size_t AllocFree = 0;
THolder<lua_State, TDeleteState> MyState_;
lua_State* State_ = nullptr;
};
namespace NLua {
template <int func(TLuaStateHolder&)>
int FunctionHandler(lua_State* L) {
try {
TLuaStateHolder state(L);
return func(state);
} catch (const yexception& e) {
lua_pushstring(L, e.what());
}
return lua_error(L);
}
template <class T, int (T::*Method)(TLuaStateHolder&)>
int MethodHandler(lua_State* L) {
T* x = static_cast<T*>(luaL_checkudata(L, 1, T::LUA_METATABLE_NAME));
try {
TLuaStateHolder state(L);
return (x->*Method)(state);
} catch (const yexception& e) {
lua_pushstring(L, e.what());
}
return lua_error(L);
}
template <class T, int (T::*Method)(TLuaStateHolder&) const>
int MethodConstHandler(lua_State* L) {
const T* x = static_cast<const T*>(luaL_checkudata(L, 1, T::LUA_METATABLE_NAME));
try {
TLuaStateHolder state(L);
return (x->*Method)(state);
} catch (const yexception& e) {
lua_pushstring(L, e.what());
}
return lua_error(L);
}
template <class T>
int Destructor(lua_State* L) {
T* x = static_cast<T*>(luaL_checkudata(L, 1, T::LUA_METATABLE_NAME));
try {
x->~T();
return 0;
} catch (const yexception& e) {
lua_pushstring(L, e.what());
}
return lua_error(L);
}
TBuffer& Compile(TStringBuf script, TBuffer& buffer);
struct TStackDumper {
TStackDumper(TLuaStateHolder& state)
: State(state)
{
}
TLuaStateHolder& State;
};
struct TMarkedStackDumper: public TStackDumper {
TMarkedStackDumper(TLuaStateHolder& state, TStringBuf mark)
: TStackDumper(state)
, Mark(mark)
{
}
TStringBuf Mark;
};
inline TMarkedStackDumper DumpStack(TLuaStateHolder& state, TStringBuf mark) {
return TMarkedStackDumper(state, mark);
}
inline TStackDumper DumpStack(TLuaStateHolder& state) {
return TStackDumper(state);
}
}
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