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#include <library/cpp/actors/interconnect/ut/lib/node.h>
#include <library/cpp/actors/interconnect/ut/lib/ic_test_cluster.h>
#include <library/cpp/testing/unittest/registar.h>
TActorId MakeResponderServiceId(ui32 nodeId) {
return TActorId(nodeId, TStringBuf("ResponderAct", 12));
}
class TArriveQueue {
struct TArrivedItem {
ui32 QueueId;
ui32 Index;
bool Success;
};
TMutex Lock;
std::size_t Counter = 0;
std::vector<TArrivedItem> Items;
public:
TArriveQueue(size_t capacity)
: Items(capacity)
{}
bool Done() const {
with_lock (Lock) {
return Counter == Items.size();
}
}
void Push(ui64 cookie, bool success) {
with_lock (Lock) {
const size_t pos = Counter++;
TArrivedItem item{.QueueId = static_cast<ui32>(cookie >> 32), .Index = static_cast<ui32>(cookie & 0xffff'ffff),
.Success = success};
memcpy(&Items[pos], &item, sizeof(TArrivedItem));
}
}
void Check() {
struct TPerQueueState {
std::vector<ui32> Ok, Error;
};
std::unordered_map<ui32, TPerQueueState> state;
for (const TArrivedItem& item : Items) {
auto& st = state[item.QueueId];
auto& v = item.Success ? st.Ok : st.Error;
v.push_back(item.Index);
}
for (const auto& [queueId, st] : state) {
ui32 expected = 0;
for (const ui32 index : st.Ok) {
Y_ABORT_UNLESS(index == expected);
++expected;
}
for (const ui32 index : st.Error) {
Y_ABORT_UNLESS(index == expected);
++expected;
}
if (st.Error.size()) {
Cerr << "Error.size# " << st.Error.size() << Endl;
}
}
}
};
class TResponder : public TActor<TResponder> {
TArriveQueue& ArriveQueue;
public:
TResponder(TArriveQueue& arriveQueue)
: TActor(&TResponder::StateFunc)
, ArriveQueue(arriveQueue)
{}
STRICT_STFUNC(StateFunc,
hFunc(TEvents::TEvPing, Handle);
)
void Handle(TEvents::TEvPing::TPtr ev) {
ArriveQueue.Push(ev->Cookie, true);
}
};
class TSender : public TActor<TSender> {
TArriveQueue& ArriveQueue;
public:
TSender(TArriveQueue& arriveQueue)
: TActor(&TThis::StateFunc)
, ArriveQueue(arriveQueue)
{}
STRICT_STFUNC(StateFunc,
hFunc(TEvents::TEvUndelivered, Handle);
)
void Handle(TEvents::TEvUndelivered::TPtr ev) {
ArriveQueue.Push(ev->Cookie, false);
}
};
void SenderThread(TMutex& lock, TActorSystem *as, ui32 nodeId, ui32 queueId, ui32 count, TArriveQueue& arriveQueue) {
const TActorId sender = as->Register(new TSender(arriveQueue));
with_lock(lock) {}
const TActorId target = MakeResponderServiceId(nodeId);
for (ui32 i = 0; i < count; ++i) {
const ui32 flags = IEventHandle::FlagTrackDelivery;
as->Send(new IEventHandle(TEvents::THelloWorld::Ping, flags, target, sender, nullptr, ((ui64)queueId << 32) | i));
}
}
void RaceTestIter(ui32 numThreads, ui32 count) {
TPortManager portman;
THashMap<ui32, ui16> nodeToPort;
const ui32 numNodes = 6; // total
const ui32 numDynamicNodes = 3;
for (ui32 i = 1; i <= numNodes; ++i) {
nodeToPort.emplace(i, portman.GetPort());
}
NMonitoring::TDynamicCounterPtr counters = new NMonitoring::TDynamicCounters;
std::list<TNode> nodes;
for (ui32 i = 1; i <= numNodes; ++i) {
nodes.emplace_back(i, numNodes, nodeToPort, "127.1.0.0", counters->GetSubgroup("nodeId", TStringBuilder() << i),
TDuration::Seconds(10), TChannelsConfig(), numDynamicNodes, numThreads);
}
const ui32 numSenders = 10;
TArriveQueue arriveQueue(numSenders * numNodes * (numNodes - 1) * count);
for (TNode& node : nodes) {
node.RegisterServiceActor(MakeResponderServiceId(node.GetActorSystem()->NodeId), new TResponder(arriveQueue));
}
TMutex lock;
std::list<TThread> threads;
ui32 queueId = 0;
with_lock(lock) {
for (TNode& from : nodes) {
for (ui32 toId = 1; toId <= numNodes; ++toId) {
if (toId == from.GetActorSystem()->NodeId) {
continue;
}
for (ui32 i = 0; i < numSenders; ++i) {
threads.emplace_back([=, &lock, &from, &arriveQueue] {
SenderThread(lock, from.GetActorSystem(), toId, queueId, count, arriveQueue);
});
++queueId;
}
}
}
for (auto& thread : threads) {
thread.Start();
}
}
for (auto& thread : threads) {
thread.Join();
}
for (THPTimer timer; !arriveQueue.Done(); TDuration::MilliSeconds(10)) {
Y_ABORT_UNLESS(timer.Passed() < 10);
}
nodes.clear();
arriveQueue.Check();
}
Y_UNIT_TEST_SUITE(DynamicProxy) {
Y_UNIT_TEST(RaceCheck1) {
for (ui32 iteration = 0; iteration < 100; ++iteration) {
RaceTestIter(1 + iteration % 5, 1);
}
}
Y_UNIT_TEST(RaceCheck10) {
for (ui32 iteration = 0; iteration < 100; ++iteration) {
RaceTestIter(1 + iteration % 5, 10);
}
}
}
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