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#include "selfping_actor.h"
#include <library/cpp/actors/core/actor_bootstrapped.h>
#include <library/cpp/actors/core/hfunc.h>
#include <library/cpp/containers/stack_vector/stack_vec.h>
#include <library/cpp/sliding_window/sliding_window.h>
namespace NActors {
ui64 MeasureTaskDurationNs() {
// Prepare worm test data
// 11 * 11 * 3 * 8 = 2904 bytes, fits in L1 cache
constexpr ui64 Size = 11;
// Align the data to reduce random alignment effects
alignas(64) TStackVec<ui64, Size * Size * 3> data;
ui64 s = 0;
NHPTimer::STime beginTime;
NHPTimer::STime endTime;
// Prepare the data
data.resize(Size * Size * 3);
for (ui64 matrixIdx = 0; matrixIdx < 3; ++matrixIdx) {
for (ui64 y = 0; y < Size; ++y) {
for (ui64 x = 0; x < Size; ++x) {
data[matrixIdx * (Size * Size) + y * Size + x] = y * Size + x;
}
}
}
// Warm-up the cache
NHPTimer::GetTime(&beginTime);
for (ui64 idx = 0; idx < data.size(); ++idx) {
s += data[idx];
}
NHPTimer::GetTime(&endTime);
s += (ui64)(1000000.0 * NHPTimer::GetSeconds(endTime - beginTime));
// Measure the CPU performance
// C = A * B with injected dependency to s
NHPTimer::GetTime(&beginTime);
for (ui64 y = 0; y < Size; ++y) {
for (ui64 x = 0; x < Size; ++x) {
for (ui64 i = 0; i < Size; ++i) {
s += data[y * Size + i] * data[Size * Size + i * Size + x];
}
data[2 * Size * Size + y * Size + x] = s;
s = 0;
}
}
for (ui64 idx = 0; idx < data.size(); ++idx) {
s += data[idx];
}
NHPTimer::GetTime(&endTime);
// Prepare the result
double d = 1000000000.0 * (NHPTimer::GetSeconds(endTime - beginTime) + 0.000000001 * (s & 1));
return (ui64)d;
}
namespace {
struct TEvPing: public TEventLocal<TEvPing, TEvents::THelloWorld::Ping> {
TEvPing(double timeStart)
: TimeStart(timeStart)
{}
const double TimeStart;
};
template <class TValueType_>
struct TAvgOperation {
struct TValueType {
ui64 Count = 0;
TValueType_ Sum = TValueType_();
};
using TValueVector = TVector<TValueType>;
static constexpr TValueType InitialValue() {
return TValueType(); // zero
}
// Updates value in current bucket and returns window value
static TValueType UpdateBucket(TValueType windowValue, TValueVector& buckets, size_t index, TValueType newVal) {
Y_ASSERT(index < buckets.size());
buckets[index].Sum += newVal.Sum;
buckets[index].Count += newVal.Count;
windowValue.Sum += newVal.Sum;
windowValue.Count += newVal.Count;
return windowValue;
}
static TValueType ClearBuckets(TValueType windowValue, TValueVector& buckets, size_t firstElemIndex, size_t bucketsToClear) {
Y_ASSERT(!buckets.empty());
Y_ASSERT(firstElemIndex < buckets.size());
Y_ASSERT(bucketsToClear <= buckets.size());
const size_t arraySize = buckets.size();
for (size_t i = 0; i < bucketsToClear; ++i) {
TValueType& curVal = buckets[firstElemIndex];
windowValue.Sum -= curVal.Sum;
windowValue.Count -= curVal.Count;
curVal = InitialValue();
firstElemIndex = (firstElemIndex + 1) % arraySize;
}
return windowValue;
}
};
class TSelfPingActor : public TActorBootstrapped<TSelfPingActor> {
private:
const TDuration SendInterval;
const NMonitoring::TDynamicCounters::TCounterPtr MaxPingCounter;
const NMonitoring::TDynamicCounters::TCounterPtr AvgPingCounter;
const NMonitoring::TDynamicCounters::TCounterPtr AvgPingCounterWithSmallWindow;
const NMonitoring::TDynamicCounters::TCounterPtr CalculationTimeCounter;
NSlidingWindow::TSlidingWindow<NSlidingWindow::TMaxOperation<ui64>> MaxPingSlidingWindow;
NSlidingWindow::TSlidingWindow<TAvgOperation<ui64>> AvgPingSlidingWindow;
NSlidingWindow::TSlidingWindow<TAvgOperation<ui64>> AvgPingSmallSlidingWindow;
NSlidingWindow::TSlidingWindow<TAvgOperation<ui64>> CalculationSlidingWindow;
THPTimer Timer;
public:
static constexpr auto ActorActivityType() {
return SELF_PING_ACTOR;
}
TSelfPingActor(TDuration sendInterval,
const NMonitoring::TDynamicCounters::TCounterPtr& maxPingCounter,
const NMonitoring::TDynamicCounters::TCounterPtr& avgPingCounter,
const NMonitoring::TDynamicCounters::TCounterPtr& avgPingSmallWindowCounter,
const NMonitoring::TDynamicCounters::TCounterPtr& calculationTimeCounter)
: SendInterval(sendInterval)
, MaxPingCounter(maxPingCounter)
, AvgPingCounter(avgPingCounter)
, AvgPingCounterWithSmallWindow(avgPingSmallWindowCounter)
, CalculationTimeCounter(calculationTimeCounter)
, MaxPingSlidingWindow(TDuration::Seconds(15), 100)
, AvgPingSlidingWindow(TDuration::Seconds(15), 100)
, AvgPingSmallSlidingWindow(TDuration::Seconds(1), 100)
, CalculationSlidingWindow(TDuration::Seconds(15), 100)
{
}
void Bootstrap(const TActorContext& ctx)
{
Become(&TSelfPingActor::RunningState);
SchedulePing(ctx, Timer.Passed());
}
STFUNC(RunningState)
{
switch (ev->GetTypeRewrite()) {
HFunc(TEvPing, HandlePing);
default:
Y_FAIL("TSelfPingActor::RunningState: unexpected event 0x%08" PRIx32, ev->GetTypeRewrite());
}
}
void HandlePing(TEvPing::TPtr &ev, const TActorContext &ctx)
{
const auto now = ctx.Now();
const double hpNow = Timer.Passed();
const auto& e = *ev->Get();
const double passedTime = hpNow - e.TimeStart;
const ui64 delayUs = passedTime > 0.0 ? static_cast<ui64>(passedTime * 1e6) : 0;
if (MaxPingCounter) {
*MaxPingCounter = MaxPingSlidingWindow.Update(delayUs, now);
}
if (AvgPingCounter) {
auto res = AvgPingSlidingWindow.Update({1, delayUs}, now);
*AvgPingCounter = double(res.Sum) / double(res.Count + 1);
}
if (AvgPingCounterWithSmallWindow) {
auto res = AvgPingSmallSlidingWindow.Update({1, delayUs}, now);
*AvgPingCounterWithSmallWindow = double(res.Sum) / double(res.Count + 1);
}
if (CalculationTimeCounter) {
ui64 d = MeasureTaskDurationNs();
auto res = CalculationSlidingWindow.Update({1, d}, now);
*CalculationTimeCounter = double(res.Sum) / double(res.Count + 1);
}
SchedulePing(ctx, hpNow);
}
private:
void SchedulePing(const TActorContext &ctx, double hpNow) const
{
ctx.Schedule(SendInterval, new TEvPing(hpNow));
}
};
} // namespace
IActor* CreateSelfPingActor(
TDuration sendInterval,
const NMonitoring::TDynamicCounters::TCounterPtr& maxPingCounter,
const NMonitoring::TDynamicCounters::TCounterPtr& avgPingCounter,
const NMonitoring::TDynamicCounters::TCounterPtr& avgPingSmallWindowCounter,
const NMonitoring::TDynamicCounters::TCounterPtr& calculationTimeCounter)
{
return new TSelfPingActor(sendInterval, maxPingCounter, avgPingCounter, avgPingSmallWindowCounter, calculationTimeCounter);
}
} // NActors
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