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#include "stackcollect.h"
#include "profiler.h"
#include <util/generic/algorithm.h>
#include <util/generic/vector.h>
#include <util/stream/format.h>
#include <util/stream/str.h>
#include <util/string/cast.h>
#include <util/string/printf.h>
#include <util/system/backtrace.h>
#include <util/system/spinlock.h>
#include <util/system/yassert.h>
namespace NAllocProfiler {
////////////////////////////////////////////////////////////////////////////////
template <typename T>
class TStackCollector: private TNonCopyable {
public:
struct TFrameInfo {
int PrevInd;
void* Addr;
int Tag;
T Stats;
void Clear()
{
PrevInd = 0;
Addr = nullptr;
Tag = 0;
Stats.Clear();
}
};
private:
static const size_t STACKS_HASH_MAP_SIZE = 256 * 1024;
TFrameInfo Frames[STACKS_HASH_MAP_SIZE];
ui64 Samples; // Saved samples count
ui64 UniqueSamples; // Number of unique addresses
ui64 UsedSlots; // Number of occupied slots in the hashtable
ui64 DroppedSamples; // Number of unsaved addresses
ui64 SearchSkipCount; // Total number of linear hash table probes due to collisions
TAdaptiveLock Lock;
public:
TStackCollector()
{
Clear();
}
int AddStack(void** stack, size_t frameCount, int tag)
{
Y_ASSERT(frameCount > 0);
int prevInd = -1;
with_lock (Lock) {
for (int i = frameCount - 1; i >= 0; --i) {
prevInd = AddFrame(stack[i], prevInd, ((i == 0) ? tag : 0), (i == 0));
if (prevInd == -1) {
break;
}
}
}
return prevInd;
}
T& GetStats(int stackId)
{
Y_ASSERT(stackId >= 0 && (size_t)stackId < Y_ARRAY_SIZE(Frames));
Y_ASSERT(!IsSlotEmpty(stackId));
return Frames[stackId].Stats;
}
const TFrameInfo* GetFrames() const
{
return Frames;
}
size_t GetFramesCount() const
{
return Y_ARRAY_SIZE(Frames);
}
void BackTrace(const TFrameInfo* stack, TStackVec<void*, 64>& frames) const
{
frames.clear();
for (size_t i = 0; i < 100; ++i) {
frames.push_back(stack->Addr);
int prevInd = stack->PrevInd;
if (prevInd == -1) {
break;
}
stack = &Frames[prevInd];
}
}
void Clear()
{
for (auto& frame: Frames) {
frame.Clear();
}
Samples = 0;
DroppedSamples = 0;
UniqueSamples = 0;
UsedSlots = 0;
SearchSkipCount = 0;
}
private:
// Hash function applied to the addresses
static ui32 Hash(void* addr, int prevInd, int tag)
{
return (((size_t)addr + ((size_t)addr / STACKS_HASH_MAP_SIZE)) + prevInd + tag) % STACKS_HASH_MAP_SIZE;
}
static bool EqualFrame(const TFrameInfo& frame, void* addr, int prevInd, int tag)
{
return (frame.Addr == addr && frame.PrevInd == prevInd && frame.Tag == tag);
}
bool IsSlotEmpty(ui32 slot) const
{
return Frames[slot].Addr == 0;
}
bool InsertsAllowed() const
{
return UsedSlots < STACKS_HASH_MAP_SIZE / 2;
}
// returns the index in the hashmap
int AddFrame(void* addr, int prevFrameIndex, int tag, bool last)
{
ui32 slot = Hash(addr, prevFrameIndex, tag);
ui32 prevSlot = (slot - 1) % STACKS_HASH_MAP_SIZE;
while (!EqualFrame(Frames[slot], addr, prevFrameIndex, tag) && !IsSlotEmpty(slot) && slot != prevSlot) {
slot = (slot + 1) % STACKS_HASH_MAP_SIZE;
SearchSkipCount++;
}
if (EqualFrame(Frames[slot], addr, prevFrameIndex, tag)) {
if (last) {
++Samples;
}
} else if (InsertsAllowed() && IsSlotEmpty(slot)) {
// add new sample
Frames[slot].Clear();
Frames[slot].Addr = addr;
Frames[slot].PrevInd = prevFrameIndex;
Frames[slot].Tag = tag;
++UsedSlots;
if (last) {
++UniqueSamples;
++Samples;
}
} else {
// don't insert new sample if the search is becoming too slow
++DroppedSamples;
return -1;
}
return slot;
}
};
////////////////////////////////////////////////////////////////////////////////
class TAllocationStackCollector::TImpl: public TStackCollector<TStats> {
using TBase = TStackCollector<TStats>;
private:
TStats Total;
public:
int Alloc(void** stack, size_t frameCount, int tag, size_t size)
{
int stackId = TBase::AddStack(stack, frameCount, tag);
if (stackId >= 0) {
TBase::GetStats(stackId).Alloc(size);
Total.Alloc(size);
}
return stackId;
}
void Free(int stackId, size_t size)
{
TBase::GetStats(stackId).Free(size);
Total.Free(size);
}
void Clear()
{
TBase::Clear();
Total.Clear();
}
void Dump(int count, IAllocationStatsDumper& out) const
{
const TFrameInfo* frames = TBase::GetFrames();
size_t framesCount = TBase::GetFramesCount();
TVector<const TFrameInfo*> stacks;
for (size_t i = 0; i < framesCount; ++i) {
if (frames[i].Stats.Allocs) {
stacks.push_back(&frames[i]);
}
}
Sort(stacks, [] (const TFrameInfo* l, const TFrameInfo* r) {
const auto& ls = l->Stats;
const auto& rs = r->Stats;
return ls.CurrentSize != rs.CurrentSize
? ls.CurrentSize > rs.CurrentSize
: ls.Allocs != rs.Allocs
? ls.Allocs > rs.Allocs
: ls.Frees > rs.Frees;
});
out.DumpTotal(Total);
TAllocationInfo allocInfo;
int printedCount = 0;
for (const TFrameInfo* stack: stacks) {
allocInfo.Clear();
allocInfo.Tag = stack->Tag;
allocInfo.Stats = stack->Stats;
TBase::BackTrace(stack, allocInfo.Stack);
out.DumpEntry(allocInfo);
if (++printedCount >= count) {
break;
}
}
}
};
////////////////////////////////////////////////////////////////////////////////
TAllocationStackCollector::TAllocationStackCollector()
: Impl(new TImpl())
{}
TAllocationStackCollector::~TAllocationStackCollector()
{}
int TAllocationStackCollector::Alloc(void** stack, size_t frameCount, int tag, size_t size)
{
return Impl->Alloc(stack, frameCount, tag, size);
}
void TAllocationStackCollector::Free(int stackId, size_t size)
{
Impl->Free(stackId, size);
}
void TAllocationStackCollector::Clear()
{
Impl->Clear();
}
void TAllocationStackCollector::Dump(int count, IAllocationStatsDumper &out) const
{
Impl->Dump(count, out);
}
TString IAllocationStatsDumper::FormatTag(int tag) {
return ToString(tag);
}
TString IAllocationStatsDumper::FormatSize(intptr_t sz) {
return ToString(sz);
}
TAllocationStatsDumper::TAllocationStatsDumper(IOutputStream& out)
: PrintedCount(0)
, Out(out)
, SymbolCache(2048)
{}
void TAllocationStatsDumper::DumpTotal(const TStats& total) {
Out << "TOTAL"
<< "\tAllocs: " << total.Allocs
<< "\tFrees: " << total.Frees
<< "\tCurrentSize: " << FormatSize(total.CurrentSize)
<< Endl;
}
void TAllocationStatsDumper::DumpEntry(const TAllocationInfo& allocInfo) {
Out << Endl
<< "STACK #" << PrintedCount+1 << ": " << FormatTag(allocInfo.Tag)
<< "\tAllocs: " << allocInfo.Stats.Allocs
<< "\tFrees: " << allocInfo.Stats.Frees
<< "\tCurrentSize: " << FormatSize(allocInfo.Stats.CurrentSize)
<< Endl;
FormatBackTrace(allocInfo.Stack.data(), allocInfo.Stack.size());
PrintedCount++;
}
void TAllocationStatsDumper::FormatBackTrace(void* const* stack, size_t sz) {
char name[1024];
for (size_t i = 0; i < sz; ++i) {
TSymbol symbol;
auto it = SymbolCache.Find(stack[i]);
if (it != SymbolCache.End()) {
symbol = it.Value();
} else {
TResolvedSymbol rs = ResolveSymbol(stack[i], name, sizeof(name));
symbol = {rs.NearestSymbol, rs.Name};
SymbolCache.Insert(stack[i], symbol);
}
Out << Hex((intptr_t)stack[i], HF_FULL) << "\t" << symbol.Name;
intptr_t offset = (intptr_t)stack[i] - (intptr_t)symbol.Address;
if (offset)
Out << " +" << offset;
Out << Endl;
}
}
} // namespace NAllocProfiler
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