blob: 459635fa24aa195470eeeaa22eba14cb73cb484d (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
#include "selfping_actor.h"
#include <library/cpp/testing/unittest/registar.h>
#include <library/cpp/actors/testlib/test_runtime.h>
namespace NActors {
namespace Tests {
THolder<TTestActorRuntimeBase> CreateRuntime() {
auto runtime = MakeHolder<TTestActorRuntimeBase>();
runtime->SetScheduledEventFilter([](auto&&, auto&&, auto&&, auto&&) { return false; });
runtime->Initialize();
return runtime;
}
Y_UNIT_TEST_SUITE(TSelfPingTest) {
Y_UNIT_TEST(Basic)
{
auto runtime = CreateRuntime();
//const TActorId sender = runtime.AllocateEdgeActor();
NMonitoring::TDynamicCounters::TCounterPtr counter(new NMonitoring::TCounterForPtr());
NMonitoring::TDynamicCounters::TCounterPtr counter2(new NMonitoring::TCounterForPtr());
auto actor = CreateSelfPingActor(
TDuration::MilliSeconds(100), // sendInterval (unused in test)
counter, counter2);
UNIT_ASSERT_VALUES_EQUAL(counter->Val(), 0);
UNIT_ASSERT_VALUES_EQUAL(counter2->Val(), 0);
const TActorId actorId = runtime->Register(actor);
Y_UNUSED(actorId);
//runtime.Send(new IEventHandle(actorId, sender, new TEvSelfPing::TEvPing(0.0)));
// TODO check after events are handled
//Sleep(TDuration::Seconds(1));
//UNIT_ASSERT((intmax_t)counter->Val() >= (intmax_t)Delay.MicroSeconds());
}
}
} // namespace Tests
} // namespace NActors
|