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#pragma once 
 
#include <library/cpp/testing/unittest/tests_data.h>
 
#include <util/network/sock.h> 
#include <util/network/poller.h> 
#include <util/system/thread.h> 
#include <util/system/hp_timer.h> 
#include <util/generic/list.h> 
#include <util/generic/set.h> 
#include <util/generic/vector.h> 
#include <util/generic/deque.h> 
#include <util/random/random.h> 
 
#include <iterator> 
 
class TTrafficInterrupter 
   : public ISimpleThread { 
    const TString Address; 
    const ui16 ForwardPort; 
    TInet6StreamSocket ListenSocket; 
 
    struct TConnectionDescriptor; 
    struct TDelayedPacket { 
        TInet6StreamSocket* ForwardSocket = nullptr; 
        TVector<char> Data; 
    }; 
    struct TCompare { 
        bool operator()(const std::pair<TInstant, TDelayedPacket>& x, const std::pair<TInstant, TDelayedPacket>& y) const {
            return x.first > y.first; 
        }; 
    }; 
 
    struct TDirectedConnection { 
        TInet6StreamSocket* Source = nullptr; 
        TInet6StreamSocket* Destination = nullptr; 
        TList<TConnectionDescriptor>::iterator ListIterator; 
        TInstant Timestamp;
        TPriorityQueue<std::pair<TInstant, TDelayedPacket>, TVector<std::pair<TInstant, TDelayedPacket>>, TCompare> DelayedQueue; 
 
        TDirectedConnection(TInet6StreamSocket* source, TInet6StreamSocket* destination) 
            : Source(source) 
            , Destination(destination) 
        { 
        } 
    }; 
 
    struct TConnectionDescriptor { 
        std::unique_ptr<TInet6StreamSocket> FirstSocket; 
        std::unique_ptr<TInet6StreamSocket> SecondSocket; 
        TDirectedConnection ForwardConnection; 
        TDirectedConnection BackwardConnection; 
 
        TConnectionDescriptor(std::unique_ptr<TInet6StreamSocket> firstSock, 
                              std::unique_ptr<TInet6StreamSocket> secondSock) 
            : FirstSocket(std::move(firstSock)) 
            , SecondSocket(std::move(secondSock)) 
            , ForwardConnection(FirstSocket.get(), SecondSocket.get()) 
            , BackwardConnection(SecondSocket.get(), FirstSocket.get()) 
        { 
        } 
    }; 
 
    template <class It = TList<TConnectionDescriptor>::iterator> 
    class TCustomListIteratorCompare { 
    public: 
        bool operator()(const It& it1, const It& it2) const { 
            return (&(*it1) < &(*it2)); 
        } 
    }; 
 
    TList<TConnectionDescriptor> Connections; 
    TSet<TList<TConnectionDescriptor>::iterator, TCustomListIteratorCompare<>> DroppedConnections; 
 
public: 
    TTrafficInterrupter(TString address, ui16 listenPort, ui16 forwardPort, TDuration rejectingTrafficTimeout, double bandwidth, bool disconnect = true) 
        : Address(std::move(address)) 
        , ForwardPort(forwardPort) 
        , ListenSocket() 
        , RejectingTrafficTimeout(rejectingTrafficTimeout) 
        , CurrentRejectingTimeout(rejectingTrafficTimeout) 
        , RejectingStateTimer() 
        , Bandwidth(bandwidth) 
        , Disconnect(disconnect) 
        , RejectingTraffic(false) 
    { 
        SetReuseAddressAndPort(ListenSocket); 
        TSockAddrInet6 addr(Address.data(), listenPort);
        Y_VERIFY(ListenSocket.Bind(&addr) == 0); 
        Y_VERIFY(ListenSocket.Listen(5) == 0); 
 
        DelayTraffic = (Bandwidth == 0.0) ? false : true;

        ForwardAddrress.Reset(new TSockAddrInet6(Address.data(), ForwardPort));
        const ui32 BufSize = DelayTraffic ? 4096 : 65536 + 4096;
        Buf.resize(BufSize); 
    } 
 
    ~TTrafficInterrupter() { 
        AtomicSet(Running, 0); 
        this->Join(); 
    } 
 
private: 
    TAtomic Running = 1; 
    TVector<char> Buf; 
    TSocketPoller SocketPoller; 
    THolder<TSockAddrInet6> ForwardAddrress; 
    TVector<void*> Events; 
    TDuration RejectingTrafficTimeout; 
    TDuration CurrentRejectingTimeout; 
    TDuration DefaultPollTimeout = TDuration::MilliSeconds(100); 
    TDuration DisconnectTimeout = TDuration::MilliSeconds(100); 
    THPTimer RejectingStateTimer; 
    THPTimer DisconnectTimer; 
    double Bandwidth; 
    const bool Disconnect; 
    bool RejectingTraffic; 
    bool DelayTraffic; 
 
    void UpdateRejectingState() { 
        if (TDuration::Seconds(std::abs(RejectingStateTimer.Passed())) > CurrentRejectingTimeout) {
            RejectingStateTimer.Reset(); 
            CurrentRejectingTimeout = (RandomNumber<ui32>(1) ? RejectingTrafficTimeout + TDuration::Seconds(1.0) : RejectingTrafficTimeout - TDuration::Seconds(0.2)); 
            RejectingTraffic = !RejectingTraffic; 
        } 
    } 
 
    void RandomlyDisconnect() { 
        if (TDuration::Seconds(std::abs(DisconnectTimer.Passed())) > DisconnectTimeout) {
            DisconnectTimer.Reset(); 
            if (RandomNumber<ui32>(100) > 90) { 
                if (!Connections.empty()) { 
                    auto it = Connections.begin(); 
                    std::advance(it, RandomNumber<ui32>(Connections.size())); 
                    SocketPoller.Unwait(static_cast<SOCKET>(*it->FirstSocket.get())); 
                    SocketPoller.Unwait(static_cast<SOCKET>(*it->SecondSocket.get())); 
                    Connections.erase(it); 
                } 
            } 
        } 
    } 
 
    void* ThreadProc() override { 
        int pollReadyCount = 0; 
        SocketPoller.WaitRead(static_cast<SOCKET>(ListenSocket), &ListenSocket); 
        Events.resize(10); 
 
        while (AtomicGet(Running)) { 
            if (RejectingTrafficTimeout != TDuration::Zero()) { 
                UpdateRejectingState(); 
            } 
            if (Disconnect) { 
                RandomlyDisconnect(); 
            } 
            if (!RejectingTraffic) { 
                TDuration timeout = DefaultPollTimeout;
                auto updateTimout = [&timeout](TDirectedConnection& conn) { 
                    if (conn.DelayedQueue) { 
                        timeout = Min(timeout, conn.DelayedQueue.top().first - TInstant::Now()); 
                    } 
                }; 
                for (auto& it : Connections) {
                    updateTimout(it.ForwardConnection); 
                    updateTimout(it.BackwardConnection); 
                }
                pollReadyCount = SocketPoller.WaitT(Events.data(), Events.size(), timeout);
                if (pollReadyCount > 0) { 
                    for (int i = 0; i < pollReadyCount; i++) { 
                        HandleSocketPollEvent(Events[i]); 
                    } 
                    for (auto it : DroppedConnections) { 
                        Connections.erase(it); 
                    } 
                    DroppedConnections.clear(); 
                } 
            } 
            if (DelayTraffic) { // process packets from DelayQueues 
                auto processDelayedPackages = [](TDirectedConnection& conn) { 
                    while (!conn.DelayedQueue.empty()) {
                        auto& frontPackage = conn.DelayedQueue.top();
                        if (TInstant::Now() >= frontPackage.first) {
                            TInet6StreamSocket* sock = frontPackage.second.ForwardSocket;
                            if (sock) {
                                sock->Send(frontPackage.second.Data.data(), frontPackage.second.Data.size());
                            } 
                            conn.DelayedQueue.pop();
                        } else {
                            break;
                        } 
                    }
                };
                for (auto& it : Connections) {
                    processDelayedPackages(it.ForwardConnection); 
                    processDelayedPackages(it.BackwardConnection); 
                } 
            } 
        } 
        ListenSocket.Close(); 
        return nullptr; 
    } 
 
    void HandleSocketPollEvent(void* ev) { 
        if (ev == static_cast<void*>(&ListenSocket)) { 
            TSockAddrInet6 origin; 
            Connections.emplace_back(TConnectionDescriptor(std::unique_ptr<TInet6StreamSocket>(new TInet6StreamSocket), std::unique_ptr<TInet6StreamSocket>(new TInet6StreamSocket))); 
            int err = ListenSocket.Accept(Connections.back().FirstSocket.get(), &origin); 
            if (!err) { 
                err = Connections.back().SecondSocket->Connect(ForwardAddrress.Get()); 
                if (!err) { 
                    Connections.back().ForwardConnection.ListIterator = --Connections.end(); 
                    Connections.back().BackwardConnection.ListIterator = --Connections.end(); 
                    SocketPoller.WaitRead(static_cast<SOCKET>(*Connections.back().FirstSocket), &Connections.back().ForwardConnection); 
                    SocketPoller.WaitRead(static_cast<SOCKET>(*Connections.back().SecondSocket), &Connections.back().BackwardConnection); 
                } else { 
                    Connections.back().FirstSocket->Close(); 
                } 
            } else { 
                Connections.pop_back(); 
            } 
        } else { 
            TDirectedConnection* directedConnection = static_cast<TDirectedConnection*>(ev); 
            int recvSize = 0; 
            do { 
                recvSize = directedConnection->Source->Recv(Buf.data(), Buf.size());
            } while (recvSize == -EINTR); 
 
            if (recvSize > 0) { 
                if (DelayTraffic) { 
                    // put packet into DelayQueue 
                    const TDuration baseDelay = TDuration::MicroSeconds(recvSize * 1e6 / Bandwidth);
                    const TInstant now = TInstant::Now();
                    directedConnection->Timestamp = Max(now, directedConnection->Timestamp) + baseDelay;
                    TDelayedPacket pkt;
                    pkt.ForwardSocket = directedConnection->Destination;
                    pkt.Data.resize(recvSize);
                    memcpy(pkt.Data.data(), Buf.data(), recvSize);
                    directedConnection->DelayedQueue.emplace(directedConnection->Timestamp, std::move(pkt)); 
                } else { 
                    directedConnection->Destination->Send(Buf.data(), recvSize);
                } 
            } else { 
                SocketPoller.Unwait(static_cast<SOCKET>(*directedConnection->Source)); 
                SocketPoller.Unwait(static_cast<SOCKET>(*directedConnection->Destination)); 
                DroppedConnections.emplace(directedConnection->ListIterator); 
            } 
        } 
    } 
};