blob: 2c70ccd566df23a74ae1942f0b105954c211d461 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
#pragma once
#include "defs.h"
#include <util/system/tls.h>
namespace NActors {
class IExecutorPool;
struct TThreadContext {
IExecutorPool *Pool = nullptr;
ui32 CapturedActivation = 0;
ESendingType CapturedType = ESendingType::Lazy;
ESendingType SendingType = ESendingType::Common;
bool IsEnoughCpu = true;
ui32 WriteTurn = 0;
TWorkerId WorkerId;
ui16 LocalQueueSize = 0;
};
extern Y_POD_THREAD(TThreadContext*) TlsThreadContext; // in actor.cpp
}
|