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|
#pragma once
#include <library/cpp/actors/core/hfunc.h>
#include <library/cpp/actors/core/event_pb.h>
#include <library/cpp/actors/core/events.h>
#include <library/cpp/actors/core/log.h>
#include <library/cpp/actors/protos/services_common.pb.h>
#include <library/cpp/actors/util/datetime.h>
#include <library/cpp/actors/util/rope.h>
#include <library/cpp/actors/util/funnel_queue.h>
#include <library/cpp/actors/util/recentwnd.h>
#include <library/cpp/monlib/dynamic_counters/counters.h>
#include <library/cpp/actors/core/actor_bootstrapped.h>
#define XXH_INLINE_ALL
#include <contrib/libs/xxhash/xxhash.h>
#include <util/generic/queue.h>
#include <util/generic/deque.h>
#include <util/datetime/cputimer.h>
#include "interconnect_impl.h"
#include "poller_tcp.h"
#include "poller_actor.h"
#include "interconnect_channel.h"
#include "logging.h"
#include "watchdog_timer.h"
#include "event_holder_pool.h"
#include "channel_scheduler.h"
#include "outgoing_stream.h"
#include <unordered_set>
#include <unordered_map>
namespace NActors {
class TSlowPathChecker {
using TTraceCallback = std::function<void(double)>;
TTraceCallback Callback;
const NHPTimer::STime Start;
public:
TSlowPathChecker(TTraceCallback&& callback)
: Callback(std::move(callback))
, Start(GetCycleCountFast())
{
}
~TSlowPathChecker() {
const NHPTimer::STime end = GetCycleCountFast();
const NHPTimer::STime elapsed = end - Start;
if (elapsed > 1000000) {
Callback(NHPTimer::GetSeconds(elapsed) * 1000);
}
}
operator bool() const {
return false;
}
};
#define LWPROBE_IF_TOO_LONG(...) \
if (auto __x = TSlowPathChecker{[&](double ms) { LWPROBE(__VA_ARGS__); }}) \
; \
else
class TTimeLimit {
public:
TTimeLimit(ui64 limitInCycles)
: UpperLimit(limitInCycles == 0 ? 0 : GetCycleCountFast() + limitInCycles)
{
}
TTimeLimit(ui64 startTS, ui64 limitInCycles)
: UpperLimit(limitInCycles == 0 ? 0 : startTS + limitInCycles)
{
}
bool CheckExceeded() {
return UpperLimit != 0 && GetCycleCountFast() > UpperLimit;
}
const ui64 UpperLimit;
};
static constexpr TDuration DEFAULT_CLOSE_ON_IDLE_TIMEOUT = TDuration::Seconds(90);
static constexpr TDuration DEFAULT_DEADPEER_TIMEOUT = TDuration::Seconds(10);
static constexpr TDuration DEFAULT_LOST_CONNECTION_TIMEOUT = TDuration::Seconds(10);
static constexpr ui32 DEFAULT_MAX_INFLIGHT_DATA = 10240 * 1024;
static constexpr ui32 DEFAULT_TOTAL_INFLIGHT_DATA = 4 * 10240 * 1024;
class TInterconnectProxyTCP;
enum class EUpdateState : ui8 {
NONE, // no updates generated by input session yet
INFLIGHT, // one update is inflight, and no more pending
INFLIGHT_AND_PENDING, // one update is inflight, and one is pending
CONFIRMING, // confirmation inflight
};
struct TReceiveContext: public TAtomicRefCount<TReceiveContext> {
/* All invokations to these fields should be thread-safe */
ui64 ControlPacketSendTimer = 0;
ui64 ControlPacketId = 0;
// last processed packet by input session
std::atomic_uint64_t LastPacketSerialToConfirm = 0;
static constexpr uint64_t LastPacketSerialToConfirmLockBit = uint64_t(1) << 63;
// for hardened checks
TAtomic NumInputSessions = 0;
NHPTimer::STime StartTime;
std::atomic<ui64> PingRTT_us = 0;
std::atomic<i64> ClockSkew_us = 0;
std::atomic<EUpdateState> UpdateState;
static_assert(std::atomic<EUpdateState>::is_always_lock_free);
bool MainWriteBlocked = false;
bool XdcWriteBlocked = false;
bool MainReadPending = false;
bool XdcReadPending = false;
struct TPerChannelContext {
struct TPendingEvent {
TEventSerializationInfo SerializationInfo;
TRope Payload;
std::optional<TEventData> EventData;
// number of bytes remaining through XDC channel
size_t XdcSizeLeft = 0;
};
std::deque<TPendingEvent> PendingEvents;
std::deque<TMutableContiguousSpan> XdcBuffers; // receive queue for current channel
size_t FetchIndex = 0;
size_t FetchOffset = 0;
ui64 XdcCatchBytesRead = 0; // number of bytes actually read into cyclic buffer
TRcBuf XdcCatchBuffer;
void PrepareCatchBuffer();
void ApplyCatchBuffer();
void FetchBuffers(ui16 channel, size_t numBytes, std::deque<std::tuple<ui16, TMutableContiguousSpan>>& outQ);
void DropFront(TRope *from, size_t numBytes);
};
std::array<TPerChannelContext, 16> ChannelArray;
std::unordered_map<ui16, TPerChannelContext> ChannelMap;
ui64 LastProcessedSerial = 0;
TReceiveContext() {
GetTimeFast(&StartTime);
}
// returns false if sessions needs to be terminated
bool AdvanceLastPacketSerialToConfirm(ui64 nextValue) {
for (;;) {
uint64_t value = LastPacketSerialToConfirm.load();
if (value & LastPacketSerialToConfirmLockBit) {
return false;
}
Y_VERIFY_DEBUG(value + 1 == nextValue);
if (LastPacketSerialToConfirm.compare_exchange_weak(value, nextValue)) {
return true;
}
}
}
ui64 LockLastPacketSerialToConfirm() {
for (;;) {
uint64_t value = LastPacketSerialToConfirm.load();
if (value & LastPacketSerialToConfirmLockBit) {
return value & ~LastPacketSerialToConfirmLockBit;
}
if (LastPacketSerialToConfirm.compare_exchange_strong(value, value | LastPacketSerialToConfirmLockBit)) {
return value;
}
}
}
void UnlockLastPacketSerialToConfirm() {
LastPacketSerialToConfirm &= ~LastPacketSerialToConfirmLockBit;
}
ui64 GetLastPacketSerialToConfirm() {
return LastPacketSerialToConfirm.load() & ~LastPacketSerialToConfirmLockBit;
}
};
class TInputSessionTCP
: public TActorBootstrapped<TInputSessionTCP>
, public TInterconnectLoggingBase
{
enum {
EvCheckDeadPeer = EventSpaceBegin(TEvents::ES_PRIVATE),
EvResumeReceiveData,
};
struct TEvCheckDeadPeer : TEventLocal<TEvCheckDeadPeer, EvCheckDeadPeer> {};
public:
static constexpr EActivityType ActorActivityType() {
return INTERCONNECT_SESSION_TCP;
}
TInputSessionTCP(const TActorId& sessionId,
TIntrusivePtr<NInterconnect::TStreamSocket> socket,
TIntrusivePtr<NInterconnect::TStreamSocket> xdcSocket,
TIntrusivePtr<TReceiveContext> context,
TInterconnectProxyCommon::TPtr common,
std::shared_ptr<IInterconnectMetrics> metrics,
ui32 nodeId,
ui64 lastConfirmed,
TDuration deadPeerTimeout,
TSessionParams params);
private:
friend class TActorBootstrapped<TInputSessionTCP>;
void Bootstrap();
struct TExReestablishConnection {
TDisconnectReason Reason;
};
struct TExDestroySession {
TDisconnectReason Reason;
};
STATEFN(WorkingState);
STRICT_STFUNC(WorkingStateImpl,
cFunc(TEvents::TSystem::PoisonPill, PassAway)
hFunc(TEvPollerReady, Handle)
hFunc(TEvPollerRegisterResult, Handle)
cFunc(EvResumeReceiveData, ReceiveData)
cFunc(TEvInterconnect::TEvCloseInputSession::EventType, CloseInputSession)
cFunc(EvCheckDeadPeer, HandleCheckDeadPeer)
cFunc(TEvConfirmUpdate::EventType, HandleConfirmUpdate)
hFunc(NMon::TEvHttpInfoRes, GenerateHttpInfo)
)
private:
TRope IncomingData;
const TActorId SessionId;
TIntrusivePtr<NInterconnect::TStreamSocket> Socket;
TIntrusivePtr<NInterconnect::TStreamSocket> XdcSocket;
TPollerToken::TPtr PollerToken;
TPollerToken::TPtr XdcPollerToken;
TIntrusivePtr<TReceiveContext> Context;
TInterconnectProxyCommon::TPtr Common;
const ui32 NodeId;
const TSessionParams Params;
XXH3_state_t XxhashState;
XXH3_state_t XxhashXdcState;
size_t PayloadSize;
ui32 ChecksumExpected, Checksum;
bool IgnorePayload;
TRope Payload;
enum class EState {
HEADER,
PAYLOAD,
};
EState State = EState::HEADER;
ui64 CurrentSerial = 0;
std::vector<char> XdcCommands;
struct TInboundPacket {
ui64 Serial;
size_t XdcUnreadBytes; // number of unread bytes from XDC stream for this exact unprocessed packet
};
std::deque<TInboundPacket> InboundPacketQ;
std::deque<std::tuple<ui16, TMutableContiguousSpan>> XdcInputQ; // target buffers for the XDC stream with channel reference
std::deque<std::tuple<ui16, ui32>> XdcChecksumQ; // (size, expectedChecksum)
ui32 XdcCurrentChecksum = 0;
// catch stream -- used after TCP reconnect to match XDC stream with main packet stream
struct TXdcCatchStream {
TRcBuf Buffer;
ui64 BytesPending = 0;
ui64 BytesProcessed = 0;
std::deque<std::tuple<ui16, bool, size_t>> Markup; // a queue of tuples (channel, apply, bytes)
bool Ready = false;
bool Applied = false;
};
TXdcCatchStream XdcCatchStream;
THolder<TEvUpdateFromInputSession> UpdateFromInputSession;
ui64 ConfirmedByInput;
std::shared_ptr<IInterconnectMetrics> Metrics;
std::array<ui32, 16> InputTrafficArray;
THashMap<ui16, ui32> InputTrafficMap;
bool CloseInputSessionRequested = false;
void CloseInputSession();
void Handle(TEvPollerReady::TPtr ev);
void Handle(TEvPollerRegisterResult::TPtr ev);
void HandleConfirmUpdate();
void ReceiveData();
void ProcessHeader();
void ProcessPayload(ui64 *numDataBytes);
void ProcessInboundPacketQ(ui64 numXdcBytesRead);
void ProcessXdcCommand(ui16 channel, TReceiveContext::TPerChannelContext& context);
void ProcessEvents(TReceiveContext::TPerChannelContext& context);
ssize_t Read(NInterconnect::TStreamSocket& socket, const TPollerToken::TPtr& token, bool *readPending,
const TIoVec *iov, size_t num);
bool ReadMore();
bool ReadXdcCatchStream(ui64 *numDataBytes);
void ApplyXdcCatchStream();
bool ReadXdc(ui64 *numDataBytes);
void HandleXdcChecksum(TContiguousSpan span);
TReceiveContext::TPerChannelContext& GetPerChannelContext(ui16 channel) const;
void PassAway() override;
TDeque<TRcBuf> Buffers;
size_t CurrentBuffers = 1; // number of buffers currently required to allocate
static constexpr size_t MaxBuffers = 72; // maximum buffers possible
static constexpr int BitsPerUsageCount = 5;
static constexpr size_t ItemsPerUsageCount = sizeof(ui64) * CHAR_BIT / BitsPerUsageCount;
std::array<ui64, (MaxBuffers + ItemsPerUsageCount - 1) / ItemsPerUsageCount> UsageHisto; // read count histogram
void PreallocateBuffers();
inline ui64 GetMaxCyclesPerEvent() const {
return DurationToCycles(TDuration::MicroSeconds(500));
}
const TDuration DeadPeerTimeout;
TMonotonic LastReceiveTimestamp;
void HandleCheckDeadPeer();
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// pinger logic
bool NewPingProtocol = false;
TDeque<TDuration> PingQ; // last N ping samples
TDeque<i64> SkewQ; // last N calculated clock skew samples
void HandlePingResponse(TDuration passed);
void HandleClock(TInstant clock);
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Stats
ui64 BytesReadFromSocket = 0;
ui64 PacketsReadFromSocket = 0;
ui64 DataPacketsReadFromSocket = 0;
ui64 IgnoredDataPacketsFromSocket = 0;
ui64 BytesReadFromXdcSocket = 0;
ui64 XdcSections = 0;
ui64 XdcRefs = 0;
ui64 CpuStarvationEvents = 0;
void GenerateHttpInfo(NMon::TEvHttpInfoRes::TPtr ev);
};
class TInterconnectSessionTCP
: public TActor<TInterconnectSessionTCP>
, public TInterconnectLoggingBase
{
enum {
EvCheckCloseOnIdle = EventSpaceBegin(TEvents::ES_PRIVATE),
EvCheckLostConnection,
EvRam,
EvTerminate,
EvFreeItems,
};
struct TEvCheckCloseOnIdle : TEventLocal<TEvCheckCloseOnIdle, EvCheckCloseOnIdle> {};
struct TEvCheckLostConnection : TEventLocal<TEvCheckLostConnection, EvCheckLostConnection> {};
struct TEvRam : TEventLocal<TEvRam, EvRam> {
const bool Batching;
TEvRam(bool batching) : Batching(batching) {}
};
struct TEvTerminate : TEventLocal<TEvTerminate, EvTerminate> {
TDisconnectReason Reason;
TEvTerminate(TDisconnectReason reason)
: Reason(std::move(reason))
{}
};
const TInstant Created;
TInstant NewConnectionSet;
ui64 MessagesGot = 0;
ui64 MessagesWrittenToBuffer = 0;
ui64 PacketsGenerated = 0;
ui64 BytesWrittenToSocket = 0;
ui64 PacketsConfirmed = 0;
ui64 BytesAlignedForOutOfBand = 0;
ui64 OutOfBandBytesSent = 0;
ui64 CpuStarvationEvents = 0;
ui64 CpuStarvationEventsOnWriteData = 0;
public:
static constexpr EActivityType ActorActivityType() {
return INTERCONNECT_SESSION_TCP;
}
TInterconnectSessionTCP(TInterconnectProxyTCP* const proxy, TSessionParams params);
~TInterconnectSessionTCP();
void Init();
void CloseInputSession();
static TEvTerminate* NewEvTerminate(TDisconnectReason reason) {
return new TEvTerminate(std::move(reason));
}
TDuration GetPingRTT() const {
return TDuration::MicroSeconds(ReceiveContext->PingRTT_us);
}
i64 GetClockSkew() const {
return ReceiveContext->ClockSkew_us;
}
private:
friend class TInterconnectProxyTCP;
void Handle(TEvTerminate::TPtr& ev);
void HandlePoison();
void Terminate(TDisconnectReason reason);
void PassAway() override;
void Forward(STATEFN_SIG);
void Subscribe(STATEFN_SIG);
void Unsubscribe(STATEFN_SIG);
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
std::optional<TTimeLimit> TimeLimit;
STATEFN(StateFunc) {
TimeLimit.emplace(GetMaxCyclesPerEvent());
STRICT_STFUNC_BODY(
fFunc(TEvInterconnect::EvForward, Forward)
cFunc(TEvents::TEvPoisonPill::EventType, HandlePoison)
fFunc(TEvInterconnect::TEvConnectNode::EventType, Subscribe)
fFunc(TEvents::TEvSubscribe::EventType, Subscribe)
fFunc(TEvents::TEvUnsubscribe::EventType, Unsubscribe)
cFunc(TEvFlush::EventType, HandleFlush)
hFunc(TEvPollerReady, Handle)
hFunc(TEvPollerRegisterResult, Handle)
hFunc(TEvUpdateFromInputSession, Handle)
hFunc(TEvRam, HandleRam)
hFunc(TEvCheckCloseOnIdle, CloseOnIdleWatchdog)
hFunc(TEvCheckLostConnection, LostConnectionWatchdog)
cFunc(TEvents::TSystem::Wakeup, SendUpdateToWhiteboard)
hFunc(TEvSocketDisconnect, OnDisconnect)
hFunc(TEvTerminate, Handle)
hFunc(TEvProcessPingRequest, Handle)
)
}
void Handle(TEvUpdateFromInputSession::TPtr& ev);
void OnDisconnect(TEvSocketDisconnect::TPtr& ev);
THolder<TEvHandshakeAck> ProcessHandshakeRequest(TEvHandshakeAsk::TPtr& ev);
void SetNewConnection(TEvHandshakeDone::TPtr& ev);
TEvRam* RamInQueue = nullptr;
ui64 RamStartedCycles = 0;
void IssueRam(bool batching);
void HandleRam(TEvRam::TPtr& ev);
void GenerateTraffic();
void ProducePackets();
size_t GetUnsentSize() const {
return OutgoingStream.CalculateUnsentSize() + OutOfBandStream.CalculateUnsentSize() +
XdcStream.CalculateUnsentSize();
}
size_t GetUnsentLimit() const {
return 128 * 1024;
}
void SendUpdateToWhiteboard(bool connected = true);
ui32 CalculateQueueUtilization();
void Handle(TEvPollerReady::TPtr& ev);
void Handle(TEvPollerRegisterResult::TPtr ev);
void WriteData();
ssize_t Write(NInterconnect::TOutgoingStream& stream, NInterconnect::TStreamSocket& socket, size_t maxBytes);
ui32 MakePacket(bool data, TMaybe<ui64> pingMask = {});
void FillSendingBuffer(TTcpPacketOutTask& packet, ui64 serial);
void DropConfirmed(ui64 confirm);
void ShutdownSocket(TDisconnectReason reason);
void StartHandshake();
void ReestablishConnection(TEvHandshakeDone::TPtr&& ev, bool startHandshakeOnSessionClose,
TDisconnectReason reason);
void ReestablishConnectionWithHandshake(TDisconnectReason reason);
void ReestablishConnectionExecute();
TInterconnectProxyTCP* const Proxy;
// various connection settings access
TDuration GetDeadPeerTimeout() const;
TDuration GetCloseOnIdleTimeout() const;
TDuration GetLostConnectionTimeout() const;
ui32 GetTotalInflightAmountOfData() const;
ui64 GetMaxCyclesPerEvent() const;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// pinger
TMonotonic LastPingTimestamp;
static constexpr TDuration PingPeriodicity = TDuration::Seconds(1);
void IssuePingRequest();
void Handle(TEvProcessPingRequest::TPtr ev);
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TMonotonic LastInputActivityTimestamp;
TMonotonic LastPayloadActivityTimestamp;
TWatchdogTimer<TEvCheckCloseOnIdle> CloseOnIdleWatchdog;
TWatchdogTimer<TEvCheckLostConnection> LostConnectionWatchdog;
void OnCloseOnIdleTimerHit() {
LOG_INFO_IC("ICS27", "CloseOnIdle timer hit, session terminated");
Terminate(TDisconnectReason::CloseOnIdle());
}
void OnLostConnectionTimerHit() {
LOG_ERROR_IC("ICS28", "LostConnection timer hit, session terminated");
Terminate(TDisconnectReason::LostConnection());
}
void RearmCloseOnIdle() {
if (!NumEventsInQueue && OutputCounter == LastConfirmed) {
CloseOnIdleWatchdog.Rearm(SelfId());
} else {
CloseOnIdleWatchdog.Disarm();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const TSessionParams Params;
TMaybe<TEventHolderPool> Pool;
TMaybe<TChannelScheduler> ChannelScheduler;
ui64 TotalOutputQueueSize;
bool OutputStuckFlag;
TRecentWnd<std::pair<ui64, ui64>> OutputQueueUtilization;
size_t NumEventsInQueue = 0;
void SetOutputStuckFlag(bool state);
void SwitchStuckPeriod();
NInterconnect::TOutgoingStream OutgoingStream;
NInterconnect::TOutgoingStream OutOfBandStream;
NInterconnect::TOutgoingStream XdcStream;
struct TOutgoingPacket {
ui32 PacketSize; // including header
ui32 ExternalSize;
};
std::deque<TOutgoingPacket> SendQueue; // packet boundaries
size_t OutgoingOffset = 0;
size_t XdcOffset = 0;
size_t OutgoingIndex = 0; // index into current packet in SendQueue
size_t ForcedWriteLength = 0;
ui64 XdcBytesSent = 0;
ui64 WriteBlockedCycles = 0; // start of current block period
TDuration WriteBlockedTotal; // total incremental duration that session has been blocked
bool WriteBlockedByFullSendBuffer = false;
TDuration GetWriteBlockedTotal() const {
return WriteBlockedTotal + (WriteBlockedByFullSendBuffer
? TDuration::Seconds(NHPTimer::GetSeconds(GetCycleCountFast() - WriteBlockedCycles))
: TDuration::Zero());
}
ui64 OutputCounter;
TInstant LastHandshakeDone;
TIntrusivePtr<NInterconnect::TStreamSocket> Socket;
TIntrusivePtr<NInterconnect::TStreamSocket> XdcSocket;
TPollerToken::TPtr PollerToken;
TPollerToken::TPtr XdcPollerToken;
ui32 SendBufferSize;
ui64 InflightDataAmount = 0;
std::unordered_map<TActorId, ui64, TActorId::THash> Subscribers;
// time at which we want to send confirmation packet even if there was no outgoing data
ui64 UnconfirmedBytes = 0;
TMonotonic ForcePacketTimestamp = TMonotonic::Max();
TPriorityQueue<TMonotonic, TVector<TMonotonic>, std::greater<TMonotonic>> FlushSchedule;
size_t MaxFlushSchedule = 0;
ui64 FlushEventsScheduled = 0;
ui64 FlushEventsProcessed = 0;
void SetForcePacketTimestamp(TDuration period);
void ScheduleFlush();
void HandleFlush();
void ResetFlushLogic();
void GenerateHttpInfo(NMon::TEvHttpInfoRes::TPtr& ev);
TIntrusivePtr<TReceiveContext> ReceiveContext;
TActorId ReceiverId;
TDuration Ping;
ui64 ConfirmPacketsForcedBySize = 0;
ui64 ConfirmPacketsForcedByTimeout = 0;
ui64 LastConfirmed = 0;
TEvHandshakeDone::TPtr PendingHandshakeDoneEvent;
bool StartHandshakeOnSessionClose = false;
ui64 EqualizeCounter = 0;
};
class TInterconnectSessionKiller
: public TActorBootstrapped<TInterconnectSessionKiller> {
ui32 RepliesReceived = 0;
ui32 RepliesNumber = 0;
TActorId LargestSession = TActorId();
ui64 MaxBufferSize = 0;
TInterconnectProxyCommon::TPtr Common;
public:
static constexpr EActivityType ActorActivityType() {
return INTERCONNECT_SESSION_KILLER;
}
TInterconnectSessionKiller(TInterconnectProxyCommon::TPtr common)
: Common(common)
{
}
void Bootstrap() {
auto sender = SelfId();
const auto eventFabric = [&sender](const TActorId& recp) -> IEventHandle* {
auto ev = new TEvSessionBufferSizeRequest();
return new IEventHandle(recp, sender, ev, IEventHandle::FlagTrackDelivery);
};
RepliesNumber = TlsActivationContext->ExecutorThread.ActorSystem->BroadcastToProxies(eventFabric);
Become(&TInterconnectSessionKiller::StateFunc);
}
STRICT_STFUNC(StateFunc,
hFunc(TEvSessionBufferSizeResponse, ProcessResponse)
cFunc(TEvents::TEvUndelivered::EventType, ProcessUndelivered)
)
void ProcessResponse(TEvSessionBufferSizeResponse::TPtr& ev) {
RepliesReceived++;
if (MaxBufferSize < ev->Get()->BufferSize) {
MaxBufferSize = ev->Get()->BufferSize;
LargestSession = ev->Get()->SessionID;
}
if (RepliesReceived == RepliesNumber) {
Send(LargestSession, new TEvents::TEvPoisonPill);
AtomicUnlock(&Common->StartedSessionKiller);
PassAway();
}
}
void ProcessUndelivered() {
RepliesReceived++;
}
};
void CreateSessionKillingActor(TInterconnectProxyCommon::TPtr common);
}
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