aboutsummaryrefslogtreecommitdiffstats
path: root/library/cpp/actors/interconnect/load.cpp
blob: f166ca0a99658adbf617ced1c62864c440d23229 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
#include "load.h"
#include "interconnect_common.h"
#include "events_local.h"
#include <library/cpp/actors/protos/services_common.pb.h>
#include <library/cpp/actors/core/log.h>
#include <library/cpp/actors/core/actor_bootstrapped.h>
#include <library/cpp/actors/core/events.h>
#include <library/cpp/actors/core/hfunc.h>
#include <util/generic/queue.h>

namespace NInterconnect {
    using namespace NActors;

    enum {
        EvGenerateMessages = EventSpaceBegin(TEvents::ES_PRIVATE),
        EvPublishResults,
        EvQueryTrafficCounter,
        EvTrafficCounter,
    };

    struct TEvQueryTrafficCounter : TEventLocal<TEvQueryTrafficCounter, EvQueryTrafficCounter> {};

    struct TEvTrafficCounter : TEventLocal<TEvTrafficCounter, EvTrafficCounter> {
        std::shared_ptr<std::atomic_uint64_t> Traffic;

        TEvTrafficCounter(std::shared_ptr<std::atomic_uint64_t> traffic)
            : Traffic(std::move(traffic))
        {}
    };

    class TLoadResponderActor : public TActor<TLoadResponderActor> {
        STRICT_STFUNC(StateFunc,
            HFunc(TEvLoadMessage, Handle);
            CFunc(TEvents::TSystem::PoisonPill, Die);
        )

        void Handle(TEvLoadMessage::TPtr& ev, const TActorContext& ctx) { 
            ui64 bytes = ev->Get()->CalculateSerializedSizeCached();
            auto& record = ev->Get()->Record; 
            auto *hops = record.MutableHops();
            while (!hops->empty() && !hops->begin()->HasNextHop()) {
                record.ClearPayload();
                ev->Get()->StripPayload();
                hops->erase(hops->begin());
            }
            if (!hops->empty()) {
                // extract actor id of the next hop
                const TActorId nextHopActorId = ActorIdFromProto(hops->begin()->GetNextHop());
                hops->erase(hops->begin());

                // forward message to next hop; preserve flags and cookie
                auto msg = MakeHolder<TEvLoadMessage>();
                record.Swap(&msg->Record);
                bytes += msg->CalculateSerializedSizeCached();
                ctx.Send(nextHopActorId, msg.Release(), ev->Flags, ev->Cookie);
            }
            *Traffic += bytes;
        }

    public:
        TLoadResponderActor(std::shared_ptr<std::atomic_uint64_t> traffic)
            : TActor(&TLoadResponderActor::StateFunc)
            , Traffic(std::move(traffic))
        {}

        static constexpr IActor::EActivityType ActorActivityType() {
            return IActor::INTERCONNECT_LOAD_RESPONDER;
        }

    private:
        std::shared_ptr<std::atomic_uint64_t> Traffic;
    };

    class TLoadResponderMasterActor : public TActorBootstrapped<TLoadResponderMasterActor> {
        TVector<TActorId> Slaves;
        ui32 SlaveIndex = 0;

        STRICT_STFUNC(StateFunc,
            HFunc(TEvLoadMessage, Handle);
            HFunc(TEvQueryTrafficCounter, Handle);
            CFunc(TEvents::TSystem::PoisonPill, Die);
        )

        void Handle(TEvLoadMessage::TPtr& ev, const TActorContext& ctx) { 
            ctx.ExecutorThread.ActorSystem->Send(ev->Forward(Slaves[SlaveIndex]));
            if (++SlaveIndex == Slaves.size()) {
                SlaveIndex = 0;
            }
        }

        void Handle(TEvQueryTrafficCounter::TPtr ev, const TActorContext& ctx) {
            ctx.Send(ev->Sender, new TEvTrafficCounter(Traffic));
        }

        void Die(const TActorContext& ctx) override {
            for (const TActorId& actorId : Slaves) {
                ctx.Send(actorId, new TEvents::TEvPoisonPill);
            }
            TActorBootstrapped::Die(ctx);
        }

    public:
        static constexpr IActor::EActivityType ActorActivityType() {
            return IActor::INTERCONNECT_LOAD_RESPONDER;
        }

        TLoadResponderMasterActor()
        {}

        void Bootstrap(const TActorContext& ctx) { 
            Become(&TLoadResponderMasterActor::StateFunc);
            while (Slaves.size() < 10) {
                Slaves.push_back(ctx.Register(new TLoadResponderActor(Traffic)));
            }
        }

    private:
        std::shared_ptr<std::atomic_uint64_t> Traffic = std::make_shared<std::atomic_uint64_t>();
    };

    IActor* CreateLoadResponderActor() { 
        return new TLoadResponderMasterActor();
    }

    TActorId MakeLoadResponderActorId(ui32 nodeId) {
        char x[12] = {'I', 'C', 'L', 'o', 'a', 'd', 'R', 'e', 's', 'p', 'A', 'c'};
        return TActorId(nodeId, TStringBuf(x, 12));
    }

    class TLoadActor: public TActorBootstrapped<TLoadActor> { 
        struct TEvGenerateMessages : TEventLocal<TEvGenerateMessages, EvGenerateMessages> {};
        struct TEvPublishResults : TEventLocal<TEvPublishResults, EvPublishResults> {};

        struct TMessageInfo {
            TInstant SendTimestamp;

            TMessageInfo(const TInstant& sendTimestamp) 
                : SendTimestamp(sendTimestamp)
            { 
            } 
        };

        const TLoadParams Params;
        TInstant NextMessageTimestamp;
        THashMap<TString, TMessageInfo> InFly;
        ui64 NextId = 1;
        TVector<TActorId> Hops;
        TActorId FirstHop;
        ui64 NumDropped = 0;
        std::shared_ptr<std::atomic_uint64_t> Traffic;

    public:
        static constexpr IActor::EActivityType ActorActivityType() {
            return IActor::INTERCONNECT_LOAD_ACTOR;
        }

        TLoadActor(const TLoadParams& params) 
            : Params(params)
        {}

        void Bootstrap(const TActorContext& ctx) {
            Become(&TLoadActor::QueryTrafficCounter);
            ctx.Send(MakeLoadResponderActorId(SelfId().NodeId()), new TEvQueryTrafficCounter);
        } 

        void Handle(TEvTrafficCounter::TPtr ev, const TActorContext& ctx) {
            Traffic = std::move(ev->Get()->Traffic);

            for (const ui32 nodeId : Params.NodeHops) {
                const TActorId& actorId = nodeId ? MakeLoadResponderActorId(nodeId) : TActorId();
                if (!FirstHop) {
                    FirstHop = actorId;
                } else {
                    Hops.push_back(actorId);
                }
            }

            Hops.push_back(ctx.SelfID);

            Become(&TLoadActor::StateFunc);
            NextMessageTimestamp = ctx.Now();
            ResetThroughput(NextMessageTimestamp, *Traffic);
            GenerateMessages(ctx);
            ctx.Schedule(Params.Duration, new TEvents::TEvPoisonPill);
            SchedulePublishResults(ctx);
        }

        void GenerateMessages(const TActorContext& ctx) { 
            while (InFly.size() < Params.InFlyMax && ctx.Now() >= NextMessageTimestamp) {
                // generate payload
                const ui32 size = Params.SizeMin + RandomNumber(Params.SizeMax - Params.SizeMin + 1);

                // generate message id
                const ui64 cookie = NextId++;
                TString id = Sprintf("%" PRIu64, cookie);

                // create message and send it to the first hop
                THolder<TEvLoadMessage> ev;
                if (Params.UseProtobufWithPayload && size) {
                    auto buffer = TRopeAlignedBuffer::Allocate(size);
                    memset(buffer->GetBuffer(), '*', size);
                    ev.Reset(new TEvLoadMessage(Hops, id, TRope(buffer)));
                } else {
                    TString payload;
                    if (size) {
                        payload = TString::Uninitialized(size);
                        memset(payload.Detach(), '*', size);
                    }
                    ev.Reset(new TEvLoadMessage(Hops, id, payload ? &payload : nullptr));
                }
                UpdateThroughput(ev->CalculateSerializedSizeCached());
                ctx.Send(FirstHop, ev.Release(), IEventHandle::MakeFlags(Params.Channel, 0), cookie);

                // register in the map
                InFly.emplace(id, TMessageInfo(ctx.Now()));

                // put item into timeout queue
                PutTimeoutQueueItem(ctx, id);

                const TDuration duration = TDuration::MicroSeconds(Params.IntervalMin.GetValue() +
                    RandomNumber(Params.IntervalMax.GetValue() - Params.IntervalMin.GetValue() + 1));
                if (Params.SoftLoad) {
                    NextMessageTimestamp += duration;
                } else {
                    NextMessageTimestamp = ctx.Now() + duration;
                }
            }

            // schedule next generate messages call
            if (NextMessageTimestamp > ctx.Now() && InFly.size() < Params.InFlyMax) {
                ctx.Schedule(NextMessageTimestamp - ctx.Now(), new TEvGenerateMessages);
            }
        }

        void Handle(TEvLoadMessage::TPtr& ev, const TActorContext& ctx) { 
            const auto& record = ev->Get()->Record; 
            auto it = InFly.find(record.GetId());
            if (it != InFly.end()) {
                // record message rtt
                const TDuration rtt = ctx.Now() - it->second.SendTimestamp;
                UpdateHistogram(ctx.Now(), rtt);

                // update throughput
                UpdateThroughput(ev->Get()->CalculateSerializedSizeCached());

                // remove message from the in fly map
                InFly.erase(it);
            } else {
                ++NumDropped;
            }
            GenerateMessages(ctx);
        }

        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // RTT HISTOGRAM
        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        const TDuration AggregationPeriod = TDuration::Seconds(20);
        TDeque<std::pair<TInstant, TDuration>> Histogram;

        void UpdateHistogram(TInstant when, TDuration rtt) {
            Histogram.emplace_back(when, rtt);

            const TInstant barrier = when - AggregationPeriod;
            while (Histogram && Histogram.front().first < barrier) {
                Histogram.pop_front();
            }
        }

        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // THROUGHPUT
        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        TInstant ThroughputFirstSample = TInstant::Zero();
        ui64 ThroughputSamples = 0;
        ui64 ThroughputBytes = 0;
        ui64 TrafficAtBegin = 0;

        void UpdateThroughput(ui64 bytes) {
            ThroughputBytes += bytes;
            ++ThroughputSamples;
        }

        void ResetThroughput(TInstant when, ui64 traffic) {
            ThroughputFirstSample = when;
            ThroughputSamples = 0;
            ThroughputBytes = 0;
            TrafficAtBegin = traffic;
        }

        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // TIMEOUT QUEUE OPERATIONS
        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        TQueue<std::pair<TInstant, TString>> TimeoutQueue;

        void PutTimeoutQueueItem(const TActorContext& ctx, TString id) { 
            TimeoutQueue.emplace(ctx.Now() + TDuration::Minutes(1), std::move(id));
            if (TimeoutQueue.size() == 1) {
                ScheduleWakeup(ctx);
            }
        }

        void ScheduleWakeup(const TActorContext& ctx) { 
            ctx.Schedule(TimeoutQueue.front().first - ctx.Now(), new TEvents::TEvWakeup);
        }

        void HandleWakeup(const TActorContext& ctx) { 
            ui32 numDropped = 0;

            while (TimeoutQueue && TimeoutQueue.front().first <= ctx.Now()) {
                numDropped += InFly.erase(TimeoutQueue.front().second);
                TimeoutQueue.pop();
            }
            if (TimeoutQueue) {
                // we still have some elements in timeout queue, so schedule next wake up to tidy up
                ScheduleWakeup(ctx);
            }

            GenerateMessages(ctx);
        }

        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // RESULT PUBLISHING
        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        const TDuration ResultPublishPeriod = TDuration::Seconds(15);

        void SchedulePublishResults(const TActorContext& ctx) { 
            ctx.Schedule(ResultPublishPeriod, new TEvPublishResults);
        }

        void PublishResults(const TActorContext& ctx, bool schedule = true) { 
            const TInstant now = ctx.Now();

            TStringStream msg;

            msg << "Load# '" << Params.Name << "'";

            msg << " Throughput# ";
            const TDuration duration = now - ThroughputFirstSample;
            const ui64 traffic = *Traffic;
            msg << "{window# " << duration
                << " bytes# " << ThroughputBytes
                << " samples# " << ThroughputSamples
                << " b/s# " << ui64(ThroughputBytes * 1000000 / duration.MicroSeconds())
                << " common# " << ui64((traffic - TrafficAtBegin) * 1000000 / duration.MicroSeconds())
                << "}";
            ResetThroughput(now, traffic);

            msg << " RTT# ";
            if (Histogram) {
                const TDuration duration = Histogram.back().first - Histogram.front().first;
                msg << "{window# " << duration << " samples# " << Histogram.size();
                TVector<TDuration> v;
                v.reserve(Histogram.size());
                for (const auto& item : Histogram) { 
                    v.push_back(item.second);
                }
                std::sort(v.begin(), v.end());
                for (double q : {0.5, 0.9, 0.99, 0.999, 0.9999, 1.0}) {
                    const size_t pos = q * (v.size() - 1);
                    msg << Sprintf(" %.4f# %s", q, v[pos].ToString().data());
                }
                msg << "}";
            } else {
                msg << "<empty>";
            }

            msg << " NumDropped# " << NumDropped;

            if (!schedule) {
                msg << " final";
            }

            LOG_NOTICE(ctx, NActorsServices::INTERCONNECT_SPEED_TEST, "%s", msg.Str().data());

            if (schedule) {
                SchedulePublishResults(ctx);
            }
        }

        STRICT_STFUNC(QueryTrafficCounter,
            HFunc(TEvTrafficCounter, Handle);
        )

        STRICT_STFUNC(StateFunc,
            CFunc(TEvents::TSystem::PoisonPill, Die);
            CFunc(TEvents::TSystem::Wakeup, HandleWakeup);
            CFunc(EvPublishResults, PublishResults);
            CFunc(EvGenerateMessages, GenerateMessages);
            HFunc(TEvLoadMessage, Handle);
        )

        void Die(const TActorContext& ctx) override {
            PublishResults(ctx, false);
            TActorBootstrapped::Die(ctx);
        }
    };

    IActor* CreateLoadActor(const TLoadParams& params) { 
        return new TLoadActor(params);
    }

}