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#pragma once
#include <library/cpp/actors/core/actorsystem.h>
#include <library/cpp/actors/core/executor_pool_basic.h>
#include <library/cpp/actors/core/executor_pool_io.h>
#include <library/cpp/actors/core/scheduler_basic.h>
#include <library/cpp/actors/core/mailbox.h>
#include <library/cpp/actors/dnsresolver/dnsresolver.h>
#include <library/cpp/actors/interconnect/handshake_broker.h>
#include <library/cpp/actors/interconnect/interconnect_tcp_server.h>
#include <library/cpp/actors/interconnect/interconnect_tcp_proxy.h>
#include <library/cpp/actors/interconnect/interconnect_proxy_wrapper.h>
using namespace NActors;
class TNode {
THolder<TActorSystem> ActorSystem;
public:
TNode(ui32 nodeId, ui32 numNodes, const THashMap<ui32, ui16>& nodeToPort, const TString& address,
NMonitoring::TDynamicCounterPtr counters, TDuration deadPeerTimeout,
TChannelsConfig channelsSettings = TChannelsConfig(),
ui32 numDynamicNodes = 0, ui32 numThreads = 1,
TIntrusivePtr<NLog::TSettings> loggerSettings = nullptr, ui32 inflight = 512 * 1024) {
TActorSystemSetup setup;
setup.NodeId = nodeId;
setup.ExecutorsCount = 2;
setup.Executors.Reset(new TAutoPtr<IExecutorPool>[setup.ExecutorsCount]);
setup.Executors[0].Reset(new TBasicExecutorPool(0, numThreads, 20 /* magic number */));
setup.Executors[1].Reset(new TIOExecutorPool(1, 1));
setup.Scheduler.Reset(new TBasicSchedulerThread());
const ui32 interconnectPoolId = 0;
auto common = MakeIntrusive<TInterconnectProxyCommon>();
common->NameserviceId = GetNameserviceActorId();
common->MonCounters = counters->GetSubgroup("nodeId", ToString(nodeId));
common->ChannelsConfig = channelsSettings;
common->ClusterUUID = "cluster";
common->AcceptUUID = {common->ClusterUUID};
common->TechnicalSelfHostName = address;
common->Settings.Handshake = TDuration::Seconds(1);
common->Settings.DeadPeer = deadPeerTimeout;
common->Settings.CloseOnIdle = TDuration::Minutes(1);
common->Settings.SendBufferDieLimitInMB = 512;
common->Settings.TotalInflightAmountOfData = inflight;
common->Settings.TCPSocketBufferSize = 2048 * 1024;
common->OutgoingHandshakeInflightLimit = 3;
setup.Interconnect.ProxyActors.resize(numNodes + 1 - numDynamicNodes);
setup.Interconnect.ProxyWrapperFactory = CreateProxyWrapperFactory(common, interconnectPoolId);
for (ui32 i = 1; i <= numNodes; ++i) {
if (i == nodeId) {
// create listener actor for local node "nodeId"
setup.LocalServices.emplace_back(TActorId(), TActorSetupCmd(new TInterconnectListenerTCP(address,
nodeToPort.at(nodeId), common), TMailboxType::ReadAsFilled, interconnectPoolId));
} else if (i <= numNodes - numDynamicNodes) {
// create proxy actor to reach node "i"
setup.Interconnect.ProxyActors[i] = {new TInterconnectProxyTCP(i, common),
TMailboxType::ReadAsFilled, interconnectPoolId};
}
}
setup.LocalServices.emplace_back(MakePollerActorId(), TActorSetupCmd(CreatePollerActor(),
TMailboxType::ReadAsFilled, 0));
const TActorId loggerActorId = loggerSettings ? loggerSettings->LoggerActorId : TActorId(0, "logger");
if (!loggerSettings) {
constexpr ui32 LoggerComponentId = NActorsServices::LOGGER;
loggerSettings = MakeIntrusive<NLog::TSettings>(
loggerActorId,
(NLog::EComponent)LoggerComponentId,
NLog::PRI_INFO,
NLog::PRI_DEBUG,
0U);
loggerSettings->Append(
NActorsServices::EServiceCommon_MIN,
NActorsServices::EServiceCommon_MAX,
NActorsServices::EServiceCommon_Name
);
constexpr ui32 WilsonComponentId = 430; // NKikimrServices::WILSON
static const TString WilsonComponentName = "WILSON";
loggerSettings->Append(
(NLog::EComponent)WilsonComponentId,
(NLog::EComponent)WilsonComponentId + 1,
[](NLog::EComponent) -> const TString & { return WilsonComponentName; });
}
// register nameserver table
auto names = MakeIntrusive<TTableNameserverSetup>();
for (ui32 i = 1; i <= numNodes; ++i) {
names->StaticNodeTable[i] = TTableNameserverSetup::TNodeInfo(address, address, nodeToPort.at(i));
}
setup.LocalServices.emplace_back(
NDnsResolver::MakeDnsResolverActorId(),
TActorSetupCmd(
NDnsResolver::CreateOnDemandDnsResolver(),
TMailboxType::ReadAsFilled, interconnectPoolId));
setup.LocalServices.emplace_back(GetNameserviceActorId(), TActorSetupCmd(
CreateNameserverTable(names, interconnectPoolId), TMailboxType::ReadAsFilled,
interconnectPoolId));
// register logger
setup.LocalServices.emplace_back(loggerActorId, TActorSetupCmd(new TLoggerActor(loggerSettings,
CreateStderrBackend(), counters->GetSubgroup("subsystem", "logger")),
TMailboxType::ReadAsFilled, 1));
if (common->OutgoingHandshakeInflightLimit) {
// create handshake broker actor
setup.LocalServices.emplace_back(MakeHandshakeBrokerOutId(), TActorSetupCmd(
CreateHandshakeBroker(*common->OutgoingHandshakeInflightLimit),
TMailboxType::ReadAsFilled, interconnectPoolId));
}
auto sp = MakeHolder<TActorSystemSetup>(std::move(setup));
ActorSystem.Reset(new TActorSystem(sp, nullptr, loggerSettings));
ActorSystem->Start();
}
~TNode() {
ActorSystem->Stop();
}
bool Send(const TActorId& recipient, IEventBase* ev) {
return ActorSystem->Send(recipient, ev);
}
TActorId RegisterActor(IActor* actor) {
return ActorSystem->Register(actor);
}
TActorId InterconnectProxy(ui32 peerNodeId) {
return ActorSystem->InterconnectProxy(peerNodeId);
}
void RegisterServiceActor(const TActorId& serviceId, IActor* actor) {
const TActorId actorId = ActorSystem->Register(actor);
ActorSystem->RegisterLocalService(serviceId, actorId);
}
TActorSystem *GetActorSystem() const {
return ActorSystem.Get();
}
};
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