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#pragma once
#include "defs.h"
#include "event.h"
#include "executor_pool.h"
#include "mailbox_queue_simple.h"
#include "mailbox_queue_revolving.h"
#include <library/cpp/actors/util/unordered_cache.h>
#include <library/cpp/threading/queue/mpsc_htswap.h>
#include <library/cpp/threading/queue/mpsc_read_as_filled.h>
#include <util/generic/hash.h>
#include <util/system/hp_timer.h>
#include <util/generic/ptr.h>
// TODO: clean all broken arcadia atomic stuff and replace with intrinsics
namespace NActors {
class IActor;
class IExecutorPool;
const ui64 ARRAY_CAPACITY = 8;
// structure of hint:
// 1 bit: is service or direct hint
// 2 bits: pool index
// 17 bits: line
// 12 bits: index of mailbox inside of line
struct TMailboxHeader;
template<bool>
struct TMailboxUsageImpl {
void Push(ui64 /*localId*/) {}
void ProcessEvents(TMailboxHeader* /*mailbox*/) {}
};
template<>
struct TMailboxUsageImpl<true> {
struct TPendingEvent {
ui64 LocalId;
ui64 Timestamp;
};
NThreading::TReadAsFilledQueue<TPendingEvent> PendingEventQueue;
~TMailboxUsageImpl();
void Push(ui64 localId);
void ProcessEvents(TMailboxHeader *mailbox);
};
struct TMailboxHeader
: TMailboxUsageImpl<ActorLibCollectUsageStats>
{
struct TMailboxActorPack {
enum EType {
Simple = 0,
Array = 1,
Map = 2
};
};
using TActorMap = THashMap<ui64, IActor*>;
struct TExecutionState {
enum EState {
// normal states
Inactive = 0,
Scheduled = 1,
Leaving = 2,
Executing = 3,
LeavingMarked = 4,
// states for free mailboxes (they can still be scheduled so we need duplicates)
Free = 5,
FreeScheduled = 6,
FreeLeaving = 7,
FreeExecuting = 8,
FreeLeavingMarked = 9,
};
};
volatile ui32 ExecutionState;
ui32 Reserved : 4; // never changes, always zero
ui32 Type : 4; // never changes
ui32 ActorPack : 2;
ui32 Knobs : 22;
struct TActorPair {
IActor *Actor;
ui64 ActorId;
};
struct alignas(64) TActorArray {
TActorPair Actors[ARRAY_CAPACITY];
};
union TActorsInfo {
TActorPair Simple;
struct {
TActorArray* ActorsArray;
ui64 ActorsCount;
} Array;
struct {
TActorMap* ActorsMap;
} Map;
} ActorsInfo;
TMailboxHeader(TMailboxType::EType type);
~TMailboxHeader();
bool CleanupActors();
// this interface is used exclusively by executor thread, so implementation is there
bool MarkForSchedule(); // we put something in queue, check should we schedule?
bool LockForExecution(); // we got activation, try to lock mailbox
bool LockFromFree(); // try to claim mailbox from recycled (could fail if other thread process garbage)
void UnlockFromExecution1(); // prepare for releasing lock
bool UnlockFromExecution2(bool wouldReschedule); // proceed with releasing lock
bool UnlockAsFree(bool wouldReschedule); // preceed with releasing lock, but mark as free one
bool IsEmpty() const noexcept {
return (ActorPack == TMailboxActorPack::Simple && ActorsInfo.Simple.ActorId == 0);
}
template<typename T>
void ForEach(T&& callback) noexcept {
switch (ActorPack) {
case TMailboxActorPack::Simple:
if (ActorsInfo.Simple.ActorId) {
callback(ActorsInfo.Simple.ActorId, ActorsInfo.Simple.Actor);
}
break;
case TMailboxActorPack::Map:
for (const auto& [actorId, actor] : *ActorsInfo.Map.ActorsMap) {
callback(actorId, actor);
}
break;
case TMailboxActorPack::Array:
for (ui64 i = 0; i < ActorsInfo.Array.ActorsCount; ++i) {
auto& row = ActorsInfo.Array.ActorsArray->Actors[i];
callback(row.ActorId, row.Actor);
}
break;
}
}
IActor* FindActor(ui64 localActorId) noexcept {
switch (ActorPack) {
case TMailboxActorPack::Simple: {
if (ActorsInfo.Simple.ActorId == localActorId)
return ActorsInfo.Simple.Actor;
break;
}
case TMailboxActorPack::Map: {
TActorMap::iterator it = ActorsInfo.Map.ActorsMap->find(localActorId);
if (it != ActorsInfo.Map.ActorsMap->end())
return it->second;
break;
}
case TMailboxActorPack::Array: {
for (ui64 i = 0; i < ActorsInfo.Array.ActorsCount; ++i) {
if (ActorsInfo.Array.ActorsArray->Actors[i].ActorId == localActorId) {
return ActorsInfo.Array.ActorsArray->Actors[i].Actor;
}
}
break;
}
default:
Y_FAIL();
}
return nullptr;
}
void AttachActor(ui64 localActorId, IActor* actor) noexcept {
switch (ActorPack) {
case TMailboxActorPack::Simple: {
if (ActorsInfo.Simple.ActorId == 0) {
ActorsInfo.Simple.ActorId = localActorId;
ActorsInfo.Simple.Actor = actor;
return;
} else {
auto ar = new TActorArray;
ar->Actors[0] = ActorsInfo.Simple;
ar->Actors[1] = TActorPair{actor, localActorId};
ActorsInfo.Array.ActorsCount = 2;
ActorPack = TMailboxActorPack::Array;
ActorsInfo.Array.ActorsArray = ar;
}
break;
}
case TMailboxActorPack::Map: {
ActorsInfo.Map.ActorsMap->insert(TActorMap::value_type(localActorId, actor));
break;
}
case TMailboxActorPack::Array: {
if (ActorsInfo.Array.ActorsCount == ARRAY_CAPACITY) {
TActorMap* mp = new TActorMap();
for (ui64 i = 0; i < ARRAY_CAPACITY; ++i) {
mp->emplace(ActorsInfo.Array.ActorsArray->Actors[i].ActorId, ActorsInfo.Array.ActorsArray->Actors[i].Actor);
}
mp->emplace(localActorId, actor);
ActorPack = TMailboxActorPack::Map;
ActorsInfo.Array.ActorsCount = 0;
delete ActorsInfo.Array.ActorsArray;
ActorsInfo.Map.ActorsMap = mp;
} else {
ActorsInfo.Array.ActorsArray->Actors[ActorsInfo.Array.ActorsCount++] = TActorPair{actor, localActorId};
}
break;
}
default:
Y_FAIL();
}
}
IActor* DetachActor(ui64 localActorId) noexcept {
Y_VERIFY_DEBUG(FindActor(localActorId) != nullptr);
IActor* actorToDestruct = nullptr;
switch (ActorPack) {
case TMailboxActorPack::Simple: {
Y_VERIFY(ActorsInfo.Simple.ActorId == localActorId);
actorToDestruct = ActorsInfo.Simple.Actor;
ActorsInfo.Simple.ActorId = 0;
ActorsInfo.Simple.Actor = nullptr;
break;
}
case TMailboxActorPack::Map: {
TActorMap::iterator it = ActorsInfo.Map.ActorsMap->find(localActorId);
Y_VERIFY(it != ActorsInfo.Map.ActorsMap->end());
actorToDestruct = it->second;
ActorsInfo.Map.ActorsMap->erase(it);
if (ActorsInfo.Map.ActorsMap->size() == ARRAY_CAPACITY) {
auto ar = new TActorArray;
ui64 i = 0;
for (auto& [actorId, actor] : *ActorsInfo.Map.ActorsMap) {
ar->Actors[i++] = TActorPair{actor, actorId};
}
delete ActorsInfo.Map.ActorsMap;
ActorPack = TMailboxActorPack::Array;
ActorsInfo.Array.ActorsArray = ar;
ActorsInfo.Array.ActorsCount = ARRAY_CAPACITY;
}
break;
}
case TMailboxActorPack::Array: {
bool found = false;
for (ui64 i = 0; i < ActorsInfo.Array.ActorsCount; ++i) {
if (ActorsInfo.Array.ActorsArray->Actors[i].ActorId == localActorId) {
found = true;
actorToDestruct = ActorsInfo.Array.ActorsArray->Actors[i].Actor;
ActorsInfo.Array.ActorsArray->Actors[i] = ActorsInfo.Array.ActorsArray->Actors[ActorsInfo.Array.ActorsCount - 1];
ActorsInfo.Array.ActorsCount -= 1;
break;
}
}
Y_VERIFY(found);
if (ActorsInfo.Array.ActorsCount == 1) {
const TActorPair Actor = ActorsInfo.Array.ActorsArray->Actors[0];
delete ActorsInfo.Array.ActorsArray;
ActorPack = TMailboxActorPack::Simple;
ActorsInfo.Simple = Actor;
}
break;
}
}
return actorToDestruct;
}
std::pair<ui32, ui32> CountMailboxEvents(ui64 localActorId, ui32 maxTraverse);
};
class TMailboxTable : TNonCopyable {
private:
struct TMailboxLineHeader {
const TMailboxType::EType MailboxType;
const ui32 Index;
// some more stuff in first cache line, then goes mailboxes
ui8 Padding[52];
TMailboxLineHeader(TMailboxType::EType type, ui32 index)
: MailboxType(type)
, Index(index)
{
}
};
static_assert(sizeof(TMailboxLineHeader) <= 64, "expect sizeof(TMailboxLineHeader) <= 64");
constexpr static ui64 MaxLines = 131000; // somewhat less then 2^17.
constexpr static ui64 LineSize = 262144; // 64 * 2^12.
TAtomic LastAllocatedLine;
TAtomic AllocatedMailboxCount;
typedef TUnorderedCache<ui32, 512, 4> TMailboxCache;
TMailboxCache MailboxCacheSimple;
TAtomic CachedSimpleMailboxes;
TMailboxCache MailboxCacheRevolving;
TAtomic CachedRevolvingMailboxes;
TMailboxCache MailboxCacheHTSwap;
TAtomic CachedHTSwapMailboxes;
TMailboxCache MailboxCacheReadAsFilled;
TAtomic CachedReadAsFilledMailboxes;
TMailboxCache MailboxCacheTinyReadAsFilled;
TAtomic CachedTinyReadAsFilledMailboxes;
// and here goes large chunk of lines
// presented as array of static size to avoid sync on access
TMailboxLineHeader* volatile Lines[MaxLines];
ui32 AllocateNewLine(TMailboxType::EType type);
ui32 TryAllocateMailbox(TMailboxType::EType type, ui64 revolvingCounter);
public:
TMailboxTable();
~TMailboxTable();
bool Cleanup(); // returns true if nothing found to destruct (so nothing new is possible to be created)
static const ui32 LineIndexShift = 12;
static const ui32 LineIndexMask = 0x1FFFFu << LineIndexShift;
static const ui32 LineHintMask = 0xFFFu;
static const ui32 PoolIndexShift = TActorId::PoolIndexShift;
static const ui32 PoolIndexMask = TActorId::PoolIndexMask;
static ui32 LineIndex(ui32 hint) {
return ((hint & LineIndexMask) >> LineIndexShift);
}
static ui32 PoolIndex(ui32 hint) {
return TActorId::PoolIndex(hint);
}
TMailboxHeader* Get(ui32 hint);
ui32 AllocateMailbox(TMailboxType::EType type, ui64 revolvingCounter);
void ReclaimMailbox(TMailboxType::EType type, ui32 hint, ui64 revolvingCounter);
ui64 GetAllocatedMailboxCount() const {
return RelaxedLoad(&AllocatedMailboxCount);
}
private:
typedef void (IExecutorPool::*TEPScheduleActivationFunction)(ui32 activation);
template <TEPScheduleActivationFunction EPSpecificScheduleActivation>
bool GenericSendTo(TAutoPtr<IEventHandle>& ev, IExecutorPool* executorPool);
public:
bool SendTo(TAutoPtr<IEventHandle>& ev, IExecutorPool* executorPool);
bool SpecificSendTo(TAutoPtr<IEventHandle>& ev, IExecutorPool* executorPool);
struct TSimpleMailbox: public TMailboxHeader {
// 4 bytes - state
// 4 bytes - knobs
// 8 bytes - actorid
// 8 bytes - actor*
TSimpleMailboxQueue<IEventHandle*, 64> Queue; // 24 + 8 bytes (body, lock)
NHPTimer::STime ScheduleMoment;
TSimpleMailbox();
~TSimpleMailbox();
IEventHandle* Pop() {
return Queue.Pop();
}
IEventHandle* Head() {
return Queue.Head();
}
static TSimpleMailbox* Get(ui32 hint, void* line) {
return (TSimpleMailbox*)((ui8*)line + 64 + (hint - 1) * AlignedSize()); //
}
static const TMailboxType::EType MailboxType = TMailboxType::Simple;
constexpr static ui32 AlignedSize() {
return ((sizeof(TSimpleMailbox) + 63) / 64) * 64;
}
std::pair<ui32, ui32> CountSimpleMailboxEvents(ui64 localActorId, ui32 maxTraverse);
bool CleanupEvents();
};
struct TRevolvingMailbox: public TMailboxHeader {
// 4 bytes - state
// 4 bytes - knobs
// 8 bytes - actorid
// 8 bytes - actor*
TRevolvingMailboxQueue<IEventHandle*, 3, 128>::TReader QueueReader; // 8 * 3 + 4 * 3 + (padding): 40 bytes
// here goes next cache-line, so less writers<-> reader interference
TRevolvingMailboxQueue<IEventHandle*, 3, 128>::TWriter QueueWriter; // 8 * 3 + 4 * 3 + 8 : 48 bytes
ui32 Reserved1;
ui32 Reserved2;
NHPTimer::STime ScheduleMoment;
TRevolvingMailbox();
~TRevolvingMailbox();
IEventHandle* Pop() {
return QueueReader.Pop();
}
IEventHandle* Head() {
return QueueReader.Head();
}
static TRevolvingMailbox* Get(ui32 hint, void* line) {
return (TRevolvingMailbox*)((ui8*)line + 64 + (hint - 1) * AlignedSize());
}
constexpr static ui64 MaxMailboxesInLine() {
return (LineSize - 64) / AlignedSize();
}
static const TMailboxType::EType MailboxType = TMailboxType::Revolving;
constexpr static ui32 AlignedSize() {
return ((sizeof(TRevolvingMailbox) + 63) / 64) * 64;
}
std::pair<ui32, ui32> CountRevolvingMailboxEvents(ui64 localActorId, ui32 maxTraverse);
bool CleanupEvents();
};
struct THTSwapMailbox: public TMailboxHeader {
using TQueueType = NThreading::THTSwapQueue<IEventHandle*>;
TQueueType Queue;
NHPTimer::STime ScheduleMoment;
char Padding_[16];
THTSwapMailbox()
: TMailboxHeader(TMailboxType::HTSwap)
, ScheduleMoment(0)
{
}
~THTSwapMailbox() {
CleanupEvents();
}
IEventHandle* Pop() {
return Queue.Pop();
}
IEventHandle* Head() {
return Queue.Peek();
}
static THTSwapMailbox* Get(ui32 hint, void* line) {
return (THTSwapMailbox*)((ui8*)line + 64 + (hint - 1) * AlignedSize());
}
constexpr static ui64 MaxMailboxesInLine() {
return (LineSize - 64) / AlignedSize();
}
static const TMailboxType::EType MailboxType = TMailboxType::HTSwap;
constexpr static ui32 AlignedSize() {
return ((sizeof(THTSwapMailbox) + 63) / 64) * 64;
}
bool CleanupEvents() {
const bool done = (Queue.Peek() == nullptr);
while (IEventHandle* ev = Queue.Pop())
delete ev;
return done;
}
};
struct TReadAsFilledMailbox: public TMailboxHeader {
using TQueueType = NThreading::TReadAsFilledQueue<IEventHandle>;
TQueueType Queue;
NHPTimer::STime ScheduleMoment;
char Padding_[8];
TReadAsFilledMailbox()
: TMailboxHeader(TMailboxType::ReadAsFilled)
, ScheduleMoment(0)
{
}
~TReadAsFilledMailbox() {
CleanupEvents();
}
IEventHandle* Pop() {
return Queue.Pop();
}
IEventHandle* Head() {
return Queue.Peek();
}
static TReadAsFilledMailbox* Get(ui32 hint, void* line) {
return (TReadAsFilledMailbox*)((ui8*)line + 64 + (hint - 1) * AlignedSize());
}
constexpr static ui64 MaxMailboxesInLine() {
return (LineSize - 64) / AlignedSize();
}
static const TMailboxType::EType MailboxType =
TMailboxType::ReadAsFilled;
constexpr static ui32 AlignedSize() {
return ((sizeof(TReadAsFilledMailbox) + 63) / 64) * 64;
}
bool CleanupEvents() {
const bool done = (Queue.Peek() == nullptr);
while (IEventHandle* ev = Queue.Pop())
delete ev;
return done;
}
};
struct TTinyReadAsFilledMailbox: public TMailboxHeader {
using TQueueType = NThreading::TReadAsFilledQueue<
IEventHandle,
NThreading::TRaFQueueBunchSize<4>>;
TQueueType Queue;
NHPTimer::STime ScheduleMoment;
char Padding_[8];
TTinyReadAsFilledMailbox()
: TMailboxHeader(TMailboxType::TinyReadAsFilled)
, ScheduleMoment(0)
{
}
~TTinyReadAsFilledMailbox() {
CleanupEvents();
}
IEventHandle* Pop() {
return Queue.Pop();
}
IEventHandle* Head() {
return Queue.Peek();
}
static TTinyReadAsFilledMailbox* Get(ui32 hint, void* line) {
return (TTinyReadAsFilledMailbox*)((ui8*)line + 64 + (hint - 1) * AlignedSize());
}
constexpr static ui64 MaxMailboxesInLine() {
return (LineSize - 64) / AlignedSize();
}
static const TMailboxType::EType MailboxType =
TMailboxType::TinyReadAsFilled;
constexpr static ui32 AlignedSize() {
return ((sizeof(TTinyReadAsFilledMailbox) + 63) / 64) * 64;
}
bool CleanupEvents() {
const bool done = (Queue.Peek() == nullptr);
while (IEventHandle* ev = Queue.Pop())
delete ev;
return done;
}
};
};
}
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