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#pragma once
#include "bin_saver.h"
#include <util/stream/input.h>
#include <util/stream/output.h>
#include <util/stream/file.h>
class TYaStreamInput: public IBinaryStream {
IInputStream& Stream;
int WriteImpl(const void*, int) override {
Y_ASSERT(0);
return 0;
}
int ReadImpl(void* userBuffer, int size) override {
return (int)Stream.Read(userBuffer, (size_t)size);
}
bool IsValid() const override {
return true;
}
bool IsFailed() const override {
return false;
}
public:
TYaStreamInput(IInputStream& stream)
: Stream(stream)
{
}
};
template <class T>
inline void SerializeFromStream(IInputStream& stream, T& c) {
TYaStreamInput f(stream);
{
IBinSaver bs(f, true);
bs.Add(1, &c);
}
}
template <class T>
inline void SerializeFromFile(const TString& fileName, T& c) {
TIFStream in(fileName);
SerializeFromStream(in, c);
}
class TYaStreamOutput: public IBinaryStream {
IOutputStream& Stream;
int WriteImpl(const void* what, int size) override {
Stream.Write(what, (size_t)size);
return size;
}
int ReadImpl(void*, int) override {
Y_ASSERT(0);
return 0;
}
bool IsValid() const override {
return true;
}
bool IsFailed() const override {
return false;
}
public:
TYaStreamOutput(IOutputStream& stream)
: Stream(stream)
{
}
};
template <class T>
inline void SerializeToArcadiaStream(IOutputStream& stream, T& c) {
TYaStreamOutput f(stream);
{
IBinSaver bs(f, false);
bs.Add(1, &c);
}
}
template <class T>
inline void SerializeToFile(const TString& fileName, T& c) {
TOFStream out(fileName);
SerializeToArcadiaStream(out, c);
}
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