aboutsummaryrefslogtreecommitdiffstats
path: root/library/cpp/actors/interconnect/interconnect_tcp_session.h
blob: 51c5bfa453f832e19dfa664abb2578ea8751fc6d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
#pragma once

#include <library/cpp/actors/core/hfunc.h>
#include <library/cpp/actors/core/event_pb.h>
#include <library/cpp/actors/core/events.h>
#include <library/cpp/actors/core/log.h>
#include <library/cpp/actors/protos/services_common.pb.h>
#include <library/cpp/actors/util/datetime.h>
#include <library/cpp/actors/util/rope.h>
#include <library/cpp/actors/util/funnel_queue.h>
#include <library/cpp/actors/util/recentwnd.h>
#include <library/cpp/monlib/dynamic_counters/counters.h>
#include <library/cpp/actors/core/actor_bootstrapped.h>

#include <util/generic/queue.h>
#include <util/generic/deque.h>
#include <util/datetime/cputimer.h>

#include "interconnect_impl.h"
#include "poller_tcp.h"
#include "poller_actor.h"
#include "interconnect_channel.h"
#include "logging.h"
#include "watchdog_timer.h"
#include "event_holder_pool.h"
#include "channel_scheduler.h"

#include <unordered_set>
#include <unordered_map>

namespace NActors {
    class TSlowPathChecker {
        using TTraceCallback = std::function<void(double)>;
        TTraceCallback Callback;
        const NHPTimer::STime Start;

    public:
        TSlowPathChecker(TTraceCallback&& callback)
            : Callback(std::move(callback))
            , Start(GetCycleCountFast())
        {
        }

        ~TSlowPathChecker() {
            const NHPTimer::STime end = GetCycleCountFast();
            const NHPTimer::STime elapsed = end - Start;
            if (elapsed > 1000000) {
                Callback(NHPTimer::GetSeconds(elapsed) * 1000);
            }
        }

        operator bool() const {
            return false;
        }
    };

#define LWPROBE_IF_TOO_LONG(...)                                               \
    if (auto __x = TSlowPathChecker{[&](double ms) { LWPROBE(__VA_ARGS__); }}) \
        ;                                                                      \
    else

    class TTimeLimit {
    public:
        TTimeLimit(ui64 limitInCycles)
            : UpperLimit(limitInCycles == 0 ? 0 : GetCycleCountFast() + limitInCycles)
        {
        }

        TTimeLimit(ui64 startTS, ui64 limitInCycles)
            : UpperLimit(limitInCycles == 0 ? 0 : startTS + limitInCycles)
        {
        }

        bool CheckExceeded() {
            return UpperLimit != 0 && GetCycleCountFast() > UpperLimit;
        }

        const ui64 UpperLimit;
    };

    static constexpr TDuration DEFAULT_DEADPEER_TIMEOUT = TDuration::Seconds(10);
    static constexpr TDuration DEFAULT_LOST_CONNECTION_TIMEOUT = TDuration::Seconds(10);
    static constexpr ui32 DEFAULT_MAX_INFLIGHT_DATA = 10240 * 1024;
    static constexpr ui32 DEFAULT_TOTAL_INFLIGHT_DATA = 4 * 10240 * 1024;

    class TInterconnectProxyTCP;

    enum class EUpdateState : ui8 {
        NONE,                 // no updates generated by input session yet
        INFLIGHT,             // one update is inflight, and no more pending
        INFLIGHT_AND_PENDING, // one update is inflight, and one is pending
        CONFIRMING,           // confirmation inflight
    };

    struct TReceiveContext: public TAtomicRefCount<TReceiveContext> {
        /* All invokations to these fields should be thread-safe */

        ui64 ControlPacketSendTimer = 0;
        ui64 ControlPacketId = 0;

        // number of packets received by input session
        TAtomic PacketsReadFromSocket = 0;
        TAtomic DataPacketsReadFromSocket = 0;

        // last processed packet by input session
        std::atomic_uint64_t LastProcessedPacketSerial = 0;
        static constexpr uint64_t LastProcessedPacketSerialLockBit = uint64_t(1) << 63;

        // for hardened checks
        TAtomic NumInputSessions = 0;

        NHPTimer::STime StartTime;

        std::atomic<ui64> PingRTT_us = 0;
        std::atomic<i64> ClockSkew_us = 0;

        std::atomic<EUpdateState> UpdateState;
        static_assert(std::atomic<EUpdateState>::is_always_lock_free);

        bool WriteBlockedByFullSendBuffer = false;
        bool ReadPending = false;

        std::array<TRope, 16> ChannelArray;
        std::unordered_map<ui16, TRope> ChannelMap;

        TReceiveContext() {
            GetTimeFast(&StartTime);
        }

        // returns false if sessions needs to be terminated and packet not to be processed
        bool AdvanceLastProcessedPacketSerial() {
            for (;;) {
                uint64_t value = LastProcessedPacketSerial.load();
                if (value & LastProcessedPacketSerialLockBit) {
                    return false;
                }
                if (LastProcessedPacketSerial.compare_exchange_weak(value, value + 1)) {
                    return true;
                }
            }
        }

        ui64 LockLastProcessedPacketSerial() {
            for (;;) {
                uint64_t value = LastProcessedPacketSerial.load();
                if (value & LastProcessedPacketSerialLockBit) {
                    return value & ~LastProcessedPacketSerialLockBit;
                }
                if (LastProcessedPacketSerial.compare_exchange_strong(value, value | LastProcessedPacketSerialLockBit)) {
                    return value;
                }
            }
        }

        void UnlockLastProcessedPacketSerial() {
            LastProcessedPacketSerial = LastProcessedPacketSerial.load() & ~LastProcessedPacketSerialLockBit;
        }

        ui64 GetLastProcessedPacketSerial() {
            return LastProcessedPacketSerial.load() & ~LastProcessedPacketSerialLockBit;
        }
    };

    class TInputSessionTCP
       : public TActorBootstrapped<TInputSessionTCP>
       , public TInterconnectLoggingBase
    {
        enum {
            EvCheckDeadPeer = EventSpaceBegin(TEvents::ES_PRIVATE),
            EvResumeReceiveData,
        };

        struct TEvCheckDeadPeer : TEventLocal<TEvCheckDeadPeer, EvCheckDeadPeer> {};
        struct TEvResumeReceiveData : TEventLocal<TEvResumeReceiveData, EvResumeReceiveData> {};

    public:
        static constexpr EActivityType ActorActivityType() {
            return INTERCONNECT_SESSION_TCP;
        }

        TInputSessionTCP(const TActorId& sessionId,
                         TIntrusivePtr<NInterconnect::TStreamSocket> socket,
                         TIntrusivePtr<TReceiveContext> context,
                         TInterconnectProxyCommon::TPtr common,
                         std::shared_ptr<IInterconnectMetrics> metrics,
                         ui32 nodeId,
                         ui64 lastConfirmed,
                         TDuration deadPeerTimeout,
                         TSessionParams params);

    private:
        friend class TActorBootstrapped<TInputSessionTCP>;

        void Bootstrap();

        STRICT_STFUNC(WorkingState,
            cFunc(TEvents::TSystem::PoisonPill, PassAway)
            hFunc(TEvPollerReady, Handle)
            hFunc(TEvPollerRegisterResult, Handle)
            cFunc(EvResumeReceiveData, HandleResumeReceiveData)
            cFunc(TEvInterconnect::TEvCloseInputSession::EventType, CloseInputSession)
            cFunc(EvCheckDeadPeer, HandleCheckDeadPeer)
            cFunc(TEvConfirmUpdate::EventType, HandleConfirmUpdate)
        )

    private:
        TRope IncomingData;

        const TActorId SessionId;
        TIntrusivePtr<NInterconnect::TStreamSocket> Socket;
        TPollerToken::TPtr PollerToken;
        TIntrusivePtr<TReceiveContext> Context;
        TInterconnectProxyCommon::TPtr Common;
        const ui32 NodeId;
        const TSessionParams Params;

        // header we are currently processing (parsed from the stream)
        union {
            TTcpPacketHeader_v1 v1;
            TTcpPacketHeader_v2 v2;
            char Data[1];
        } Header;
        ui64 HeaderConfirm, HeaderSerial;

        size_t PayloadSize;
        ui32 ChecksumExpected, Checksum;
        bool IgnorePayload;
        TRope Payload;
        enum class EState {
            HEADER,
            PAYLOAD,
        };
        EState State = EState::HEADER;

        THolder<TEvUpdateFromInputSession> UpdateFromInputSession;

        ui64 ConfirmedByInput;

        std::shared_ptr<IInterconnectMetrics> Metrics;

        bool CloseInputSessionRequested = false;

        void CloseInputSession();

        void Handle(TEvPollerReady::TPtr ev);
        void Handle(TEvPollerRegisterResult::TPtr ev);
        void HandleResumeReceiveData();
        void HandleConfirmUpdate();
        void ReceiveData();
        void ProcessHeader(size_t headerLen);
        void ProcessPayload(ui64& numDataBytes);
        void ProcessEvent(TRope& data, TEventData& descr);
        bool ReadMore();

        void ReestablishConnection(TDisconnectReason reason);
        void DestroySession(TDisconnectReason reason);
        void PassAway() override;

        TDeque<TIntrusivePtr<TRopeAlignedBuffer>> Buffers;
        size_t FirstBufferOffset = 0;

        void PreallocateBuffers();

        inline ui64 GetMaxCyclesPerEvent() const {
            return DurationToCycles(TDuration::MicroSeconds(500));
        }

        const TDuration DeadPeerTimeout;
        TInstant LastReceiveTimestamp;
        void HandleCheckDeadPeer();

        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // pinger logic

        bool NewPingProtocol = false;
        TDeque<TDuration> PingQ; // last N ping samples
        TDeque<i64> SkewQ; // last N calculated clock skew samples

        void HandlePingResponse(TDuration passed);
        void HandleClock(TInstant clock);
    };

    class TInterconnectSessionTCP
       : public TActor<TInterconnectSessionTCP>
       , public TInterconnectLoggingBase
    {
        enum {
            EvCheckCloseOnIdle = EventSpaceBegin(TEvents::ES_PRIVATE),
            EvCheckLostConnection,
            EvRam,
            EvTerminate,
            EvFreeItems,
        };

        struct TEvCheckCloseOnIdle : TEventLocal<TEvCheckCloseOnIdle, EvCheckCloseOnIdle> {};
        struct TEvCheckLostConnection : TEventLocal<TEvCheckLostConnection, EvCheckLostConnection> {};

        struct TEvRam : TEventLocal<TEvRam, EvRam> {
            const bool Batching;
            TEvRam(bool batching) : Batching(batching) {}
        };

        struct TEvTerminate : TEventLocal<TEvTerminate, EvTerminate> {
            TDisconnectReason Reason;

            TEvTerminate(TDisconnectReason reason)
                : Reason(std::move(reason))
            {}
        };

        const TInstant Created;
        TInstant NewConnectionSet;
        ui64 MessagesGot = 0;
        ui64 MessagesWrittenToBuffer = 0;
        ui64 PacketsGenerated = 0;
        ui64 PacketsWrittenToSocket = 0;
        ui64 PacketsConfirmed = 0;

    public:
        static constexpr EActivityType ActorActivityType() {
            return INTERCONNECT_SESSION_TCP;
        }

        TInterconnectSessionTCP(TInterconnectProxyTCP* const proxy, TSessionParams params);
        ~TInterconnectSessionTCP();

        void Init();
        void CloseInputSession();

        static TEvTerminate* NewEvTerminate(TDisconnectReason reason) {
            return new TEvTerminate(std::move(reason));
        }

        TDuration GetPingRTT() const {
            return TDuration::MicroSeconds(ReceiveContext->PingRTT_us);
        }

        i64 GetClockSkew() const {
            return ReceiveContext->ClockSkew_us;
        }

    private:
        friend class TInterconnectProxyTCP;

        void Handle(TEvTerminate::TPtr& ev);
        void HandlePoison();
        void Terminate(TDisconnectReason reason);
        void PassAway() override;

        void Forward(STATEFN_SIG);
        void Subscribe(STATEFN_SIG);
        void Unsubscribe(STATEFN_SIG);

        STRICT_STFUNC(StateFunc,
            fFunc(TEvInterconnect::EvForward, Forward)
            cFunc(TEvents::TEvPoisonPill::EventType, HandlePoison)
            fFunc(TEvInterconnect::TEvConnectNode::EventType, Subscribe)
            fFunc(TEvents::TEvSubscribe::EventType, Subscribe)
            fFunc(TEvents::TEvUnsubscribe::EventType, Unsubscribe)
            cFunc(TEvFlush::EventType, HandleFlush)
            hFunc(TEvPollerReady, Handle)
            hFunc(TEvPollerRegisterResult, Handle)
            hFunc(TEvUpdateFromInputSession, Handle)
            hFunc(TEvRam, HandleRam)
            hFunc(TEvCheckCloseOnIdle, CloseOnIdleWatchdog)
            hFunc(TEvCheckLostConnection, LostConnectionWatchdog)
            cFunc(TEvents::TSystem::Wakeup, SendUpdateToWhiteboard)
            hFunc(TEvSocketDisconnect, OnDisconnect)
            hFunc(TEvTerminate, Handle)
            hFunc(TEvProcessPingRequest, Handle)
        )

        void Handle(TEvUpdateFromInputSession::TPtr& ev);

        void OnDisconnect(TEvSocketDisconnect::TPtr& ev);

        THolder<TEvHandshakeAck> ProcessHandshakeRequest(TEvHandshakeAsk::TPtr& ev);
        void SetNewConnection(TEvHandshakeDone::TPtr& ev);

        TEvRam* RamInQueue = nullptr;
        ui64 RamStartedCycles = 0;
        void HandleRam(TEvRam::TPtr& ev);
        void GenerateTraffic();

        void SendUpdateToWhiteboard(bool connected = true);
        ui32 CalculateQueueUtilization();

        void Handle(TEvPollerReady::TPtr& ev);
        void Handle(TEvPollerRegisterResult::TPtr ev);
        void WriteData();

        ui64 MakePacket(bool data, TMaybe<ui64> pingMask = {});
        void FillSendingBuffer(TTcpPacketOutTask& packet, ui64 serial);
        bool DropConfirmed(ui64 confirm);
        void ShutdownSocket(TDisconnectReason reason);

        void StartHandshake();
        void ReestablishConnection(TEvHandshakeDone::TPtr&& ev, bool startHandshakeOnSessionClose,
                TDisconnectReason reason);
        void ReestablishConnectionWithHandshake(TDisconnectReason reason);
        void ReestablishConnectionExecute();

        TInterconnectProxyTCP* const Proxy;

        // various connection settings access
        TDuration GetDeadPeerTimeout() const;
        TDuration GetCloseOnIdleTimeout() const;
        TDuration GetLostConnectionTimeout() const;
        ui32 GetTotalInflightAmountOfData() const;
        ui64 GetMaxCyclesPerEvent() const;


        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // pinger

        TInstant LastPingTimestamp;
        static constexpr TDuration PingPeriodicity = TDuration::Seconds(1);
        void IssuePingRequest();
        void Handle(TEvProcessPingRequest::TPtr ev);

        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        TInstant LastInputActivityTimestamp;
        TInstant LastPayloadActivityTimestamp;
        TWatchdogTimer<TEvCheckCloseOnIdle> CloseOnIdleWatchdog;
        TWatchdogTimer<TEvCheckLostConnection> LostConnectionWatchdog;

        void OnCloseOnIdleTimerHit() {
            LOG_INFO_IC("ICS27", "CloseOnIdle timer hit, session terminated");
            Terminate(TDisconnectReason::CloseOnIdle());
        }

        void OnLostConnectionTimerHit() {
            LOG_ERROR_IC("ICS28", "LostConnection timer hit, session terminated");
            Terminate(TDisconnectReason::LostConnection());
        }

        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        const TSessionParams Params;
        TMaybe<TEventHolderPool> Pool;
        TMaybe<TChannelScheduler> ChannelScheduler;
        ui64 TotalOutputQueueSize;
        bool OutputStuckFlag;
        TRecentWnd<std::pair<ui64, ui64>> OutputQueueUtilization;
        size_t NumEventsInReadyChannels = 0;

        void SetOutputStuckFlag(bool state);
        void SwitchStuckPeriod();

        using TSendQueue = TList<TTcpPacketOutTask>;
        TSendQueue SendQueue;
        TSendQueue SendQueueCache;
        TSendQueue::iterator SendQueuePos;
        ui64 WriteBlockedCycles = 0; // start of current block period
        TDuration WriteBlockedTotal; // total incremental duration that session has been blocked
        ui64 BytesUnwritten = 0;

        void TrimSendQueueCache();

        TDuration GetWriteBlockedTotal() const {
            if (ReceiveContext->WriteBlockedByFullSendBuffer) {
                double blockedUs = NHPTimer::GetSeconds(GetCycleCountFast() - WriteBlockedCycles) * 1000000.0;
                return WriteBlockedTotal + TDuration::MicroSeconds(blockedUs); // append current blocking period if any
            } else {
                return WriteBlockedTotal;
            }
        }

        ui64 OutputCounter;
        ui64 LastSentSerial = 0;

        TInstant LastHandshakeDone;

        TIntrusivePtr<NInterconnect::TStreamSocket> Socket;
        TPollerToken::TPtr PollerToken;
        ui32 SendBufferSize;
        ui64 InflightDataAmount = 0;

        std::unordered_map<TActorId, ui64, TActorId::THash> Subscribers;

        // time at which we want to send confirmation packet even if there was no outgoing data
        ui64 UnconfirmedBytes = 0;
        TInstant ForcePacketTimestamp = TInstant::Max();
        TPriorityQueue<TInstant, TVector<TInstant>, std::greater<TInstant>> FlushSchedule;
        size_t MaxFlushSchedule = 0;
        ui64 FlushEventsScheduled = 0;
        ui64 FlushEventsProcessed = 0;

        void SetForcePacketTimestamp(TDuration period);
        void ScheduleFlush();
        void HandleFlush();
        void ResetFlushLogic();

        void GenerateHttpInfo(TStringStream& str);

        TIntrusivePtr<TReceiveContext> ReceiveContext;
        TActorId ReceiverId;
        TDuration Ping;

        ui64 ConfirmPacketsForcedBySize = 0;
        ui64 ConfirmPacketsForcedByTimeout = 0;

        ui64 LastConfirmed = 0;

        TEvHandshakeDone::TPtr PendingHandshakeDoneEvent;
        bool StartHandshakeOnSessionClose = false;

        ui64 EqualizeCounter = 0;
    };

    class TInterconnectSessionKiller
       : public TActorBootstrapped<TInterconnectSessionKiller> {
        ui32 RepliesReceived = 0;
        ui32 RepliesNumber = 0;
        TActorId LargestSession = TActorId();
        ui64 MaxBufferSize = 0;
        TInterconnectProxyCommon::TPtr Common;

    public:
        static constexpr EActivityType ActorActivityType() {
            return INTERCONNECT_SESSION_KILLER;
        }

        TInterconnectSessionKiller(TInterconnectProxyCommon::TPtr common)
            : Common(common)
        {
        }

        void Bootstrap() {
            auto sender = SelfId();
            const auto eventFabric = [&sender](const TActorId& recp) -> IEventHandle* {
                auto ev = new TEvSessionBufferSizeRequest();
                return new IEventHandle(recp, sender, ev, IEventHandle::FlagTrackDelivery);
            };
            RepliesNumber = TlsActivationContext->ExecutorThread.ActorSystem->BroadcastToProxies(eventFabric);
            Become(&TInterconnectSessionKiller::StateFunc);
        }

        STRICT_STFUNC(StateFunc,
            hFunc(TEvSessionBufferSizeResponse, ProcessResponse)
            cFunc(TEvents::TEvUndelivered::EventType, ProcessUndelivered)
        )

        void ProcessResponse(TEvSessionBufferSizeResponse::TPtr& ev) {
            RepliesReceived++;
            if (MaxBufferSize < ev->Get()->BufferSize) {
                MaxBufferSize = ev->Get()->BufferSize;
                LargestSession = ev->Get()->SessionID;
            }
            if (RepliesReceived == RepliesNumber) {
                Send(LargestSession, new TEvents::TEvPoisonPill);
                AtomicUnlock(&Common->StartedSessionKiller);
                PassAway();
            }
        }

        void ProcessUndelivered() {
            RepliesReceived++;
        }
    };

    void CreateSessionKillingActor(TInterconnectProxyCommon::TPtr common);

}