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#include "conn.h" 
 
#include <util/network/socket.h> 
#include <util/stream/buffered.h>
 
class THttpServerConn::TImpl { 
public: 
    inline TImpl(const TSocket& s, size_t outputBufferSize)
        : S_(s) 
        , SI_(S_) 
        , SO_(S_) 
        , BO_(&SO_, outputBufferSize)
        , HI_(&SI_) 
        , HO_(&BO_, &HI_) 
    { 
    } 
 
    inline ~TImpl() {
    } 
 
    inline THttpInput* Input() noexcept {
        return &HI_; 
    } 
 
    inline THttpOutput* Output() noexcept {
        return &HO_; 
    } 
 
    inline void Reset() {
        if (S_ != INVALID_SOCKET) {
            // send RST packet to client
            S_.SetLinger(true, 0);
            S_.Close();
        }
    }

private: 
    TSocket S_; 
    TSocketInput SI_; 
    TSocketOutput SO_; 
    TBufferedOutput BO_; 
    THttpInput HI_; 
    THttpOutput HO_; 
}; 
 
THttpServerConn::THttpServerConn(const TSocket& s) 
    : THttpServerConn(s, s.MaximumTransferUnit())
{ 
} 
 
THttpServerConn::THttpServerConn(const TSocket& s, size_t outputBufferSize)
    : Impl_(new TImpl(s, outputBufferSize))
{
}

THttpServerConn::~THttpServerConn() {
} 
 
THttpInput* THttpServerConn::Input() noexcept {
    return Impl_->Input(); 
} 
 
THttpOutput* THttpServerConn::Output() noexcept {
    return Impl_->Output(); 
} 

void THttpServerConn::Reset() {
    return Impl_->Reset();
}