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#pragma once
#include <util/network/socket.h>
#include <util/generic/strbuf.h>
#include <util/generic/string.h>
namespace NDns {
struct TResolveInfo {
inline TResolveInfo(const TStringBuf& host, ui16 port)
: Host(host)
, Port(port)
{
}
TStringBuf Host;
ui16 Port;
};
struct TResolvedHost {
inline TResolvedHost(const TString& host, const TNetworkAddress& addr) noexcept
: Host(host)
, Addr(addr)
, Id(0)
{
}
TString Host; //resolved hostname (from TResolveInfo, - before aliasing)
TNetworkAddress Addr;
size_t Id; //cache record id
};
// Resolving order:
// 1. check local thread cache, return if found
// 2. check global cache, return if found
// 3. search alias for hostname, if found, continue resolving alias
// 4. normal resolver
const TResolvedHost* CachedResolve(const TResolveInfo& ri);
//like previous, but at stage 4 use separate thread for resolving (created on first usage)
//useful in green-threads with tiny stack
const TResolvedHost* CachedThrResolve(const TResolveInfo& ri);
//create alias for host, which can be used for static resolving (when alias is ip address)
void AddHostAlias(const TString& host, const TString& alias);
}
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