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#include "interconnect_tcp_proxy.h"
#include "interconnect_tcp_session.h"
#include "interconnect_handshake.h"
#include <library/cpp/actors/core/probes.h>
#include <library/cpp/actors/core/log.h>
#include <library/cpp/actors/core/interconnect.h>
#include <library/cpp/actors/util/datetime.h>
#include <library/cpp/actors/protos/services_common.pb.h>
#include <library/cpp/monlib/service/pages/templates.h>
namespace NActors {
LWTRACE_USING(ACTORLIB_PROVIDER);
template<typename T>
T Coalesce(T&& x) {
return x;
}
template<typename T, typename T2, typename... TRest>
typename std::common_type<T, T2, TRest...>::type Coalesce(T&& first, T2&& mid, TRest&&... rest) {
if (first != typename std::remove_reference<T>::type()) {
return first;
} else {
return Coalesce(std::forward<T2>(mid), std::forward<TRest>(rest)...);
}
}
TInterconnectSessionTCP::TInterconnectSessionTCP(TInterconnectProxyTCP* const proxy, TSessionParams params)
: TActor(&TInterconnectSessionTCP::StateFunc)
, Created(TInstant::Now())
, Proxy(proxy)
, CloseOnIdleWatchdog(GetCloseOnIdleTimeout(), std::bind(&TThis::OnCloseOnIdleTimerHit, this))
, LostConnectionWatchdog(GetLostConnectionTimeout(), std::bind(&TThis::OnLostConnectionTimerHit, this))
, Params(std::move(params))
, TotalOutputQueueSize(0)
, OutputStuckFlag(false)
, OutputQueueUtilization(16)
, OutputCounter(0ULL)
{
Proxy->Metrics->SetConnected(0);
ReceiveContext.Reset(new TReceiveContext);
}
TInterconnectSessionTCP::~TInterconnectSessionTCP() {
// close socket ASAP when actor system is being shut down
if (Socket) {
Socket->Shutdown(SHUT_RDWR);
}
}
void TInterconnectSessionTCP::Init() {
auto destroyCallback = [as = TlsActivationContext->ExecutorThread.ActorSystem, id = Proxy->Common->DestructorId](THolder<IEventBase> event) {
as->Send(id, event.Release());
};
Pool.ConstructInPlace(Proxy->Common, std::move(destroyCallback));
ChannelScheduler.ConstructInPlace(Proxy->PeerNodeId, Proxy->Common->ChannelsConfig, Proxy->Metrics, *Pool,
Proxy->Common->Settings.MaxSerializedEventSize, Params);
LOG_INFO(*TlsActivationContext, NActorsServices::INTERCONNECT_STATUS, "[%u] session created", Proxy->PeerNodeId);
SetPrefix(Sprintf("Session %s [node %" PRIu32 "]", SelfId().ToString().data(), Proxy->PeerNodeId));
SendUpdateToWhiteboard();
}
void TInterconnectSessionTCP::CloseInputSession() {
Send(ReceiverId, new TEvInterconnect::TEvCloseInputSession);
}
void TInterconnectSessionTCP::Handle(TEvTerminate::TPtr& ev) {
Terminate(ev->Get()->Reason);
}
void TInterconnectSessionTCP::HandlePoison() {
Terminate(TDisconnectReason());
}
void TInterconnectSessionTCP::Terminate(TDisconnectReason reason) {
LOG_INFO_IC_SESSION("ICS01", "socket: %" PRIi64, (Socket ? i64(*Socket) : -1));
IActor::InvokeOtherActor(*Proxy, &TInterconnectProxyTCP::UnregisterSession, this);
ShutdownSocket(std::move(reason));
for (const auto& kv : Subscribers) {
Send(kv.first, new TEvInterconnect::TEvNodeDisconnected(Proxy->PeerNodeId), 0, kv.second);
}
Proxy->Metrics->SubSubscribersCount(Subscribers.size());
Subscribers.clear();
ChannelScheduler->ForEach([&](TEventOutputChannel& channel) {
channel.NotifyUndelivered();
});
if (ReceiverId) {
Send(ReceiverId, new TEvents::TEvPoisonPill);
}
SendUpdateToWhiteboard(false);
Proxy->Metrics->SubOutputBuffersTotalSize(TotalOutputQueueSize);
Proxy->Metrics->SubInflightDataAmount(InflightDataAmount);
LOG_INFO(*TlsActivationContext, NActorsServices::INTERCONNECT_STATUS, "[%u] session destroyed", Proxy->PeerNodeId);
if (!Subscribers.empty()) {
Proxy->Metrics->SubSubscribersCount(Subscribers.size());
}
TActor::PassAway();
}
void TInterconnectSessionTCP::PassAway() {
Y_FAIL("TInterconnectSessionTCP::PassAway() can't be called directly");
}
void TInterconnectSessionTCP::Forward(TAutoPtr<IEventHandle>& ev) {
Proxy->ValidateEvent(ev.Get(), "Forward");
LOG_DEBUG_IC_SESSION("ICS02", "send event from: %s to: %s", ev->Sender.ToString().data(), ev->Recipient.ToString().data());
++MessagesGot;
if (ev->Flags & IEventHandle::FlagSubscribeOnSession) {
Subscribe(ev);
}
ui16 evChannel = ev->GetChannel();
auto& oChannel = ChannelScheduler->GetOutputChannel(evChannel);
const bool wasWorking = oChannel.IsWorking();
const auto [dataSize, event] = oChannel.Push(*ev.Get());
LWTRACK(ForwardEvent, event->Orbit, Proxy->PeerNodeId, event->Descr.Type, event->Descr.Flags, LWACTORID(event->Descr.Recipient), LWACTORID(event->Descr.Sender), event->Descr.Cookie, event->EventSerializedSize);
TotalOutputQueueSize += dataSize;
Proxy->Metrics->AddOutputBuffersTotalSize(dataSize);
if (!wasWorking) {
// this channel has returned to work -- it was empty and this we have just put first event in the queue
ChannelScheduler->AddToHeap(oChannel, EqualizeCounter);
}
SetOutputStuckFlag(true);
++NumEventsInReadyChannels;
LWTRACK(EnqueueEvent, event->Orbit, Proxy->PeerNodeId, NumEventsInReadyChannels, GetWriteBlockedTotal(), evChannel, oChannel.GetQueueSize(), oChannel.GetBufferedAmountOfData());
// check for overloaded queues
ui64 sendBufferDieLimit = Proxy->Common->Settings.SendBufferDieLimitInMB * ui64(1 << 20);
if (sendBufferDieLimit != 0 && TotalOutputQueueSize > sendBufferDieLimit) {
LOG_ERROR_IC_SESSION("ICS03", "socket: %" PRIi64 " output queue is overloaded, actual %" PRIu64 " bytes, limit is %" PRIu64,
Socket ? i64(*Socket) : -1, TotalOutputQueueSize, sendBufferDieLimit);
return Terminate(TDisconnectReason::QueueOverload());
}
ui64 outputBuffersTotalSizeLimit = Proxy->Common->Settings.OutputBuffersTotalSizeLimitInMB * ui64(1 << 20);
if (outputBuffersTotalSizeLimit != 0 && static_cast<ui64>(Proxy->Metrics->GetOutputBuffersTotalSize()) > outputBuffersTotalSizeLimit) {
LOG_ERROR_IC_SESSION("ICS77", "Exceeded total limit on output buffers size");
if (AtomicTryLock(&Proxy->Common->StartedSessionKiller)) {
CreateSessionKillingActor(Proxy->Common);
}
}
if (RamInQueue && !RamInQueue->Batching) {
// we have pending TEvRam, so GenerateTraffic will be called no matter what
} else if (InflightDataAmount >= GetTotalInflightAmountOfData() || !Socket || ReceiveContext->WriteBlockedByFullSendBuffer) {
// we can't issue more traffic now; GenerateTraffic will be called upon unblocking
} else if (TotalOutputQueueSize >= 64 * 1024) {
// output queue size is quite big to issue some traffic
GenerateTraffic();
} else if (!RamInQueue) {
Y_VERIFY_DEBUG(NumEventsInReadyChannels == 1);
RamInQueue = new TEvRam(true);
auto *ev = new IEventHandleFat(SelfId(), {}, RamInQueue);
const TDuration batchPeriod = Proxy->Common->Settings.BatchPeriod;
if (batchPeriod != TDuration()) {
TActivationContext::Schedule(batchPeriod, ev);
} else {
TActivationContext::Send(ev);
}
LWPROBE(StartBatching, Proxy->PeerNodeId, batchPeriod.MillisecondsFloat());
LOG_DEBUG_IC_SESSION("ICS17", "batching started");
}
}
void TInterconnectSessionTCP::Subscribe(TAutoPtr<IEventHandle>& ev) {
LOG_DEBUG_IC_SESSION("ICS04", "subscribe for session state for %s", ev->Sender.ToString().data());
const auto [it, inserted] = Subscribers.emplace(ev->Sender, ev->Cookie);
if (inserted) {
Proxy->Metrics->IncSubscribersCount();
} else {
it->second = ev->Cookie;
}
Send(ev->Sender, new TEvInterconnect::TEvNodeConnected(Proxy->PeerNodeId), 0, ev->Cookie);
}
void TInterconnectSessionTCP::Unsubscribe(TEvents::TEvUnsubscribe::TPtr ev) {
LOG_DEBUG_IC_SESSION("ICS05", "unsubscribe for session state for %s", ev->Sender.ToString().data());
Proxy->Metrics->SubSubscribersCount( Subscribers.erase(ev->Sender));
}
THolder<TEvHandshakeAck> TInterconnectSessionTCP::ProcessHandshakeRequest(TEvHandshakeAsk::TPtr& ev) {
TEvHandshakeAsk *msg = ev->Get();
// close existing input session, if any, and do nothing upon its destruction
ReestablishConnection({}, false, TDisconnectReason::NewSession());
const ui64 lastInputSerial = ReceiveContext->LockLastProcessedPacketSerial();
LOG_INFO_IC_SESSION("ICS08", "incoming handshake Self# %s Peer# %s Counter# %" PRIu64 " LastInputSerial# %" PRIu64,
msg->Self.ToString().data(), msg->Peer.ToString().data(), msg->Counter, lastInputSerial);
return MakeHolder<TEvHandshakeAck>(msg->Peer, lastInputSerial, Params);
}
void TInterconnectSessionTCP::SetNewConnection(TEvHandshakeDone::TPtr& ev) {
if (ReceiverId) {
// upon destruction of input session actor invoke this callback again
ReestablishConnection(std::move(ev), false, TDisconnectReason::NewSession());
return;
}
LOG_INFO_IC_SESSION("ICS09", "handshake done sender: %s self: %s peer: %s socket: %" PRIi64,
ev->Sender.ToString().data(), ev->Get()->Self.ToString().data(), ev->Get()->Peer.ToString().data(),
i64(*ev->Get()->Socket));
NewConnectionSet = TActivationContext::Now();
PacketsWrittenToSocket = 0;
SendBufferSize = ev->Get()->Socket->GetSendBufferSize();
Socket = std::move(ev->Get()->Socket);
// there may be a race
const ui64 nextPacket = Max(LastConfirmed, ev->Get()->NextPacket);
// arm watchdogs
CloseOnIdleWatchdog.Arm(SelfId());
// reset activity timestamps
LastInputActivityTimestamp = LastPayloadActivityTimestamp = TActivationContext::Monotonic();
LOG_INFO_IC_SESSION("ICS10", "traffic start");
// create input session actor
auto actor = MakeHolder<TInputSessionTCP>(SelfId(), Socket, ReceiveContext, Proxy->Common,
Proxy->Metrics, Proxy->PeerNodeId, nextPacket, GetDeadPeerTimeout(), Params);
ReceiveContext->UnlockLastProcessedPacketSerial();
ReceiverId = Params.Encryption ? RegisterWithSameMailbox(actor.Release()) : Register(actor.Release(), TMailboxType::ReadAsFilled);
// register our socket in poller actor
LOG_DEBUG_IC_SESSION("ICS11", "registering socket in PollerActor");
const bool success = Send(MakePollerActorId(), new TEvPollerRegister(Socket, ReceiverId, SelfId()));
Y_VERIFY(success);
ReceiveContext->WriteBlockedByFullSendBuffer = false;
LostConnectionWatchdog.Disarm();
Proxy->Metrics->SetConnected(1);
LOG_INFO(*TlsActivationContext, NActorsServices::INTERCONNECT_STATUS, "[%u] connected", Proxy->PeerNodeId);
// arm pinger timer
ResetFlushLogic();
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// REINITIALIZE SEND QUEUE
//
// scan through send queue and leave only those packets who have data -- we will simply resend them; drop all other
// auxiliary packets; also reset packet metrics to zero to start sending from the beginning
// also reset SendQueuePos
// drop confirmed packets first as we do not need unwanted retransmissions
SendQueuePos = SendQueue.end();
DropConfirmed(nextPacket);
for (TSendQueue::iterator it = SendQueue.begin(); it != SendQueue.end(); ) {
const TSendQueue::iterator next = std::next(it);
if (it->IsEmpty()) {
SendQueueCache.splice(SendQueueCache.begin(), SendQueue, it);
} else {
it->ResetBufs();
}
it = next;
}
TrimSendQueueCache();
SendQueuePos = SendQueue.begin();
TMaybe<ui64> s;
for (auto it = SendQueuePos; it != SendQueue.end(); ++it) {
if (!it->IsEmpty()) {
s = it->GetSerial();
}
}
const ui64 serial = s.GetOrElse(Max<ui64>());
Y_VERIFY(serial > LastConfirmed, "%s serial# %" PRIu64 " LastConfirmed# %" PRIu64, LogPrefix.data(), serial, LastConfirmed);
LOG_DEBUG_IC_SESSION("ICS06", "rewind SendQueue size# %zu LastConfirmed# %" PRIu64 " SendQueuePos.Serial# %" PRIu64 "\n",
SendQueue.size(), LastConfirmed, serial);
BytesUnwritten = 0;
for (const auto& packet : SendQueue) {
BytesUnwritten += (Params.UseModernFrame ? sizeof(TTcpPacketHeader_v2) : sizeof(TTcpPacketHeader_v1)) +
packet.GetDataSize();
}
SwitchStuckPeriod();
LastHandshakeDone = TActivationContext::Now();
RamInQueue = nullptr;
GenerateTraffic();
}
void TInterconnectSessionTCP::Handle(TEvUpdateFromInputSession::TPtr& ev) {
if (ev->Sender == ReceiverId) {
TEvUpdateFromInputSession& msg = *ev->Get();
// update ping time
Ping = msg.Ping;
LWPROBE(UpdateFromInputSession, Proxy->PeerNodeId, Ping.MillisecondsFloat());
bool needConfirm = false;
// update activity timer for dead peer checker
LastInputActivityTimestamp = TActivationContext::Monotonic();
if (msg.NumDataBytes) {
UnconfirmedBytes += msg.NumDataBytes;
if (UnconfirmedBytes >= GetTotalInflightAmountOfData() / 4) {
needConfirm = true;
} else {
SetForcePacketTimestamp(Proxy->Common->Settings.ForceConfirmPeriod);
}
// reset payload watchdog that controls close-on-idle behaviour
LastPayloadActivityTimestamp = TActivationContext::Monotonic();
CloseOnIdleWatchdog.Reset();
}
bool unblockedSomething = false;
LWPROBE_IF_TOO_LONG(SlowICDropConfirmed, Proxy->PeerNodeId, ms) {
unblockedSomething = DropConfirmed(msg.ConfirmedByInput);
}
// generate more traffic if we have unblocked state now
if (unblockedSomething) {
LWPROBE(UnblockByDropConfirmed, Proxy->PeerNodeId, NHPTimer::GetSeconds(GetCycleCountFast() - ev->SendTime) * 1000.0);
GenerateTraffic();
}
// if we haven't generated any packets, then make a lone Flush packet without any data
if (needConfirm && Socket) {
++ConfirmPacketsForcedBySize;
MakePacket(false);
}
for (;;) {
switch (EUpdateState state = ReceiveContext->UpdateState) {
case EUpdateState::NONE:
case EUpdateState::CONFIRMING:
Y_FAIL("unexpected state");
case EUpdateState::INFLIGHT:
// this message we are processing was the only one in flight, so we can reset state to NONE here
if (ReceiveContext->UpdateState.compare_exchange_weak(state, EUpdateState::NONE)) {
return;
}
break;
case EUpdateState::INFLIGHT_AND_PENDING:
// there is more messages pending from the input session actor, so we have to inform it to release
// that message
if (ReceiveContext->UpdateState.compare_exchange_weak(state, EUpdateState::CONFIRMING)) {
Send(ev->Sender, new TEvConfirmUpdate);
return;
}
break;
}
}
}
}
void TInterconnectSessionTCP::HandleRam(TEvRam::TPtr& ev) {
if (ev->Get() == RamInQueue) {
LWPROBE(FinishRam, Proxy->PeerNodeId, NHPTimer::GetSeconds(GetCycleCountFast() - ev->SendTime) * 1000.0);
RamInQueue = nullptr;
GenerateTraffic();
}
}
void TInterconnectSessionTCP::GenerateTraffic() {
// generate ping request, if needed
IssuePingRequest();
if (RamInQueue && !RamInQueue->Batching) {
LWPROBE(SkipGenerateTraffic, Proxy->PeerNodeId, NHPTimer::GetSeconds(GetCycleCountFast() - RamStartedCycles) * 1000.0);
return; // we'll do it a bit later
} else {
RamInQueue = nullptr;
}
LOG_DEBUG_IC_SESSION("ICS19", "GenerateTraffic");
// There is a tradeoff between fairness and efficiency.
// The less traffic is generated here, the less buffering is after fair scheduler,
// the more fair system is, the less latency is present.
// The more traffic is generated here, the less syscalls and actor-system overhead occurs,
// the less cpu is consumed.
static const ui64 generateLimit = 64 * 1024;
const ui64 sizeBefore = TotalOutputQueueSize;
ui32 generatedPackets = 0;
ui64 generatedBytes = 0;
ui64 generateStarted = GetCycleCountFast();
// apply traffic changes
auto accountTraffic = [&] { ChannelScheduler->ForEach([](TEventOutputChannel& channel) { channel.AccountTraffic(); }); };
// first, we create as many data packets as we can generate under certain conditions; they include presence
// of events in channels queues and in flight fitting into requested limit; after we hit one of these conditions
// we exit cycle
while (Socket && NumEventsInReadyChannels && InflightDataAmount < GetTotalInflightAmountOfData() && !ReceiveContext->WriteBlockedByFullSendBuffer) {
if (generatedBytes >= generateLimit) {
// resume later but ensure that we have issued at least one packet
RamInQueue = new TEvRam(false);
Send(SelfId(), RamInQueue);
RamStartedCycles = GetCycleCountFast();
LWPROBE(StartRam, Proxy->PeerNodeId);
break;
}
try {
generatedBytes += MakePacket(true);
++generatedPackets;
} catch (const TExSerializedEventTooLarge& ex) {
// terminate session if the event can't be serialized properly
accountTraffic();
LOG_CRIT_IC("ICS31", "serialized event Type# 0x%08" PRIx32 " is too large", ex.Type);
return Terminate(TDisconnectReason::EventTooLarge());
}
}
if (Socket) {
WriteData();
}
LWPROBE(GenerateTraffic, Proxy->PeerNodeId, NHPTimer::GetSeconds(GetCycleCountFast() - generateStarted) * 1000.0, sizeBefore - TotalOutputQueueSize, generatedPackets, generatedBytes);
accountTraffic();
EqualizeCounter += ChannelScheduler->Equalize();
}
void TInterconnectSessionTCP::StartHandshake() {
LOG_INFO_IC_SESSION("ICS15", "start handshake");
IActor::InvokeOtherActor(*Proxy, &TInterconnectProxyTCP::StartResumeHandshake, ReceiveContext->LockLastProcessedPacketSerial());
}
void TInterconnectSessionTCP::ReestablishConnectionWithHandshake(TDisconnectReason reason) {
ReestablishConnection({}, true, std::move(reason));
}
void TInterconnectSessionTCP::ReestablishConnection(TEvHandshakeDone::TPtr&& ev, bool startHandshakeOnSessionClose,
TDisconnectReason reason) {
if (Socket) {
LOG_INFO_IC_SESSION("ICS13", "reestablish connection");
ShutdownSocket(std::move(reason)); // stop sending/receiving on socket
PendingHandshakeDoneEvent = std::move(ev);
StartHandshakeOnSessionClose = startHandshakeOnSessionClose;
if (!ReceiverId) {
ReestablishConnectionExecute();
}
}
}
void TInterconnectSessionTCP::OnDisconnect(TEvSocketDisconnect::TPtr& ev) {
if (ev->Sender == ReceiverId) {
const bool wasConnected(Socket);
LOG_INFO_IC_SESSION("ICS07", "socket disconnect %" PRIi64 " reason# %s", Socket ? i64(*Socket) : -1, ev->Get()->Reason.ToString().data());
ReceiverId = TActorId(); // reset receiver actor id as we have no more receiver yet
if (wasConnected) {
// we were sucessfully connected and did not expect failure, so it arrived from the input side; we should
// restart handshake process, closing our part of socket first
ShutdownSocket(ev->Get()->Reason);
StartHandshake();
} else {
ReestablishConnectionExecute();
}
}
}
void TInterconnectSessionTCP::ShutdownSocket(TDisconnectReason reason) {
if (Socket) {
if (const TString& s = reason.ToString()) {
Proxy->Metrics->IncDisconnectByReason(s);
}
LOG_INFO_IC_SESSION("ICS25", "shutdown socket, reason# %s", reason.ToString().data());
Proxy->UpdateErrorStateLog(TActivationContext::Now(), "close_socket", reason.ToString().data());
Socket->Shutdown(SHUT_RDWR);
Socket.Reset();
Proxy->Metrics->IncDisconnections();
CloseOnIdleWatchdog.Disarm();
LostConnectionWatchdog.Arm(SelfId());
Proxy->Metrics->SetConnected(0);
LOG_INFO(*TlsActivationContext, NActorsServices::INTERCONNECT_STATUS, "[%u] disconnected", Proxy->PeerNodeId);
}
}
void TInterconnectSessionTCP::ReestablishConnectionExecute() {
bool startHandshakeOnSessionClose = std::exchange(StartHandshakeOnSessionClose, false);
TEvHandshakeDone::TPtr ev = std::move(PendingHandshakeDoneEvent);
if (startHandshakeOnSessionClose) {
StartHandshake();
} else if (ev) {
SetNewConnection(ev);
}
}
void TInterconnectSessionTCP::Handle(TEvPollerReady::TPtr& ev) {
LOG_DEBUG_IC_SESSION("ICS29", "HandleReadyWrite WriteBlockedByFullSendBuffer# %s",
ReceiveContext->WriteBlockedByFullSendBuffer ? "true" : "false");
if (std::exchange(ReceiveContext->WriteBlockedByFullSendBuffer, false)) {
Proxy->Metrics->IncUsefulWriteWakeups();
ui64 nowCycles = GetCycleCountFast();
double blockedUs = NHPTimer::GetSeconds(nowCycles - WriteBlockedCycles) * 1000000.0;
LWPROBE(ReadyWrite, Proxy->PeerNodeId, NHPTimer::GetSeconds(nowCycles - ev->SendTime) * 1000.0, blockedUs / 1000.0);
WriteBlockedTotal += TDuration::MicroSeconds(blockedUs);
GenerateTraffic();
} else if (!ev->Cookie) {
Proxy->Metrics->IncSpuriousWriteWakeups();
}
if (Params.Encryption && ReceiveContext->ReadPending && !ev->Cookie) {
Send(ReceiverId, ev->Release().Release(), 0, 1);
}
}
void TInterconnectSessionTCP::Handle(TEvPollerRegisterResult::TPtr ev) {
PollerToken = std::move(ev->Get()->PollerToken);
if (ReceiveContext->WriteBlockedByFullSendBuffer) {
if (Params.Encryption) {
auto *secure = static_cast<NInterconnect::TSecureSocket*>(Socket.Get());
PollerToken->Request(secure->WantRead(), secure->WantWrite());
} else {
PollerToken->Request(false, true);
}
}
}
void TInterconnectSessionTCP::WriteData() {
ui64 written = 0;
Y_VERIFY(Socket); // ensure that socket wasn't closed
LWPROBE_IF_TOO_LONG(SlowICWriteData, Proxy->PeerNodeId, ms) {
constexpr ui32 iovLimit = 256;
#ifdef _linux_
ui32 maxElementsInIOV = Min<ui32>(iovLimit, sysconf(_SC_IOV_MAX));
#else
ui32 maxElementsInIOV = 64;
#endif
if (Params.Encryption) {
maxElementsInIOV = 1;
}
// vector of write buffers with preallocated stack space
TStackVec<TConstIoVec, iovLimit> wbuffers;
LOG_DEBUG_IC_SESSION("ICS30", "WriteData WriteBlockedByFullSendBuffer# %s SendQueue.size# %zu",
ReceiveContext->WriteBlockedByFullSendBuffer ? "true" : "false", SendQueue.size());
// update last confirmed packet number if it has changed
if (SendQueuePos != SendQueue.end()) {
SendQueuePos->UpdateConfirmIfPossible(ReceiveContext->GetLastProcessedPacketSerial());
}
while (SendQueuePos != SendQueue.end() && !ReceiveContext->WriteBlockedByFullSendBuffer) {
for (auto it = SendQueuePos; it != SendQueue.end() && wbuffers.size() < maxElementsInIOV; ++it) {
it->AppendToIoVector(wbuffers, maxElementsInIOV);
}
const struct iovec* iovec = reinterpret_cast<const struct iovec*>(wbuffers.data());
int iovcnt = wbuffers.size();
Y_VERIFY(iovcnt > 0);
Y_VERIFY(iovec->iov_len > 0);
TString err;
ssize_t r = 0;
do {
const ui64 begin = GetCycleCountFast();
#ifndef _win_
r = iovcnt == 1 ? Socket->Send(iovec[0].iov_base, iovec[0].iov_len, &err) : Socket->WriteV(iovec, iovcnt);
#else
r = Socket->Send(iovec[0].iov_base, iovec[0].iov_len, &err);
#endif
const ui64 end = GetCycleCountFast();
Proxy->Metrics->IncSendSyscalls((end - begin) * 1'000'000 / GetCyclesPerMillisecond());
} while (r == -EINTR);
LOG_DEBUG_IC_SESSION("ICS16", "written# %zd iovcnt# %d err# %s", r, iovcnt, err.data());
wbuffers.clear();
if (r > 0) {
Y_VERIFY(static_cast<size_t>(r) <= BytesUnwritten);
BytesUnwritten -= r;
written += r;
ui64 packets = 0;
// advance SendQueuePos to eat all processed items
for (size_t amount = r; amount && SendQueuePos->DropBufs(amount); ++SendQueuePos) {
if (!SendQueuePos->IsEmpty()) {
LastSentSerial = Max(LastSentSerial, SendQueuePos->GetSerial());
}
++PacketsWrittenToSocket;
++packets;
LWTRACK(PacketWrittenToSocket, SendQueuePos->Orbit, Proxy->PeerNodeId, PacketsWrittenToSocket, SendQueuePos->TriedWriting, SendQueuePos->GetDataSize(), BytesUnwritten, GetWriteBlockedTotal(), (SOCKET)*Socket);
}
LWPROBE(WriteToSocket, Proxy->PeerNodeId, r, packets, PacketsWrittenToSocket, BytesUnwritten, GetWriteBlockedTotal(), (SOCKET)*Socket);
} else if (-r != EAGAIN && -r != EWOULDBLOCK) {
const TString message = r == 0 ? "connection closed by peer"
: err ? err
: Sprintf("socket: %s", strerror(-r));
LOG_NOTICE_NET(Proxy->PeerNodeId, "%s", message.data());
if (written) {
Proxy->Metrics->AddTotalBytesWritten(written);
}
return ReestablishConnectionWithHandshake(r == 0 ? TDisconnectReason::EndOfStream() : TDisconnectReason::FromErrno(-r));
} else {
// we have to do some hack for secure socket -- mark the packet as 'tried writing'
if (Params.Encryption) {
Y_VERIFY(SendQueuePos != SendQueue.end());
SendQueuePos->MarkTriedWriting(); // do not try to replace buffer under SSL
}
// we have received EAGAIN error code, this means that we can't issue more data until we have received
// TEvPollerReadyWrite event from poller; set up flag meaning this and wait for that event
Y_VERIFY(!ReceiveContext->WriteBlockedByFullSendBuffer);
ReceiveContext->WriteBlockedByFullSendBuffer = true;
WriteBlockedCycles = GetCycleCountFast();
LWPROBE(BlockedWrite, Proxy->PeerNodeId, SendQueue.size(), written);
LOG_DEBUG_IC_SESSION("ICS18", "hit send buffer limit");
if (PollerToken) {
if (Params.Encryption) {
auto *secure = static_cast<NInterconnect::TSecureSocket*>(Socket.Get());
PollerToken->Request(secure->WantRead(), secure->WantWrite());
} else {
PollerToken->Request(false, true);
}
}
}
}
}
if (written) {
Proxy->Metrics->AddTotalBytesWritten(written);
}
}
void TInterconnectSessionTCP::SetForcePacketTimestamp(TDuration period) {
if (period != TDuration::Max()) {
const TMonotonic when = TActivationContext::Monotonic() + period;
if (when < ForcePacketTimestamp) {
ForcePacketTimestamp = when;
ScheduleFlush();
}
}
}
void TInterconnectSessionTCP::ScheduleFlush() {
if (FlushSchedule.empty() || ForcePacketTimestamp < FlushSchedule.top()) {
Schedule(ForcePacketTimestamp, new TEvFlush);
FlushSchedule.push(ForcePacketTimestamp);
MaxFlushSchedule = Max(MaxFlushSchedule, FlushSchedule.size());
++FlushEventsScheduled;
}
}
void TInterconnectSessionTCP::HandleFlush() {
const TMonotonic now = TActivationContext::Monotonic();
while (FlushSchedule && now >= FlushSchedule.top()) {
FlushSchedule.pop();
}
IssuePingRequest();
if (Socket) {
if (now >= ForcePacketTimestamp) {
++ConfirmPacketsForcedByTimeout;
++FlushEventsProcessed;
MakePacket(false); // just generate confirmation packet if we have preconditions for this
} else if (ForcePacketTimestamp != TMonotonic::Max()) {
ScheduleFlush();
}
}
}
void TInterconnectSessionTCP::ResetFlushLogic() {
ForcePacketTimestamp = TMonotonic::Max();
UnconfirmedBytes = 0;
const TDuration ping = Proxy->Common->Settings.PingPeriod;
if (ping != TDuration::Zero() && !NumEventsInReadyChannels) {
SetForcePacketTimestamp(ping);
}
}
void TInterconnectSessionTCP::TrimSendQueueCache() {
static constexpr size_t maxItems = 32;
static constexpr size_t trimThreshold = maxItems * 2;
if (SendQueueCache.size() >= trimThreshold) {
auto it = SendQueueCache.end();
for (size_t n = SendQueueCache.size() - maxItems; n; --n) {
--it;
}
auto ev = std::make_unique<TEvFreeItems>();
ev->Items.splice(ev->Items.end(), SendQueueCache, it, SendQueueCache.end());
ev->NumBytes = ev->Items.size() * sizeof(TTcpPacketOutTask);
if (ev->GetInLineForDestruction(Proxy->Common)) {
Send(Proxy->Common->DestructorId, ev.release());
}
}
}
ui64 TInterconnectSessionTCP::MakePacket(bool data, TMaybe<ui64> pingMask) {
Y_VERIFY(Socket);
TSendQueue::iterator packet;
if (SendQueueCache) {
// we have entries in cache, take one and move it to the end of SendQueue
packet = SendQueueCache.begin();
SendQueue.splice(SendQueue.end(), SendQueueCache, packet);
packet->Reuse(); // reset packet to initial state
} else {
// we have to allocate new packet, so just do it
LWPROBE_IF_TOO_LONG(SlowICAllocPacketBuffer, Proxy->PeerNodeId, ms) {
packet = SendQueue.emplace(SendQueue.end(), Params);
}
}
// update send queue position
if (SendQueuePos == SendQueue.end()) {
SendQueuePos = packet; // start sending this packet if we are not sending anything for now
}
ui64 serial = 0;
if (data) {
// generate serial for this data packet
serial = ++OutputCounter;
// fill the data packet
Y_VERIFY(NumEventsInReadyChannels);
LWPROBE_IF_TOO_LONG(SlowICFillSendingBuffer, Proxy->PeerNodeId, ms) {
FillSendingBuffer(*packet, serial);
}
Y_VERIFY(!packet->IsEmpty());
InflightDataAmount += packet->GetDataSize();
Proxy->Metrics->AddInflightDataAmount(packet->GetDataSize());
if (InflightDataAmount > GetTotalInflightAmountOfData()) {
Proxy->Metrics->IncInflyLimitReach();
}
if (AtomicGet(ReceiveContext->ControlPacketId) == 0) {
AtomicSet(ReceiveContext->ControlPacketSendTimer, GetCycleCountFast());
AtomicSet(ReceiveContext->ControlPacketId, OutputCounter);
}
// update payload activity timer
LastPayloadActivityTimestamp = TActivationContext::Monotonic();
} else if (pingMask) {
serial = *pingMask;
// make this packet a priority one
if (SendQueuePos != packet) {
Y_VERIFY(SendQueuePos != SendQueue.end());
if (SendQueuePos->IsAtBegin()) {
// insert this packet just before the next being sent and step back
SendQueue.splice(SendQueuePos, SendQueue, packet);
--SendQueuePos;
Y_VERIFY(SendQueuePos == packet);
} else {
// current packet is already being sent, so move new packet just after it
SendQueue.splice(std::next(SendQueuePos), SendQueue, packet);
}
}
}
const ui64 lastInputSerial = ReceiveContext->GetLastProcessedPacketSerial();
packet->SetMetadata(serial, lastInputSerial);
packet->Sign();
// count number of bytes pending for write
ui64 packetSize = (Params.UseModernFrame ? sizeof(TTcpPacketHeader_v2) : sizeof(TTcpPacketHeader_v1)) + packet->GetDataSize();
BytesUnwritten += packetSize;
LOG_DEBUG_IC_SESSION("ICS22", "outgoing packet Serial# %" PRIu64 " Confirm# %" PRIu64 " DataSize# %zu"
" InflightDataAmount# %" PRIu64 " BytesUnwritten# %" PRIu64, serial, lastInputSerial, packet->GetDataSize(),
InflightDataAmount, BytesUnwritten);
// reset forced packet sending timestamp as we have confirmed all received data
ResetFlushLogic();
++PacketsGenerated;
LWTRACK(PacketGenerated, packet->Orbit, Proxy->PeerNodeId, BytesUnwritten, InflightDataAmount, PacketsGenerated, packetSize);
if (!data) {
WriteData();
}
return packetSize;
}
bool TInterconnectSessionTCP::DropConfirmed(ui64 confirm) {
LOG_DEBUG_IC_SESSION("ICS23", "confirm count: %" PRIu64, confirm);
Y_VERIFY(LastConfirmed <= confirm && confirm <= LastSentSerial && LastSentSerial <= OutputCounter,
"%s confirm# %" PRIu64 " LastConfirmed# %" PRIu64 " OutputCounter# %" PRIu64 " LastSentSerial# %" PRIu64,
LogPrefix.data(), confirm, LastConfirmed, OutputCounter, LastSentSerial);
LastConfirmed = confirm;
ui64 droppedDataAmount = 0;
ui32 numDropped = 0;
// drop confirmed packets; this also includes any auxiliary packets as their serial is set to zero, effectively
// making Serial <= confirm true
TSendQueue::iterator it;
ui64 lastDroppedSerial = 0;
for (it = SendQueue.begin(); it != SendQueuePos && it->Confirmed(confirm); ++it) {
if (!it->IsEmpty()) {
lastDroppedSerial = it->GetSerial();
}
droppedDataAmount += it->GetDataSize();
++numDropped;
}
SendQueueCache.splice(SendQueueCache.begin(), SendQueue, SendQueue.begin(), it);
TrimSendQueueCache();
ChannelScheduler->ForEach([&](TEventOutputChannel& channel) {
channel.DropConfirmed(lastDroppedSerial);
});
const ui64 current = InflightDataAmount;
const ui64 limit = GetTotalInflightAmountOfData();
const bool unblockedSomething = current >= limit && current < limit + droppedDataAmount;
PacketsConfirmed += numDropped;
InflightDataAmount -= droppedDataAmount;
Proxy->Metrics->SubInflightDataAmount(droppedDataAmount);
LWPROBE(DropConfirmed, Proxy->PeerNodeId, droppedDataAmount, InflightDataAmount);
LOG_DEBUG_IC_SESSION("ICS24", "exit InflightDataAmount: %" PRIu64 " bytes droppedDataAmount: %" PRIu64 " bytes"
" dropped %" PRIu32 " packets", InflightDataAmount, droppedDataAmount, numDropped);
Pool->Trim(); // send any unsent free requests
return unblockedSomething;
}
void TInterconnectSessionTCP::FillSendingBuffer(TTcpPacketOutTask& task, ui64 serial) {
ui32 bytesGenerated = 0;
Y_VERIFY(NumEventsInReadyChannels);
while (NumEventsInReadyChannels) {
TEventOutputChannel *channel = ChannelScheduler->PickChannelWithLeastConsumedWeight();
Y_VERIFY_DEBUG(!channel->IsEmpty());
// generate some data within this channel
const ui64 netBefore = channel->GetBufferedAmountOfData();
ui64 gross = 0;
const bool eventDone = channel->FeedBuf(task, serial, &gross);
channel->UnaccountedTraffic += gross;
const ui64 netAfter = channel->GetBufferedAmountOfData();
Y_VERIFY_DEBUG(netAfter <= netBefore); // net amount should shrink
const ui64 net = netBefore - netAfter; // number of net bytes serialized
// adjust metrics for local and global queue size
TotalOutputQueueSize -= net;
Proxy->Metrics->SubOutputBuffersTotalSize(net);
bytesGenerated += gross;
Y_VERIFY_DEBUG(!!net == !!gross && gross >= net, "net# %" PRIu64 " gross# %" PRIu64, net, gross);
// return it back to queue or delete, depending on whether this channel is still working or not
ChannelScheduler->FinishPick(gross, EqualizeCounter);
// update some stats if the packet was fully serialized
if (eventDone) {
++MessagesWrittenToBuffer;
Y_VERIFY(NumEventsInReadyChannels);
--NumEventsInReadyChannels;
if (!NumEventsInReadyChannels) {
SetOutputStuckFlag(false);
}
}
if (!gross) { // no progress -- almost full packet buffer
break;
}
}
LWTRACK(FillSendingBuffer, task.Orbit, Proxy->PeerNodeId, bytesGenerated, NumEventsInReadyChannels, WriteBlockedTotal);
Y_VERIFY(bytesGenerated); // ensure we are not stalled in serialization
}
ui32 TInterconnectSessionTCP::CalculateQueueUtilization() {
SwitchStuckPeriod();
ui64 sumBusy = 0, sumPeriod = 0;
for (auto iter = OutputQueueUtilization.begin(); iter != OutputQueueUtilization.end() - 1; ++iter) {
sumBusy += iter->first;
sumPeriod += iter->second;
}
return sumBusy * 1000000 / sumPeriod;
}
void TInterconnectSessionTCP::SendUpdateToWhiteboard(bool connected) {
const ui32 utilization = Socket ? CalculateQueueUtilization() : 0;
if (const auto& callback = Proxy->Common->UpdateWhiteboard) {
enum class EFlag {
GREEN,
YELLOW,
ORANGE,
RED,
};
EFlag flagState = EFlag::RED;
if (Socket) {
flagState = EFlag::GREEN;
do {
auto lastInputDelay = TActivationContext::Monotonic() - LastInputActivityTimestamp;
if (lastInputDelay * 4 >= GetDeadPeerTimeout() * 3) {
flagState = EFlag::ORANGE;
break;
} else if (lastInputDelay * 2 >= GetDeadPeerTimeout()) {
flagState = EFlag::YELLOW;
}
// check utilization
if (utilization > 875000) { // 7/8
flagState = EFlag::ORANGE;
break;
} else if (utilization > 500000) { // 1/2
flagState = EFlag::YELLOW;
}
} while (false);
}
callback(Proxy->Metrics->GetHumanFriendlyPeerHostName(),
connected,
flagState == EFlag::GREEN,
flagState == EFlag::YELLOW,
flagState == EFlag::ORANGE,
flagState == EFlag::RED,
TlsActivationContext->ExecutorThread.ActorSystem);
}
if (connected) {
Schedule(TDuration::Seconds(1), new TEvents::TEvWakeup);
}
}
void TInterconnectSessionTCP::SetOutputStuckFlag(bool state) {
if (OutputStuckFlag == state)
return;
if (OutputQueueUtilization.Size() == 0)
return;
auto& lastpair = OutputQueueUtilization.Last();
if (state)
lastpair.first -= GetCycleCountFast();
else
lastpair.first += GetCycleCountFast();
OutputStuckFlag = state;
}
void TInterconnectSessionTCP::SwitchStuckPeriod() {
auto now = GetCycleCountFast();
if (OutputQueueUtilization.Size() != 0) {
auto& lastpair = OutputQueueUtilization.Last();
lastpair.second = now - lastpair.second;
if (OutputStuckFlag)
lastpair.first += now;
}
OutputQueueUtilization.Push(std::pair<ui64, ui64>(0, now));
if (OutputStuckFlag)
OutputQueueUtilization.Last().first -= now;
}
TDuration TInterconnectSessionTCP::GetDeadPeerTimeout() const {
return Coalesce(Proxy->Common->Settings.DeadPeer, DEFAULT_DEADPEER_TIMEOUT);
}
TDuration TInterconnectSessionTCP::GetCloseOnIdleTimeout() const {
return Proxy->Common->Settings.CloseOnIdle;
}
TDuration TInterconnectSessionTCP::GetLostConnectionTimeout() const {
return Coalesce(Proxy->Common->Settings.LostConnection, DEFAULT_LOST_CONNECTION_TIMEOUT);
}
ui32 TInterconnectSessionTCP::GetTotalInflightAmountOfData() const {
return Coalesce(Proxy->Common->Settings.TotalInflightAmountOfData, DEFAULT_TOTAL_INFLIGHT_DATA);
}
ui64 TInterconnectSessionTCP::GetMaxCyclesPerEvent() const {
return DurationToCycles(TDuration::MicroSeconds(50));
}
void TInterconnectSessionTCP::IssuePingRequest() {
const TMonotonic now = TActivationContext::Monotonic();
if (now >= LastPingTimestamp + PingPeriodicity) {
LOG_DEBUG_IC_SESSION("ICS22", "Issuing ping request");
if (Socket) {
MakePacket(false, GetCycleCountFast() | TTcpPacketBuf::PingRequestMask);
}
if (Socket) {
MakePacket(false, TInstant::Now().MicroSeconds() | TTcpPacketBuf::ClockMask);
}
LastPingTimestamp = now;
}
}
void TInterconnectSessionTCP::Handle(TEvProcessPingRequest::TPtr ev) {
if (Socket) {
MakePacket(false, ev->Get()->Payload | TTcpPacketBuf::PingResponseMask);
}
}
void TInterconnectSessionTCP::GenerateHttpInfo(TStringStream& str) {
HTML(str) {
DIV_CLASS("panel panel-info") {
DIV_CLASS("panel-heading") {
str << "Session";
}
DIV_CLASS("panel-body") {
TABLE_CLASS("table") {
TABLEHEAD() {
TABLER() {
TABLEH() {
str << "Sensor";
}
TABLEH() {
str << "Value";
}
}
}
TABLEBODY() {
TABLER() {
TABLED() {
str << "Encryption";
}
TABLED() {
str << (Params.Encryption ? "<font color=green>Enabled</font>" : "<font color=red>Disabled</font>");
}
}
if (auto *x = dynamic_cast<NInterconnect::TSecureSocket*>(Socket.Get())) {
TABLER() {
TABLED() {
str << "Cipher name";
}
TABLED() {
str << x->GetCipherName();
}
}
TABLER() {
TABLED() {
str << "Cipher bits";
}
TABLED() {
str << x->GetCipherBits();
}
}
TABLER() {
TABLED() {
str << "Protocol";
}
TABLED() {
str << x->GetProtocolName();
}
}
TABLER() {
TABLED() {
str << "Peer CN";
}
TABLED() {
str << x->GetPeerCommonName();
}
}
}
TABLER() {
TABLED() { str << "AuthOnly CN"; }
TABLED() { str << Params.AuthCN; }
}
TABLER() {
TABLED() {
str << "Local scope id";
}
TABLED() {
str << ScopeIdToString(Proxy->Common->LocalScopeId);
}
}
TABLER() {
TABLED() {
str << "Peer scope id";
}
TABLED() {
str << ScopeIdToString(Params.PeerScopeId);
}
}
TABLER() {
TABLED() {
str << "This page generated at";
}
TABLED() {
str << TActivationContext::Now() << " / " << Now();
}
}
TABLER() {
TABLED() {
str << "SelfID";
}
TABLED() {
str << SelfId().ToString();
}
}
TABLER() {
TABLED() { str << "Frame version/Checksum"; }
TABLED() { str << (!Params.UseModernFrame ? "v1/crc32c" : Params.Encryption ? "v2/none" : "v2/crc32c"); }
}
#define MON_VAR(NAME) \
TABLER() { \
TABLED() { \
str << #NAME; \
} \
TABLED() { \
str << NAME; \
} \
}
MON_VAR(Created)
MON_VAR(Params.UseExternalDataChannel)
MON_VAR(NewConnectionSet)
MON_VAR(ReceiverId)
MON_VAR(MessagesGot)
MON_VAR(MessagesWrittenToBuffer)
MON_VAR(PacketsGenerated)
MON_VAR(PacketsWrittenToSocket)
MON_VAR(PacketsConfirmed)
MON_VAR(AtomicGet(ReceiveContext->PacketsReadFromSocket))
MON_VAR(ConfirmPacketsForcedBySize)
MON_VAR(ConfirmPacketsForcedByTimeout)
TABLER() {
TABLED() {
str << "Virtual self ID";
}
TABLED() {
str << Proxy->SessionVirtualId.ToString();
}
}
TABLER() {
TABLED() {
str << "Virtual peer ID";
}
TABLED() {
str << Proxy->RemoteSessionVirtualId.ToString();
}
}
TABLER() {
TABLED() {
str << "Socket";
}
TABLED() {
str << (Socket ? i64(*Socket) : -1);
}
}
ui32 unsentQueueSize = Socket ? Socket->GetUnsentQueueSize() : 0;
const TMonotonic now = TActivationContext::Monotonic();
MON_VAR(OutputStuckFlag)
MON_VAR(SendQueue.size())
MON_VAR(SendQueueCache.size())
MON_VAR(NumEventsInReadyChannels)
MON_VAR(TotalOutputQueueSize)
MON_VAR(BytesUnwritten)
MON_VAR(InflightDataAmount)
MON_VAR(unsentQueueSize)
MON_VAR(SendBufferSize)
MON_VAR(now - LastInputActivityTimestamp)
MON_VAR(now - LastPayloadActivityTimestamp)
MON_VAR(LastHandshakeDone)
MON_VAR(OutputCounter)
MON_VAR(LastSentSerial)
MON_VAR(ReceiveContext->GetLastProcessedPacketSerial())
MON_VAR(LastConfirmed)
MON_VAR(FlushSchedule.size())
MON_VAR(MaxFlushSchedule)
MON_VAR(FlushEventsScheduled)
MON_VAR(FlushEventsProcessed)
TString clockSkew;
i64 x = GetClockSkew();
if (x < 0) {
clockSkew = Sprintf("-%s", TDuration::MicroSeconds(-x).ToString().data());
} else {
clockSkew = Sprintf("+%s", TDuration::MicroSeconds(x).ToString().data());
}
MON_VAR(now - LastPingTimestamp)
MON_VAR(GetPingRTT())
MON_VAR(clockSkew)
MON_VAR(GetDeadPeerTimeout())
MON_VAR(GetTotalInflightAmountOfData())
MON_VAR(GetCloseOnIdleTimeout())
MON_VAR(Subscribers.size())
}
}
}
}
}
}
void CreateSessionKillingActor(TInterconnectProxyCommon::TPtr common) {
TlsActivationContext->ExecutorThread.ActorSystem->Register(new TInterconnectSessionKiller(common));
}
}
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